Player Matchup

Mercury
Mercury
ChefJerg
Mercury
Level 28
God Stats
1W - 4L
1,479 SR
Queue Stats
114W - 117L
1,457 Elo+
Solo
Medusa
Medusa
LTMemories
Medusa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 204L
1,592 Elo+
Party 1
Thor
Thor
Tbone0701439
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,484 Elo+
Solo
Ares
Ares
crooktoosmooth
Ares
Level 5
God Stats
1W - 1L
1,953 SR
Queue Stats
2W - 1L
1,649 Elo+
Party 1
Chronos
Chronos
patatouille69
Chronos
Level 24
God Stats
1W - 1L
1,695 SR
Queue Stats
78W - 73L
1,517 Elo+
Solo
Team Averages
Level 23
1,625 SR
1,540 Elo+

VS

Team Averages
Level 29
1,551 SR
1,426 Elo+
Odin
Odin
Asingledude
Odin
Level 14
God Stats
3W - 6L
1,333 SR
Queue Stats
3W - 7L
1,285 Elo+
Party 2
Sol
Sol
Eloc83
Sol
Level 21
God Stats
7W - 6L
1,548 SR
Queue Stats
36W - 32L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
KrispyKritter70
Ao Kuang
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 130L
1,471 Elo+
Party 2
Cupid
Cupid
RCHRD0324
Cupid
Level 14
God Stats
7W - 2L
1,804 SR
Queue Stats
24W - 22L
1,453 Elo+
Party 2
Ymir
Ymir
VIVExMadness
Ymir
Level 17
God Stats
10W - 7L
1,570 SR
Queue Stats
26W - 28L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChefJerg
Mercury
16
5 / 3 / 3
9,538
502
11,801
12,057
5,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
LTMemories
Medusa
15
2 / 4 / 2
8,886
468
12,418
9,043
3,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

2
1 / 1 / 0
5,865
309
211
857
223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 4
8,589
452
2,616
10,709
7,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
16
3 / 1 / 5
9,941
523
10,908
16,272
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,404
495
2,424
5,324
7,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Eloc83
Sol
17
1 / 4 / 4
10,381
546
10,947
13,370
4,930
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
16
6 / 5 / 2
10,442
550
7,327
16,840
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
RCHRD0324
Cupid
13
1 / 3 / 5
7,994
421
7,281
10,087
3,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 5
9,062
477
4,173
12,294
12,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
13
Kills
12
12
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Mercury
ChefJerg
Mercury
5
3
3
2.17
W
Sol
Eloc83
Sol
1
4
4
0.75
W
Ao Kuang
6
5
2
1.4
L
Medusa
LTMemories
Medusa
2
4
2
0.75
W
Cupid
RCHRD0324
Cupid
1
3
5
1.17
L
1
1
0
1
W
3
1
5
5.5
L
2
3
4
1.33
L
Chronos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,954
Damage
32,152
48,938
Taken
57,915
22,091
Mitigated
34,661
12,535
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,424
606
0
1,018
5,324
7,649
1,866
537
4,787
0
41,468
L
Mercury
ChefJerg
Mercury
11,801
6,140
0
870
12,057
5,238
0
5,372
6,685
0
61,040
W
Sol
Eloc83
Sol
10,947
2,831
0
5,455
13,370
4,930
3,144
5,241
8,129
72,824
0
W
Ao Kuang
7,327
1,715
0
2,496
16,840
6,095
0
4,733
12,107
68,159
0
L
Medusa
LTMemories
Medusa
12,418
5,364
0
2,227
9,043
3,503
110
2,663
6,380
0
72,450
W
Cupid
RCHRD0324
Cupid
7,281
4,423
25
2,872
10,087
3,462
250
1,846
8,241
0
29,914
L
211
24
0
106
857
223
52
399
458
0
1,237
W
4,173
946
45
2,415
12,294
12,525
148
1,167
11,127
38,216
0
L
2,616
119
0
0
10,709
7,022
0
4,612
6,097
14,330
0
L
Chronos
10,908
2,627
0
9,332
16,272
6,105
1,314
9,401
6,871
66,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
47,283
352
Minions Killed
453
0
Camps Cleared
0
1,511,750
Distance Traveled
1,762,926
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,404
495
107
6
0
351,086
0
L
Mercury
9,538
502
86
5
0
445,219
1
W
Sol
10,381
546
134
7
0
337,526
4
W
Ao Kuang
10,442
550
91
5
0
371,195
1
L
Medusa
8,886
468
115
6
0
338,285
3
W
Cupid
7,994
421
57
3
0
335,920
0
L
Thor
5,865
309
3
0
0
66,860
1
W
Ymir
9,062
477
64
3
0
367,199
0
L
Ares
8,589
452
33
2
0
316,697
0
L
Chronos
9,941
523
115
6
0
344,689
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role