Player Matchup

Nox
Nox
BlahBlahBlu
Nox
Level 76
God Stats
18W - 24L
1,529 SR
Queue Stats
195W - 174L
1,578 Elo+
Solo
Bacchus
Bacchus
Jenaimarreg
Bacchus
Level 99
God Stats
2W - 1L
1,582 SR
Queue Stats
94W - 94L
1,554 Elo+
Solo
Ra
Ra
caramelized-chef
Ra
Level 157
God Stats
1W - 6L
1,454 SR
Queue Stats
24W - 39L
1,426 Elo+
Solo
Achilles
Achilles
imm0rtal796
Achilles
Level 98
God Stats
1W - 3L
1,509 SR
Queue Stats
83W - 75L
1,578 Elo+
Solo
Chiron
Chiron
x Stickyiky x
Chiron
Level 124
God Stats
31W - 22L
1,583 SR
Queue Stats
31W - 22L
1,573 Elo+
Solo
Team Averages
Level 111
1,531 SR
1,542 Elo+

VS

Team Averages
Level 114
1,511 SR
1,591 Elo+
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mikeswazowski
Anubis
Level 118
God Stats
11W - 4L
1,443 SR
Queue Stats
105W - 71L
1,667 Elo+
Party 1
Hun Batz
Hun Batz
XxGodGizmo
Hun Batz
Level 129
God Stats
6W - 6L
1,494 SR
Queue Stats
414W - 413L
1,560 Elo+
Solo
Ares
Ares
autocannibalism
Ares
Level 109
God Stats
9W - 4L
1,448 SR
Queue Stats
61W - 63L
1,544 Elo+
Solo
Rama
Rama
ochanoah
Rama
Level 95
God Stats
5W - 5L
1,672 SR
Queue Stats
51W - 37L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,336
940
7,669
11,107
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Jenaimarreg
Bacchus
16
1 / 4 / 6
9,752
887
8,636
17,811
22,103
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 6 / 6
9,628
875
5,131
12,223
3,315
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
imm0rtal796
Achilles
16
4 / 1 / 3
10,541
958
10,425
11,166
11,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 2 / 7
9,805
891
11,900
8,399
2,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

177

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 2 / 10
10,264
933
11,117
10,015
2,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 9
11,013
1,001
14,403
9,294
4,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
XxGodGizmo
Hun Batz
17
5 / 4 / 8
10,997
1,000
11,054
11,635
4,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 0 / 10
11,210
1,019
8,300
7,827
9,331
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
17
1 / 1 / 10
10,018
911
11,802
8,348
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
8
Kills
16
16
Deaths
8
25
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
10
3.5
L
3
3
3
1.5
L
Bacchus
Jenaimarreg
Bacchus
1
4
6
1
W
5
1
9
9.5
W
Hun Batz
XxGodGizmo
Hun Batz
5
4
8
2.25
W
3
0
10
8
L
0
6
6
0.5
L
Achilles
imm0rtal796
Achilles
4
1
3
5.5
W
Rama
1
1
10
6
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
56,676
60,706
Taken
47,119
42,570
Mitigated
23,903
8,263
Healing
6,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,117
2,519
0
1,384
10,015
2,962
0
4,213
5,802
39,869
0
L
7,669
0
0
74
11,107
3,451
0
7,246
3,861
24,220
0
L
Bacchus
Jenaimarreg
Bacchus
8,636
610
0
2,204
17,811
22,103
0
9,085
8,726
17,402
0
W
14,403
294
0
3,023
9,294
4,642
0
4,643
4,651
25,914
0
W
Hun Batz
XxGodGizmo
Hun Batz
11,054
1,221
0
0
11,635
4,022
0
4,688
6,947
0
37,043
W
8,300
443
0
1,533
7,827
9,331
0
4,016
3,811
17,663
0
L
5,131
263
1,856
418
12,223
3,315
0
6,487
5,736
35,935
0
L
Achilles
imm0rtal796
Achilles
10,425
1,896
0
977
11,166
11,311
0
5,557
5,609
35
20,738
W
Rama
11,802
7,960
0
943
8,348
2,946
0
3,911
4,437
0
31,574
L
11,900
2,321
1,186
1,548
8,399
2,390
0
5,438
2,954
0
35,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,062
Gold Earned
53,502
221
Minions Killed
223
6
Camps Cleared
12
1,108,326
Distance Traveled
1,043,296
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,264
933
75
7
4
202,092
1
L
Nox
10,336
940
40
4
2
232,024
2
L
Bacchus
9,752
887
15
1
0
216,483
0
W
Anubis
11,013
1,001
27
2
3
208,833
1
W
Hun Batz
10,997
1,000
45
4
3
219,777
1
W
Ares
11,210
1,019
13
1
1
219,333
4
L
Ra
9,628
875
87
8
0
216,613
0
L
Achilles
10,541
958
18
2
3
230,103
3
W
Rama
10,018
911
63
6
1
193,261
0
L
Chiron
9,805
891
61
6
1
213,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role