Player Matchup

Yemoja
Yemoja
BongSZN
Yemoja
Level 96
God Stats
25W - 22L
1,646 SR
Queue Stats
338W - 366L
1,472 Elo+
Party 2
Anubis
Anubis
LittleRedTCB
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,499 Elo+
Party 4
Hun Batz
Hun Batz
Madiiem
Hun Batz
Level 105
God Stats
3W - 5L
1,510 SR
Queue Stats
55W - 56L
1,509 Elo+
Party 4
Izanami
Izanami
Whiddey_
Izanami
Level 109
God Stats
11W - 13L
1,473 SR
Queue Stats
398W - 398L
1,475 Elo+
Party 2
Chaac
Chaac
cjmc43
Chaac
Level 109
God Stats
6W - 17L
1,341 SR
Queue Stats
182W - 212L
1,451 Elo+
Party 2
Team Averages
Level 105
1,494 SR
1,481 Elo+

VS

Team Averages
Level 126
1,539 SR
1,546 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
AresApolo2
Skadi
Level 140
God Stats
10W - 9L
1,419 SR
Queue Stats
212W - 196L
1,533 Elo+
Party 3
Discordia
Discordia
DARAK XD
Discordia
Level 142
God Stats
1W - 0L
1,702 SR
Queue Stats
30W - 15L
1,691 Elo+
Party 1
Neith
Neith
KingMeAsChampDad
Neith
Level 119
God Stats
84W - 65L
1,561 SR
Queue Stats
590W - 558L
1,543 Elo+
Solo
Ganesha
Ganesha
sleepwalking727
Ganesha
Level 123
God Stats
2W - 1L
1,511 SR
Queue Stats
133W - 128L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BongSZN
Yemoja
14
2 / 5 / 6
9,476
431
8,099
20,886
20,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
17
2 / 9 / 3
10,209
464
8,774
16,329
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Madiiem
Hun Batz
18
3 / 7 / 4
10,905
496
11,032
20,172
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Whiddey_
Izanami
20
7 / 6 / 1
12,483
567
10,534
16,902
7,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
cjmc43
Chaac
15
3 / 8 / 5
10,423
474
12,512
24,524
32,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
7 / 3 / 11
13,239
602
12,331
14,225
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Skadi
20
9 / 4 / 9
14,104
641
22,909
19,193
10,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DARAK XD
Discordia
20
13 / 1 / 6
13,233
602
23,930
12,694
5,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 7
12,130
551
13,922
17,439
5,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 4 / 17
10,242
466
5,774
17,804
22,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
17
Kills
35
35
Deaths
17
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
3
11
4.17
W
Skadi
9
4
9
3.38
L
Yemoja
BongSZN
Yemoja
2
5
6
1
W
Discordia
DARAK XD
Discordia
13
1
6
16
W
6
5
7
1.9
L
Anubis
2
9
3
0.39
L
Hun Batz
Madiiem
Hun Batz
3
7
4
0.71
L
Izanami
Whiddey_
Izanami
7
6
1
1.25
L
Chaac
cjmc43
Chaac
3
8
5
0.69
W
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,951
Damage
78,866
98,813
Taken
81,355
78,938
Mitigated
50,293
19,702
Healing
22,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,331
6,024
0
3,452
14,225
5,840
2,782
1,667
12,558
0
75,399
W
Skadi
22,909
14,036
0
7,093
19,193
10,951
2,886
1,925
17,268
0
110,066
L
Yemoja
BongSZN
Yemoja
8,099
833
490
1,733
20,886
20,931
346
9,315
11,571
30,962
0
W
Discordia
DARAK XD
Discordia
23,930
2,101
299
5,400
12,694
5,241
1,426
6,201
6,493
95,826
0
W
13,922
6,651
0
5,944
17,439
5,873
3,553
2,704
14,735
0
84,945
L
Anubis
8,774
277
0
3,910
16,329
8,349
0
9,784
6,545
70,647
0
L
Hun Batz
Madiiem
Hun Batz
11,032
2,825
0
3,309
20,172
9,756
0
5,295
14,877
0
85,895
L
Izanami
Whiddey_
Izanami
10,534
7,709
0
3,681
16,902
7,337
560
1,384
15,518
0
109,208
L
Chaac
cjmc43
Chaac
12,512
665
0
6,579
24,524
32,565
392
4,054
20,470
709
50,202
W
5,774
1,138
0
751
17,804
22,388
254
5,122
12,682
32,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,496
Gold Earned
62,948
545
Minions Killed
590
0
Camps Cleared
0
1,812,773
Distance Traveled
2,080,155
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,239
602
112
5
0
486,137
7
W
Skadi
14,104
641
153
7
0
377,133
3
L
Yemoja
9,476
431
33
2
0
380,837
3
W
Discordia
13,233
602
186
8
0
422,177
1
W
Neith
12,130
551
129
6
0
365,684
10
L
Anubis
10,209
464
112
5
0
327,284
4
L
Hun Batz
10,905
496
130
6
0
397,629
3
L
Izanami
12,483
567
186
8
0
355,842
9
L
Chaac
10,423
474
84
4
0
351,181
2
W
Ganesha
10,242
466
10
0
0
429,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role