Player Matchup

Neith
Neith
MaxwellJohn14
Neith
Level 6
God Stats
2W - 3L
1,199 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Hel
Hel
MiracleHealer
Hel
Level 138
God Stats
0W - 3L
1,368 SR
Queue Stats
3W - 7L
1,379 Elo+
Party 2
Bellona
Bellona
PaladinFrost
Bellona
Level 101
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 2
Team Averages
Level 82
1,370 SR
1,356 Elo+

VS

Team Averages
Level 72
1,517 SR
1,568 Elo+
Kukulkan
Kukulkan
BurstMonkey78
Kukulkan
Level 68
God Stats
8W - 5L
1,771 SR
Queue Stats
155W - 112L
1,576 Elo+
Party 1
Hachiman
Hachiman
MudDog24
Hachiman
Level 120
God Stats
1W - 1L
1,279 SR
Queue Stats
328W - 266L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
WARunion
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 59L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 7
11,045
526
9,899
20,127
10,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 2 / 6
12,912
615
7,397
18,663
24,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PaladinFrost
Bellona
17
7 / 1 / 2
13,122
625
16,034
17,919
20,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BurstMonkey78
Kukulkan
18
5 / 4 / 5
13,313
634
15,464
12,903
7,581
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MudDog24
Hachiman
19
7 / 3 / 4
13,950
664
26,591
14,328
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
WARunion
Sylvanus
16
0 / 2 / 9
12,031
573
5,257
17,006
25,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
12
12
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BurstMonkey78
Kukulkan
5
4
5
1.88
L
0
9
7
0.39
L
2
2
6
2.5
W
Hachiman
MudDog24
Hachiman
7
3
4
3
L
Bellona
PaladinFrost
Bellona
7
1
2
8
W
Sylvanus
WARunion
Sylvanus
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
47,312
56,709
Taken
44,237
55,257
Mitigated
41,818
21,625
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BurstMonkey78
Kukulkan
15,464
873
0
1,441
12,903
7,581
854
1,676
11,227
81,020
0
L
9,899
4,084
0
2,553
20,127
10,385
336
7,184
12,943
30
35,337
L
7,397
517
7,760
9,633
18,663
24,744
372
6,902
11,761
46,923
0
W
Hachiman
MudDog24
Hachiman
26,591
17,107
0
4,719
14,328
8,716
2,091
2,378
11,950
0
84,405
L
Bellona
PaladinFrost
Bellona
16,034
3,446
380
1,299
17,919
20,128
732
6,635
11,284
0
40,612
W
Sylvanus
WARunion
Sylvanus
5,257
1,416
4,944
5,500
17,006
25,521
953
3,373
13,633
20,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
39,294
177
Minions Killed
248
0
Camps Cleared
0
1,044,260
Distance Traveled
964,476
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,313
634
107
5
0
328,545
1
L
Neith
11,045
526
68
3
0
301,647
0
L
Hel
12,912
615
71
3
0
362,207
0
W
Hachiman
13,950
664
107
5
0
333,236
4
L
Bellona
13,122
625
38
2
0
380,406
0
W
Sylvanus
12,031
573
34
2
0
302,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role