Player Matchup

Morgan Le Fay
Morgan Le Fay
KING SLAYER 725
Morgan Le Fay
Level 27
God Stats
27W - 79L
1,317 SR
Queue Stats
112W - 285L
1,353 Elo+
Solo
Bellona
Bellona
NFGames48
Bellona
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 131L
1,520 Elo+
Solo
Hades
Hades
iiNSPEKTA_
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,389 Elo+
Solo
Team Averages
Level 48
1,439 SR
1,421 Elo+

VS

Team Averages
Level 151
1,785 SR
2,154 Elo+
Heimdallr
Heimdallr
Roxas4812
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
526W - 44L
2,164 Elo+
Party 1
Da Ji
Da Ji
TheJetHawk
Da Ji
Level 160
God Stats
2W - 0L
1,917 SR
Queue Stats
484W - 40L
2,195 Elo+
Party 1
Tiamat
Tiamat
Yelloworeo
Tiamat
Level 146
God Stats
23W - 3L
1,939 SR
Queue Stats
371W - 32L
2,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KING SLAYER 725
Morgan Le Fay
13
0 / 11 / 8
9,735
608
4,043
14,065
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NFGames48
Bellona
17
9 / 3 / 1
12,324
770
19,114
18,366
20,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
13
1 / 6 / 7
9,692
606
6,516
16,010
9,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Roxas4812
Heimdallr
16
3 / 3 / 15
11,954
747
10,859
15,153
12,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
16
12 / 6 / 6
12,202
763
17,323
19,182
15,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Yelloworeo
Tiamat
18
5 / 1 / 13
12,304
769
15,121
9,255
10,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
10
Kills
20
20
Deaths
10
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
KING SLAYER 725
Morgan Le Fay
0
11
8
0.36
L
Bellona
NFGames48
Bellona
9
3
1
3.17
W
Heimdallr
Roxas4812
Heimdallr
3
3
15
3.5
W
Da Ji
12
6
6
2.5
W
Tiamat
Yelloworeo
Tiamat
5
1
13
11.5
L
Hades
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,673
Damage
43,303
48,441
Taken
43,590
35,141
Mitigated
38,738
6,882
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
KING SLAYER 725
Morgan Le Fay
4,043
104
119
385
14,065
5,451
414
3,733
10,315
23,121
0
L
Bellona
NFGames48
Bellona
19,114
6,200
0
2,772
18,366
20,493
0
7,150
10,544
0
50,467
W
Heimdallr
Roxas4812
Heimdallr
10,859
4,865
710
4,450
15,153
12,904
1,208
3,743
10,875
0
44,273
W
Da Ji
17,323
4,483
0
470
19,182
15,759
235
5,165
13,377
0
36,430
W
Tiamat
Yelloworeo
Tiamat
15,121
1,971
0
2,936
9,255
10,075
1,150
1,651
7,403
62,926
0
L
Hades
6,516
361
468
3,138
16,010
9,197
642
4,238
11,563
31,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
36,460
167
Minions Killed
189
0
Camps Cleared
0
922,339
Distance Traveled
895,195
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,735
608
44
3
0
235,385
1
L
Bellona
12,324
770
66
4
0
356,237
3
W
Heimdallr
11,954
747
43
3
0
307,156
0
W
Da Ji
12,202
763
36
2
0
294,416
1
W
Tiamat
12,304
769
110
7
0
293,623
1
L
Hades
9,692
606
57
4
0
330,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role