Player Matchup

Odin
Odin
HardFlipo
Odin
Level 126
God Stats
55W - 42L
1,468 SR
Queue Stats
310W - 347L
1,395 Elo+
Party 1
Heimdallr
Heimdallr
KingKraken7
Heimdallr
Level 108
God Stats
80W - 72L
1,511 SR
Queue Stats
312W - 377L
1,344 Elo+
Party 1
Baron Samedi
Baron Samedi
LosPeachs
Baron Samedi
Level 67
God Stats
46W - 42L
1,425 SR
Queue Stats
207W - 261L
1,352 Elo+
Party 1
Terra
Terra
MUGI_3xG
Terra
Level 108
God Stats
55W - 59L
1,415 SR
Queue Stats
384W - 437L
1,334 Elo+
Party 1
Thoth
Thoth
SANKUKAIPRIME
Thoth
Level 81
God Stats
7W - 13L
1,256 SR
Queue Stats
215W - 245L
1,322 Elo+
Solo
Team Averages
Level 98
1,415 SR
1,349 Elo+

VS

Team Averages
Level 86
1,301 SR
1,387 Elo+
Camazotz
Camazotz
A-K-A-J-E-T
Camazotz
Level 120
God Stats
4W - 7L
1,250 SR
Queue Stats
212W - 213L
1,364 Elo+
Solo
Anhur
Anhur
DarkSpartacus
Anhur
Level 105
God Stats
1W - 1L
1,728 SR
Queue Stats
445W - 510L
1,355 Elo+
Solo
Cerberus
Cerberus
KuramaSins
Cerberus
Level 69
God Stats
0W - 2L
1,214 SR
Queue Stats
147W - 177L
1,376 Elo+
Solo
Bakasura
Bakasura
N8BACCA
Bakasura
Level 66
God Stats
3W - 4L
1,117 SR
Queue Stats
162W - 166L
1,386 Elo+
Solo
Tiamat
Tiamat
RASK_11
Tiamat
Level 71
God Stats
0W - 3L
1,198 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
9 / 2 / 9
12,606
600
14,702
14,836
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
KingKraken7
Heimdallr
16
12 / 5 / 6
11,569
551
23,361
15,936
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
LosPeachs
Baron Samedi
15
4 / 4 / 5
10,426
496
10,930
14,190
7,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
MUGI_3xG
Terra
14
1 / 2 / 15
10,147
483
8,034
23,172
20,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 1 / 6
12,680
604
13,297
12,927
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
A-K-A-J-E-T
Camazotz
15
1 / 4 / 5
9,744
464
10,243
21,543
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 9 / 2
9,204
438
12,609
18,259
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
KuramaSins
Cerberus
11
0 / 10 / 2
7,815
372
7,775
24,324
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
N8BACCA
Bakasura
18
8 / 5 / 0
11,860
565
14,158
20,061
9,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
RASK_11
Tiamat
14
1 / 9 / 3
9,091
433
8,697
15,053
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
36
Kills
12
14
Deaths
37
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
A-K-A-J-E-T
Camazotz
1
4
5
0.88
L
2
9
2
0.33
W
Odin
9
2
9
6.75
W
Heimdallr
KingKraken7
Heimdallr
12
5
6
3
L
Cerberus
KuramaSins
Cerberus
0
10
2
0.1
W
Baron Samedi
LosPeachs
Baron Samedi
4
4
5
1.63
W
Terra
MUGI_3xG
Terra
1
2
15
4.25
L
Bakasura
N8BACCA
Bakasura
8
5
0
1.6
L
Tiamat
RASK_11
Tiamat
1
9
3
0.28
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,324
Damage
53,482
81,061
Taken
99,240
45,313
Mitigated
52,233
29,881
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
A-K-A-J-E-T
Camazotz
10,243
1,825
0
9,082
21,543
14,632
525
8,216
13,327
2,392
49,515
L
12,609
6,860
242
5,240
18,259
5,209
795
4,412
13,847
0
37,323
W
Odin
14,702
4,110
0
4,525
14,836
6,899
1,810
2,972
11,477
0
91,097
W
Heimdallr
KingKraken7
Heimdallr
23,361
11,702
0
4,522
15,936
5,161
813
2,507
13,243
0
63,365
L
Cerberus
KuramaSins
Cerberus
7,775
766
204
4,950
24,324
16,379
0
6,210
18,114
39,701
0
W
Baron Samedi
LosPeachs
Baron Samedi
10,930
1,785
1,352
5,654
14,190
7,002
1,546
3,160
10,009
48,914
0
W
Terra
MUGI_3xG
Terra
8,034
1,487
3,037
5,227
23,172
20,346
27
7,633
15,174
27,748
0
L
Bakasura
N8BACCA
Bakasura
14,158
9,241
0
7,388
20,061
9,174
0
5,393
14,668
0
89,813
L
Tiamat
RASK_11
Tiamat
8,697
317
0
3,098
15,053
6,839
0
8,188
6,865
45,377
0
W
13,297
50
0
5,564
12,927
5,905
196
4,720
7,841
94,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,428
Gold Earned
47,714
453
Minions Killed
464
0
Camps Cleared
0
1,911,720
Distance Traveled
1,902,405
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,744
464
99
5
0
390,335
4
L
Anhur
9,204
438
65
3
0
356,275
0
W
Odin
12,606
600
110
5
0
425,139
6
W
Heimdallr
11,569
551
72
3
0
338,860
1
L
Cerberus
7,815
372
68
3
0
320,385
1
W
Baron Samedi
10,426
496
89
4
0
352,025
0
W
Terra
10,147
483
32
2
0
385,221
1
L
Bakasura
11,860
565
150
7
0
452,533
3
L
Tiamat
9,091
433
82
4
0
382,877
4
W
Thoth
12,680
604
150
7
0
410,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role