Player Matchup

Arachne
Arachne
KingOkay
Arachne
Level 14
God Stats
0W - 2L
1,325 SR
Queue Stats
22W - 19L
1,607 Elo+
Solo
Ymir
Ymir
Nova_De_Seur
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,617 Elo+
Solo
Artemis
Artemis
SavageGodJay
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Solo
Tyr
Tyr
SpankDaddy27
Tyr
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 73L
1,614 Elo+
Solo
Neith
Neith
zachrees8
Neith
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 30L
1,784 Elo+
Solo
Team Averages
Level 9
1,465 SR
1,661 Elo+

VS

Team Averages
Level 20
1,518 SR
1,629 Elo+
Serqet
Serqet
AGN Bulletproof
Serqet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
Slim_Pickens0
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,666 Elo+
Solo
Osiris
Osiris
geherbo000
Osiris
Level 29
God Stats
29W - 39L
1,347 SR
Queue Stats
328W - 322L
1,576 Elo+
Solo
Danzaburou
Danzaburou
iSpamlaughU
Danzaburou
Level 20
God Stats
13W - 7L
1,741 SR
Queue Stats
474W - 474L
1,650 Elo+
Solo
Ah Puch
Ah Puch
jonas_r21
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingOkay
Arachne
13
5 / 5 / 1
8,355
522
11,334
13,988
4,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 12 / 0
5,791
362
1,705
15,034
8,095
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
SavageGodJay
Artemis
11
2 / 11 / 1
7,271
454
2,777
11,152
2,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 0
8,885
555
5,793
17,404
12,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
zachrees8
Neith
11
0 / 4 / 0
6,884
430
3,303
6,015
1,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
8,339
521
2,927
11,992
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Slim_Pickens0
Zhong Kui
14
5 / 1 / 8
8,642
540
8,770
8,978
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
geherbo000
Osiris
15
3 / 1 / 0
9,076
567
8,513
9,962
9,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
iSpamlaughU
Danzaburou
14
8 / 0 / 6
10,103
631
6,876
8,725
6,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
jonas_r21
Ah Puch
17
13 / 1 / 2
11,133
696
14,407
12,464
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
8
Kills
32
34
Deaths
8
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
5
5
1.1
L
Arachne
KingOkay
Arachne
5
5
1
1.1
L
0
12
0
0
L
Artemis
SavageGodJay
Artemis
2
11
1
0.23
W
Zhong Kui
Slim_Pickens0
Zhong Kui
5
1
8
9
L
1
2
0
0.5
W
Osiris
geherbo000
Osiris
3
1
0
3
W
Danzaburou
iSpamlaughU
Danzaburou
8
0
6
11
W
Ah Puch
jonas_r21
Ah Puch
13
1
2
14
L
Neith
zachrees8
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
41,493
63,593
Taken
52,121
30,218
Mitigated
31,703
16,791
Healing
21,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,927
357
0
3,908
11,992
4,216
962
0
11,992
0
40,819
L
Arachne
KingOkay
Arachne
11,334
6,713
0
3,261
13,988
4,759
0
8,022
5,516
0
52,123
L
1,705
1,469
0
749
15,034
8,095
0
6,221
8,813
8,694
0
L
Artemis
SavageGodJay
Artemis
2,777
1,323
0
272
11,152
2,811
248
5,942
4,814
0
22,657
W
Zhong Kui
Slim_Pickens0
Zhong Kui
8,770
2,839
0
3,980
8,978
5,965
2,080
923
8,055
51,274
0
L
5,793
1,402
0
11,137
17,404
12,744
570
731
16,367
1,838
59,544
W
Osiris
geherbo000
Osiris
8,513
4,080
0
4,027
9,962
9,187
0
140
9,822
0
56,384
W
Danzaburou
iSpamlaughU
Danzaburou
6,876
3,724
0
985
8,725
6,957
322
782
7,943
0
52,946
W
Ah Puch
jonas_r21
Ah Puch
14,407
897
136
8,173
12,464
5,378
854
0
12,464
86,158
0
L
Neith
zachrees8
Neith
3,303
2,130
0
1,372
6,015
1,809
0
2,261
3,754
0
40,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
47,293
342
Minions Killed
542
0
Camps Cleared
0
1,367,186
Distance Traveled
1,409,098
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,339
521
85
5
0
314,464
0
L
Arachne
8,355
522
95
6
0
335,481
2
L
Ymir
5,791
362
14
1
0
262,493
0
L
Artemis
7,271
454
35
2
0
214,648
1
W
Zhong Kui
8,642
540
92
6
0
288,449
2
L
Tyr
8,885
555
114
7
0
310,996
0
W
Osiris
9,076
567
114
7
0
262,141
2
W
Danzaburou
10,103
631
75
5
0
248,250
5
W
Ah Puch
11,133
696
176
11
0
295,794
0
L
Neith
6,884
430
84
5
0
243,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role