Player Matchup

Zeus
Zeus
TOKKERx
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 3
Cerberus
Cerberus
TearGatherer81
Cerberus
Level 30
God Stats
3W - 6L
1,310 SR
Queue Stats
6W - 14L
1,318 Elo+
Party 1
Yemoja
Yemoja
Teege23
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tobigara
Danzaburou
Level 29
God Stats
1W - 1L
1,819 SR
Queue Stats
4W - 8L
1,387 Elo+
Party 1
Odin
Odin
Undead_SpiderX
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Team Averages
Level 23
1,526 SR
1,404 Elo+

VS

Team Averages
Level 15
1,566 SR
1,509 Elo+
Susano
Susano
DirtyDan230
Susano
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,776 Elo+
Solo
Guan Yu
Guan Yu
EM R TO
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 125L
1,500 Elo+
Party 2
Ares
Ares
JWProwsey
Ares
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 55L
1,333 Elo+
Solo
Hades
Hades
UnlinkedBreak33
Hades
Level 11
God Stats
1W - 0L
1,810 SR
Queue Stats
135W - 123L
1,500 Elo+
Party 2
Neith
Neith
jakefish37
Neith
Level 22
God Stats
20W - 21L
1,521 SR
Queue Stats
22W - 27L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
TOKKERx
Zeus
19
1 / 6 / 10
12,304
879
10,490
14,175
8,227
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
20
10 / 6 / 14
16,503
1,179
17,270
32,536
43,421
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
Teege23
Yemoja
20
0 / 10 / 14
12,772
912
6,732
23,814
28,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Tobigara
Danzaburou
20
11 / 9 / 11
16,119
1,151
39,295
26,767
12,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 11
12,733
910
9,268
23,992
20,441
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
10 / 5 / 11
14,704
1,050
17,768
15,708
6,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
EM R TO
Guan Yu
20
2 / 8 / 15
13,090
935
7,661
19,082
24,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
20
7 / 3 / 18
14,938
1,067
19,890
22,585
32,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 6 / 18
13,478
963
15,255
18,113
17,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
20
15 / 4 / 16
16,440
1,174
54,415
21,849
9,258
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
112
26
Kills
34
34
Deaths
26
60
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Susano
10
5
11
3.1
W
Guan Yu
EM R TO
Guan Yu
2
8
15
1.19
W
Ares
7
3
18
5.33
L
Zeus
TOKKERx
Zeus
1
6
10
1
L
Cerberus
10
6
14
2.83
L
Yemoja
Teege23
Yemoja
0
10
14
0.7
L
Danzaburou
Tobigara
Danzaburou
11
9
11
1.83
L
4
3
11
3.17
W
0
6
18
1.5
W
Neith
15
4
16
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,055
Damage
114,989
121,284
Taken
97,337
113,328
Mitigated
90,910
14,480
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
17,768
6,185
0
1,116
15,708
6,438
0
5,578
10,130
0
40,606
W
Guan Yu
EM R TO
Guan Yu
7,661
1,878
2,078
2,374
19,082
24,515
0
5,087
13,995
230
25,523
W
Ares
19,890
1,167
0
618
22,585
32,731
0
8,135
14,450
32,091
0
L
Zeus
TOKKERx
Zeus
10,490
2,591
0
0
14,175
8,227
0
3,924
10,251
20,863
0
L
Cerberus
17,270
1,353
0
6,774
32,536
43,421
0
10,152
22,384
39,390
0
L
Yemoja
Teege23
Yemoja
6,732
1,714
2,598
631
23,814
28,898
0
7,328
16,486
20,214
0
L
Danzaburou
Tobigara
Danzaburou
39,295
29,920
0
4,477
26,767
12,341
0
8,283
18,484
0
77,154
L
9,268
3,204
0
0
23,992
20,441
0
5,610
18,382
0
18,589
W
15,255
1,022
260
1,797
18,113
17,968
0
6,981
11,132
45,922
0
W
Neith
54,415
38,096
0
10,276
21,849
9,258
0
8,711
13,138
0
87,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,431
Gold Earned
72,650
250
Minions Killed
239
4
Camps Cleared
10
1,029,386
Distance Traveled
1,239,667
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,704
1,050
42
3
3
259,721
1
W
Guan Yu
13,090
935
33
2
3
267,312
2
W
Ares
14,938
1,067
33
2
0
246,537
0
L
Zeus
12,304
879
32
2
0
191,936
1
L
Cerberus
16,503
1,179
77
6
3
235,290
0
L
Yemoja
12,772
912
26
2
1
177,107
2
L
Danzaburou
16,119
1,151
81
6
0
187,038
0
L
Odin
12,733
910
34
2
0
238,015
0
W
Hades
13,478
963
60
4
3
223,112
0
W
Neith
16,440
1,174
71
5
1
242,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role