Player Matchup

Chernobog
Chernobog
Chad Kroeger493
Chernobog
Level 26
God Stats
20W - 18L
1,539 SR
Queue Stats
92W - 102L
1,441 Elo+
Party 2
Tiamat
Tiamat
RockyBalboa2416
Tiamat
Level 29
God Stats
3W - 7L
1,328 SR
Queue Stats
114W - 127L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
TerranGoliath8
Kukulkan
Level 17
God Stats
39W - 26L
1,826 SR
Queue Stats
103W - 115L
1,553 Elo+
Party 1
Bacchus
Bacchus
TheCosmicJoker
Bacchus
Level 19
God Stats
5W - 6L
1,574 SR
Queue Stats
50W - 58L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
tumamalachupa19
Sun Wukong
Level 17
God Stats
44W - 40L
1,603 SR
Queue Stats
80W - 86L
1,552 Elo+
Party 1
Team Averages
Level 22
1,574 SR
1,471 Elo+

VS

Team Averages
Level 19
1,465 SR
1,426 Elo+
Merlin
Merlin
Overlord_Zavorak
Merlin
Level 17
God Stats
3W - 4L
1,318 SR
Queue Stats
21W - 23L
1,326 Elo+
Solo
Cabrakan
Cabrakan
Vestingmink
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anhur
Anhur
andresb_007
Anhur
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
28W - 28L
1,429 Elo+
Solo
Terra
Terra
pendulumswingsx
Terra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,321 Elo+
Solo
Osiris
Osiris
pika_kolas_sc
Osiris
Level 25
God Stats
12W - 13L
1,509 SR
Queue Stats
169W - 173L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chad Kroeger493
Chernobog
13
0 / 4 / 4
7,666
383
5,655
9,447
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 4
8,620
431
10,046
10,999
5,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
5 / 0 / 2
9,824
491
12,975
9,580
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 5 / 5
7,701
385
5,804
18,653
18,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
tumamalachupa19
Sun Wukong
16
2 / 7 / 1
9,380
469
8,345
14,761
10,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,545
427
7,259
10,053
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cabrakan
Vestingmink
Cabrakan
14
4 / 4 / 2
9,448
472
4,889
16,839
10,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 1 / 4
10,856
543
14,820
16,849
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 4
8,642
432
3,040
12,695
10,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 0 / 2
13,082
654
14,615
16,635
16,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
18
18
Deaths
9
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chad Kroeger493
Chernobog
0
4
4
0.5
W
0
2
2
0.5
L
2
2
4
2
L
Kukulkan
5
0
2
6
L
0
5
5
0.5
W
Cabrakan
Vestingmink
Cabrakan
4
4
2
1.25
W
6
1
4
8
W
0
2
4
1
W
8
0
2
9
L
Sun Wukong
tumamalachupa19
Sun Wukong
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,825
Damage
44,623
63,440
Taken
73,071
40,998
Mitigated
49,170
12,929
Healing
32,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chad Kroeger493
Chernobog
5,655
3,840
0
1,629
9,447
2,527
94
1,876
7,571
0
34,244
W
7,259
574
0
810
10,053
4,599
296
6,734
3,319
49,453
0
L
10,046
1,520
144
3,379
10,999
5,637
0
980
10,019
45,863
0
L
Kukulkan
12,975
686
0
915
9,580
3,845
308
4,850
4,730
71,100
0
L
5,804
902
0
3,572
18,653
18,482
0
6,201
12,452
21,313
0
W
Cabrakan
Vestingmink
Cabrakan
4,889
563
0
7,426
16,839
10,883
104
5,210
11,629
48,389
0
W
14,820
9,937
0
12,033
16,849
6,650
1,668
4,826
12,023
0
91,510
W
3,040
258
1,058
2,379
12,695
10,416
124
7,005
5,690
11,718
0
W
14,615
6,882
0
8,466
16,635
16,622
252
5,477
11,158
0
103,015
L
Sun Wukong
tumamalachupa19
Sun Wukong
8,345
3,351
0
3,290
14,761
10,507
0
1,281
13,480
0
53,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,191
Gold Earned
50,573
392
Minions Killed
489
0
Camps Cleared
0
1,811,621
Distance Traveled
1,728,987
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,666
383
58
3
0
369,770
4
W
Merlin
8,545
427
82
4
0
342,905
3
L
Tiamat
8,620
431
69
3
0
363,489
0
L
Kukulkan
9,824
491
137
7
0
416,833
4
L
Bacchus
7,701
385
28
1
0
335,718
2
W
Cabrakan
9,448
472
69
3
0
338,218
0
W
Anhur
10,856
543
134
7
0
318,178
6
W
Terra
8,642
432
22
1
0
345,853
1
W
Osiris
13,082
654
182
9
0
383,833
5
L
Sun Wukong
9,380
469
100
5
0
325,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role