Player Matchup

He Bo
He Bo
CrackRockKing69
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,575 Elo+
Party 2
Ymir
Ymir
Tsarpus
Ymir
Level 23
God Stats
4W - 1L
1,876 SR
Queue Stats
86W - 19L
1,847 Elo+
Party 2
Neith
Neith
Wolf8668
Neith
Level 12
God Stats
1W - 0L
1,574 SR
Queue Stats
2W - 1L
1,467 Elo+
Solo
Team Averages
Level 21
1,650 SR
1,630 Elo+

VS

Team Averages
Level 66
1,510 SR
1,392 Elo+
Loki
Loki
Esbanki
Loki
Level 86
God Stats
2W - 5L
1,404 SR
Queue Stats
66W - 117L
1,361 Elo+
Solo
The Morrigan
The Morrigan
RoarkForLife
The Morrigan
Level 84
God Stats
6W - 6L
1,594 SR
Queue Stats
113W - 107L
1,414 Elo+
Party 1
Chaac
Chaac
iGHTDOeTrepoint
Chaac
Level 29
God Stats
43W - 38L
1,533 SR
Queue Stats
304W - 391L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 11
11,900
744
11,714
8,343
3,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Tsarpus
Ymir
16
8 / 2 / 9
11,869
742
9,122
13,847
18,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Wolf8668
Neith
15
3 / 4 / 13
11,128
696
6,372
10,137
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Esbanki
Loki
15
2 / 4 / 7
10,585
662
8,004
10,122
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
RoarkForLife
The Morrigan
15
6 / 8 / 3
11,020
689
8,928
9,661
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 7 / 6
10,621
664
7,402
15,318
8,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
18
Kills
10
10
Deaths
19
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
L
Loki
Esbanki
Loki
2
4
7
1.38
L
The Morrigan
RoarkForLife
The Morrigan
6
8
3
0.94
W
Ymir
Tsarpus
Ymir
8
2
9
6.25
W
Neith
Wolf8668
Neith
3
4
13
2.38
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
24,334
32,327
Taken
35,101
27,403
Mitigated
16,189
5,039
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,714
346
0
1,482
8,343
3,526
1,214
1,498
6,845
41,995
0
L
Loki
Esbanki
Loki
8,004
1,457
0
575
10,122
4,414
0
5,760
4,362
0
37,159
L
The Morrigan
RoarkForLife
The Morrigan
8,928
818
0
240
9,661
3,619
54
6,676
2,939
40,447
4,075
W
Ymir
Tsarpus
Ymir
9,122
2,025
0
2,584
13,847
18,913
835
3,151
10,696
33,067
0
W
Neith
Wolf8668
Neith
6,372
2,886
0
973
10,137
4,964
316
2,410
7,727
0
40,295
L
7,402
832
0
3,821
15,318
8,156
55
8,354
6,964
0
34,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,897
Gold Earned
32,226
175
Minions Killed
181
0
Camps Cleared
0
774,130
Distance Traveled
768,282
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,900
744
75
5
0
267,493
0
L
Loki
10,585
662
46
3
0
259,524
5
L
The Morrigan
11,020
689
70
4
0
241,557
0
W
Ymir
11,869
742
35
2
0
268,633
6
W
Neith
11,128
696
65
4
0
238,004
0
L
Chaac
10,621
664
65
4
0
267,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role