Player Matchup

Scylla
Scylla
 
Scylla
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ELIAS65n
Cernunnos
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 79L
1,351 Elo+
Party 1
Nemesis
Nemesis
Kratosisragnarok
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 109L
1,571 Elo+
Solo
Guan Yu
Guan Yu
Wallycito
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 24L
1,825 Elo+
Party 1
Ares
Ares
dantehybrid001
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,528 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,555 Elo+

VS

Team Averages
Level 27
1,497 SR
1,587 Elo+
Da Ji
Da Ji
CCOMIC
Da Ji
Level 10
God Stats
0W - 3L
1,486 SR
Queue Stats
19W - 16L
1,524 Elo+
Solo
Hera
Hera
Saberz1229
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,555 Elo+
Solo
Sobek
Sobek
Spazstick
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 2
Chernobog
Chernobog
Vokenath
Chernobog
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 27L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
beespls
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 1 / 0
5,090
509
244
2,096
438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ELIAS65n
Cernunnos
11
4 / 1 / 3
6,126
613
4,366
4,667
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 1
6,058
606
2,025
6,923
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Wallycito
Guan Yu
12
7 / 0 / 3
7,626
763
5,746
5,454
4,062
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 5
5,127
513
2,625
7,734
4,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CCOMIC
Da Ji
8
2 / 3 / 0
4,801
480
1,649
6,075
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 3
5,208
521
4,003
4,450
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sobek
Spazstick
Sobek
6
0 / 4 / 4
4,629
463
3,220
8,355
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Vokenath
Chernobog
8
4 / 2 / 0
5,191
519
3,740
5,022
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
beespls
Gilgamesh
8
0 / 4 / 0
4,899
490
1,003
4,648
1,982
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
7
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
0
2
L
Da Ji
CCOMIC
Da Ji
2
3
0
0.67
W
Cernunnos
ELIAS65n
Cernunnos
4
1
3
5.5
W
1
1
1
1.5
L
1
2
3
1.25
L
Sobek
Spazstick
Sobek
0
4
4
0.5
L
Chernobog
Vokenath
Chernobog
4
2
0
2
W
Guan Yu
Wallycito
Guan Yu
7
0
3
8.5
L
Gilgamesh
beespls
Gilgamesh
0
4
0
0
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,006
Damage
13,615
26,874
Taken
28,550
12,511
Mitigated
11,782
6,655
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
244
47
0
200
2,096
438
290
678
1,084
9,789
0
L
Da Ji
CCOMIC
Da Ji
1,649
624
0
1,674
6,075
1,325
0
133
5,942
0
17,943
W
Cernunnos
ELIAS65n
Cernunnos
4,366
1,787
0
683
4,667
1,695
0
1,801
2,770
0
28,435
W
2,025
999
0
3,356
6,923
2,266
0
1,029
5,813
0
39,116
L
4,003
846
0
813
4,450
2,959
17
540
3,910
24,257
0
L
Sobek
Spazstick
Sobek
3,220
433
0
1,314
8,355
4,333
0
2,150
6,205
10,618
0
L
Chernobog
Vokenath
Chernobog
3,740
2,211
0
654
5,022
1,183
66
447
4,575
0
19,331
W
Guan Yu
Wallycito
Guan Yu
5,746
1,195
144
2,272
5,454
4,062
532
654
4,757
7,462
39,351
L
Gilgamesh
beespls
Gilgamesh
1,003
405
0
574
4,648
1,982
0
362
4,286
0
18,209
W
2,625
336
0
0
7,734
4,050
0
2,249
5,227
9,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
24,728
275
Minions Killed
169
0
Camps Cleared
0
961,215
Distance Traveled
916,348
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,090
509
20
2
0
183,487
2
L
Da Ji
4,801
480
34
3
0
217,686
1
W
Cernunnos
6,126
613
49
5
0
177,160
0
W
Nemesis
6,058
606
81
8
0
183,575
1
L
Hera
5,208
521
43
4
0
170,388
0
L
Sobek
4,629
463
13
1
0
195,311
4
L
Chernobog
5,191
519
38
4
0
174,303
3
W
Guan Yu
7,626
763
110
11
0
220,021
2
L
Gilgamesh
4,899
490
41
4
0
158,660
0
W
Ares
5,127
513
15
2
0
196,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role