Player Matchup

Da Ji
Da Ji
Acao_temegaguia
Da Ji
Level 2
God Stats
1W - 4L
1,517 SR
Queue Stats
7W - 13L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jgoiaz
Cu Chulainn
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
Murilo1130
Kukulkan
Level 8
God Stats
41W - 74L
1,285 SR
Queue Stats
43W - 80L
1,215 Elo+
Party 2
Ullr
Ullr
joao_piva3
Ullr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 2
Chaac
Chaac
mantovani_18
Chaac
Level 7
God Stats
4W - 13L
1,379 SR
Queue Stats
21W - 48L
1,144 Elo+
Party 2
Team Averages
Level 5
1,436 SR
1,327 Elo+

VS

Team Averages
Level 20
1,593 SR
1,568 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DAZA5025
Hercules
Level 18
God Stats
2W - 3L
1,471 SR
Queue Stats
32W - 11L
1,704 Elo+
Solo
Scylla
Scylla
DyinggDiamond
Scylla
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 80L
1,449 Elo+
Solo
Da Ji
Da Ji
Mennna
Da Ji
Level 29
God Stats
2W - 0L
1,827 SR
Queue Stats
114W - 79L
1,634 Elo+
Solo
Ymir
Ymir
sfc_marinho_11
Ymir
Level 17
God Stats
23W - 12L
1,668 SR
Queue Stats
56W - 53L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
5,792
527
2,626
8,994
2,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Jgoiaz
Cu Chulainn
8
0 / 0 / 4
5,180
471
4,610
5,574
3,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Murilo1130
Kukulkan
8
0 / 5 / 0
5,293
481
1,384
5,255
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 1
6,037
549
3,854
6,290
1,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 1
5,489
499
2,251
8,716
5,821
Breastplate

Breastplate

+20
Physical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 0
6,148
559
1,271
3,900
1,006
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
DAZA5025
Hercules
13
6 / 1 / 1
7,925
720
5,867
5,841
4,489
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 0 / 3
7,190
654
4,833
5,719
2,342
Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Mennna
Da Ji
12
7 / 1 / 2
7,137
649
6,804
8,130
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 4
5,449
495
3,159
8,280
4,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
18
18
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
0
0
L
2
6
2
0.5
W
Hercules
DAZA5025
Hercules
6
1
1
6.5
W
5
0
3
6.5
L
Cu Chulainn
Jgoiaz
Cu Chulainn
0
0
4
2
W
Da Ji
Mennna
Da Ji
7
1
2
8
L
Kukulkan
Murilo1130
Kukulkan
0
5
0
0
L
3
2
1
1.75
L
0
5
1
0.1
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
21,934
34,829
Taken
31,870
15,723
Mitigated
15,107
9,000
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,271
948
0
160
3,900
1,006
890
0
3,900
0
34,844
L
2,626
757
0
2,232
8,994
2,718
0
811
8,183
0
22,238
W
Hercules
DAZA5025
Hercules
5,867
2,145
0
2,422
5,841
4,489
0
0
5,841
0
44,265
W
4,833
1,353
0
1,514
5,719
2,342
478
709
4,948
44,563
0
L
Cu Chulainn
Jgoiaz
Cu Chulainn
4,610
1,025
30
1,919
5,574
3,287
0
2,435
3,139
0
17,127
W
Da Ji
Mennna
Da Ji
6,804
2,224
0
5,010
8,130
2,563
270
0
8,130
0
33,423
L
Kukulkan
Murilo1130
Kukulkan
1,384
281
0
760
5,255
1,976
76
3,516
1,739
20,168
0
L
3,854
1,784
0
2,794
6,290
1,921
0
1,378
4,912
0
35,474
L
2,251
339
0
1,265
8,716
5,821
102
0
8,716
0
23,777
W
3,159
535
0
250
8,280
4,707
50
529
7,667
17,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
33,849
242
Minions Killed
369
0
Camps Cleared
0
1,017,769
Distance Traveled
1,055,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,148
559
92
8
0
200,324
0
L
Da Ji
5,792
527
42
4
0
215,638
0
W
Hercules
7,925
720
99
9
0
222,662
3
W
Scylla
7,190
654
93
8
0
203,914
0
L
Cu Chulainn
5,180
471
37
3
0
209,923
0
W
Da Ji
7,137
649
67
6
0
207,403
1
L
Kukulkan
5,293
481
52
5
0
181,884
0
L
Ullr
6,037
549
64
6
0
198,016
2
L
Chaac
5,489
499
47
4
0
212,308
1
W
Ymir
5,449
495
18
2
0
221,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role