Player Matchup

Danzaburou
Danzaburou
CamoMcSlick
Danzaburou
Level 106
God Stats
12W - 8L
1,520 SR
Queue Stats
164W - 138L
1,562 Elo+
Solo
Nox
Nox
GGsoldier1
Nox
Level 148
God Stats
50W - 60L
1,417 SR
Queue Stats
563W - 707L
1,380 Elo+
Party 2
Chaac
Chaac
Il-ZHOT-lI
Chaac
Level 30
God Stats
21W - 19L
1,561 SR
Queue Stats
63W - 74L
1,372 Elo+
Party 2
Team Averages
Level 95
1,499 SR
1,438 Elo+

VS

Team Averages
Level 108
1,350 SR
1,505 Elo+
Tyr
Tyr
Jacktown
Tyr
Level 86
God Stats
1W - 1L
1,381 SR
Queue Stats
68W - 66L
1,383 Elo+
Party 1
Rama
Rama
NotThatGuyPal
Rama
Level 108
God Stats
9W - 6L
1,489 SR
Queue Stats
91W - 76L
1,503 Elo+
Party 1
Tiamat
Tiamat
VibeAudit
Tiamat
Level 129
God Stats
1W - 4L
1,179 SR
Queue Stats
96W - 59L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CamoMcSlick
Danzaburou
13
8 / 6 / 2
10,100
777
11,157
13,050
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 7
8,458
651
6,272
11,430
8,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
12
2 / 8 / 8
8,642
665
6,987
17,699
14,500
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 9
9,520
732
7,698
11,545
12,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
9 / 3 / 4
10,432
802
18,595
11,221
3,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
VibeAudit
Tiamat
13
4 / 5 / 9
9,249
711
8,863
11,805
9,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
17
17
Deaths
12
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CamoMcSlick
Danzaburou
8
6
2
1.5
L
2
3
7
1.83
L
Chaac
2
8
8
0.75
W
4
4
9
2.13
W
9
3
4
3.67
W
Tiamat
VibeAudit
Tiamat
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
35,156
42,179
Taken
34,571
27,673
Mitigated
25,501
15,246
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CamoMcSlick
Danzaburou
11,157
5,001
115
3,572
13,050
4,899
603
3,726
9,324
0
27,686
L
6,272
532
435
4,119
11,430
8,274
312
2,590
8,840
29,318
0
L
Chaac
6,987
1,788
125
6,880
17,699
14,500
448
2,547
15,152
0
20,651
W
7,698
1,027
1,252
1,399
11,545
12,063
83
2,417
9,128
0
15,142
W
18,595
14,296
0
3,662
11,221
3,935
2,617
2,517
8,704
0
53,622
W
Tiamat
VibeAudit
Tiamat
8,863
1,067
98
3,441
11,805
9,503
0
1,338
10,467
25,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
29,201
109
Minions Killed
129
0
Camps Cleared
0
690,002
Distance Traveled
684,814
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,100
777
42
3
0
214,173
1
L
Nox
8,458
651
34
3
0
242,008
1
L
Chaac
8,642
665
33
3
0
233,821
1
W
Tyr
9,520
732
13
1
0
244,695
1
W
Rama
10,432
802
80
6
0
212,161
2
W
Tiamat
9,249
711
36
3
0
227,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role