Player Matchup

Discordia
Discordia
Ch1n13
Discordia
Level 13
God Stats
9W - 7L
1,473 SR
Queue Stats
16W - 21L
1,366 Elo+
Party 3
Erlang Shen
Erlang Shen
FTNS
Erlang Shen
Level 28
God Stats
9W - 4L
1,716 SR
Queue Stats
106W - 104L
1,437 Elo+
Party 1
Chiron
Chiron
Pluws
Chiron
Level 29
God Stats
4W - 5L
1,259 SR
Queue Stats
261W - 280L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
Soujabouwasfirst
Cu Chulainn
Level 28
God Stats
21W - 18L
1,415 SR
Queue Stats
120W - 140L
1,443 Elo+
Party 1
Ymir
Ymir
imalquer
Ymir
Level 10
God Stats
4W - 1L
1,712 SR
Queue Stats
9W - 10L
1,411 Elo+
Party 3
Team Averages
Level 22
1,515 SR
1,415 Elo+

VS

Team Averages
Level 26
1,414 SR
1,429 Elo+
Mulan
Mulan
ASH2ASH
Mulan
Level 25
God Stats
10W - 11L
1,498 SR
Queue Stats
72W - 64L
1,503 Elo+
Solo
Xbalanque
Xbalanque
ComeHonorCousin
Xbalanque
Level 42
God Stats
8W - 11L
1,274 SR
Queue Stats
24W - 28L
1,292 Elo+
Party 2
Anubis
Anubis
Tannvh
Anubis
Level 18
God Stats
7W - 7L
1,334 SR
Queue Stats
73W - 71L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
eZeGod
Cthulhu
Level 26
God Stats
8W - 10L
1,672 SR
Queue Stats
189W - 212L
1,439 Elo+
Solo
Pele
Pele
uwusan
Pele
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
35W - 36L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ch1n13
Discordia
12
2 / 2 / 2
7,074
544
3,452
4,594
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
FTNS
Erlang Shen
13
3 / 2 / 2
7,756
597
3,423
7,922
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chiron
Pluws
Chiron
13
7 / 1 / 1
7,686
591
10,116
9,009
2,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Soujabouwasfirst
Cu Chulainn
13
2 / 1 / 1
7,464
574
7,677
8,696
6,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
10
1 / 3 / 6
6,497
500
2,555
7,358
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASH2ASH
Mulan
13
2 / 2 / 0
7,050
542
5,517
10,380
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ComeHonorCousin
Xbalanque
8
1 / 5 / 2
5,526
425
3,511
7,551
1,630
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Tannvh
Anubis
13
3 / 1 / 0
7,592
584
2,667
6,576
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
eZeGod
Cthulhu
10
0 / 3 / 2
5,931
456
5,893
7,552
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
uwusan
Pele
11
3 / 4 / 1
7,102
546
4,371
10,449
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
9
9
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
ASH2ASH
Mulan
2
2
0
1
W
Discordia
Ch1n13
Discordia
2
2
2
1.5
L
Xbalanque
ComeHonorCousin
Xbalanque
1
5
2
0.4
W
Erlang Shen
FTNS
Erlang Shen
3
2
2
2
W
Chiron
Pluws
Chiron
7
1
1
7.5
W
Cu Chulainn
Soujabouwasfirst
Cu Chulainn
2
1
1
2.5
L
Anubis
Tannvh
Anubis
3
1
0
3
L
Cthulhu
eZeGod
Cthulhu
0
3
2
0.33
W
Ymir
1
3
6
1.33
L
Pele
uwusan
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
21,959
37,579
Taken
42,508
20,327
Mitigated
21,367
14,729
Healing
12,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ASH2ASH
Mulan
5,517
852
0
3,158
10,380
7,907
88
891
8,864
0
36,648
W
Discordia
Ch1n13
Discordia
3,452
135
0
1,582
4,594
1,235
128
1,321
3,273
29,553
0
L
Xbalanque
ComeHonorCousin
Xbalanque
3,511
1,435
0
1,081
7,551
1,630
0
1,081
6,470
0
18,631
W
Erlang Shen
FTNS
Erlang Shen
3,423
1,442
0
3,373
7,922
4,802
103
583
7,339
0
53,059
W
Chiron
Pluws
Chiron
10,116
5,986
638
5,103
9,009
2,846
832
2,655
6,028
0
57,985
W
Cu Chulainn
Soujabouwasfirst
Cu Chulainn
7,677
1,452
0
3,226
8,696
6,343
0
0
8,696
4,337
37,949
L
Anubis
Tannvh
Anubis
2,667
200
0
3,005
6,576
2,481
192
1,563
4,651
47,230
0
L
Cthulhu
eZeGod
Cthulhu
5,893
78
0
1,713
7,552
6,456
0
981
6,571
24,615
0
W
Ymir
2,555
327
0
807
7,358
5,101
0
3,429
3,534
9,465
0
L
Pele
uwusan
Pele
4,371
987
0
3,416
10,449
2,893
0
2,034
8,109
0
38,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
33,201
365
Minions Killed
335
0
Camps Cleared
0
1,231,498
Distance Traveled
1,264,522
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,050
542
81
6
0
256,885
1
W
Discordia
7,074
544
67
5
0
218,749
0
L
Xbalanque
5,526
425
37
3
0
233,120
0
W
Erlang Shen
7,756
597
99
8
0
274,134
2
W
Chiron
7,686
591
105
8
0
238,264
4
W
Cu Chulainn
7,464
574
83
6
0
247,636
1
L
Anubis
7,592
584
97
7
0
250,830
5
L
Cthulhu
5,931
456
47
4
0
265,496
2
W
Ymir
6,497
500
11
1
0
252,715
0
L
Pele
7,102
546
73
6
0
258,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role