Player Matchup

Arachne
Arachne
ChixBcnRanch
Arachne
Level 23
God Stats
4W - 4L
1,541 SR
Queue Stats
117W - 115L
1,460 Elo+
Solo
Odin
Odin
CringeNurr
Odin
Level 20
God Stats
7W - 5L
1,904 SR
Queue Stats
81W - 90L
1,427 Elo+
Solo
Jing Wei
Jing Wei
Lyiocel
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,497 Elo+
Solo
Artio
Artio
abxgael
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pakomama
Morgan Le Fay
Level 5
God Stats
3W - 4L
1,594 SR
Queue Stats
3W - 8L
1,520 Elo+
Solo
Team Averages
Level 17
1,608 SR
1,493 Elo+

VS

Team Averages
Level 19
1,564 SR
1,465 Elo+
Danzaburou
Danzaburou
Chrono-Logix
Danzaburou
Level 14
God Stats
7W - 3L
1,782 SR
Queue Stats
36W - 28L
1,620 Elo+
Solo
Bastet
Bastet
Obscene Path
Bastet
Level 28
God Stats
3W - 1L
1,616 SR
Queue Stats
105W - 82L
1,593 Elo+
Solo
Bacchus
Bacchus
Scottyanit
Bacchus
Level 25
God Stats
2W - 3L
1,198 SR
Queue Stats
76W - 70L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jhin-sanguinario
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,131 Elo+
Solo
Nike
Nike
pika_kolas_sc
Nike
Level 25
God Stats
4W - 2L
1,725 SR
Queue Stats
169W - 173L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChixBcnRanch
Arachne
13
7 / 7 / 0
9,483
474
12,579
21,272
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 1
8,611
431
5,369
13,489
12,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Lyiocel
Jing Wei
15
3 / 6 / 4
9,369
468
6,812
13,241
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
abxgael
Artio
12
1 / 6 / 3
7,299
365
8,521
20,267
17,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
pakomama
Morgan Le Fay
12
0 / 8 / 5
8,277
414
5,247
15,036
6,583
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrono-Logix
Danzaburou
15
6 / 2 / 8
10,446
522
13,391
13,699
4,983
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
20
11 / 1 / 3
12,868
643
14,742
13,290
5,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Scottyanit
Bacchus
16
7 / 4 / 6
10,794
540
15,940
14,212
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
jhin-sanguinario
Morgan Le Fay
14
3 / 4 / 3
9,285
464
10,832
13,062
4,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 7
11,112
556
12,402
13,777
10,857
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
30
30
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChixBcnRanch
Arachne
7
7
0
1
W
Danzaburou
Chrono-Logix
Danzaburou
6
2
8
5
L
1
3
1
0.5
L
Jing Wei
Lyiocel
Jing Wei
3
6
4
0.83
W
Bastet
11
1
3
12.5
W
Bacchus
Scottyanit
Bacchus
7
4
6
2.5
L
Artio
abxgael
Artio
1
6
3
0.42
W
Morgan Le Fay
jhin-sanguinario
Morgan Le Fay
3
4
3
1.13
L
Morgan Le Fay
pakomama
Morgan Le Fay
0
8
5
0.31
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
67,307
83,305
Taken
68,040
50,672
Mitigated
37,305
17,421
Healing
24,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChixBcnRanch
Arachne
12,579
7,880
34
6,242
21,272
9,026
0
5,941
15,331
0
44,523
W
Danzaburou
Chrono-Logix
Danzaburou
13,391
8,420
0
7,877
13,699
4,983
2,705
3,886
9,813
0
58,444
L
5,369
877
0
1,420
13,489
12,777
0
3,022
10,467
0
50,799
L
Jing Wei
Lyiocel
Jing Wei
6,812
4,467
0
2,148
13,241
4,490
0
5,000
8,241
0
35,826
W
Bastet
14,742
4,440
0
4,220
13,290
5,833
1,732
851
12,439
0
126,859
W
Bacchus
Scottyanit
Bacchus
15,940
1,304
0
2,988
14,212
10,709
0
4,665
9,547
52,942
0
L
Artio
abxgael
Artio
8,521
953
918
4,910
20,267
17,796
0
7,271
12,996
30,750
0
W
Morgan Le Fay
jhin-sanguinario
Morgan Le Fay
10,832
514
167
5,091
13,062
4,923
1,094
3,871
9,191
41,710
0
L
Morgan Le Fay
pakomama
Morgan Le Fay
5,247
887
0
1,749
15,036
6,583
682
5,538
9,498
39,825
0
W
12,402
2,192
0
4,110
13,777
10,857
0
495
13,282
0
72,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
54,505
372
Minions Killed
534
0
Camps Cleared
0
1,762,314
Distance Traveled
1,847,127
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,483
474
71
4
0
376,992
2
W
Danzaburou
10,446
522
74
4
0
367,794
3
L
Odin
8,611
431
106
5
0
386,129
3
L
Jing Wei
9,369
468
76
4
0
329,128
2
W
Bastet
12,868
643
185
9
0
402,546
3
W
Bacchus
10,794
540
71
4
0
381,359
1
L
Artio
7,299
365
41
2
0
365,464
6
W
Morgan Le Fay
9,285
464
66
3
0
320,302
0
L
Morgan Le Fay
8,277
414
78
4
0
304,601
2
W
Nike
11,112
556
138
7
0
375,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role