Player Matchup

Neith
Neith
DasaniYuros
Neith
Level 7
God Stats
192W - 181L
1,244 SR
Queue Stats
307W - 334L
1,274 Elo+
Solo
Fenrir
Fenrir
Monster1342
Fenrir
Level 29
God Stats
2W - 3L
1,459 SR
Queue Stats
18W - 20L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Rkas707
Kukulkan
Level 23
God Stats
4W - 1L
1,591 SR
Queue Stats
35W - 43L
1,351 Elo+
Solo
Kali
Kali
Trippie_Purple25
Kali
Level 21
God Stats
1W - 1L
1,256 SR
Queue Stats
46W - 41L
1,336 Elo+
Solo
Nemesis
Nemesis
sPLeeF_Go4Ted
Nemesis
Level 5
God Stats
1W - 3L
1,064 SR
Queue Stats
6W - 10L
1,193 Elo+
Solo
Team Averages
Level 17
1,323 SR
1,310 Elo+

VS

Team Averages
Level 14
1,477 SR
1,317 Elo+
Tiamat
Tiamat
GundamuToast-UwU
Tiamat
Level 18
God Stats
15W - 10L
1,539 SR
Queue Stats
87W - 69L
1,420 Elo+
Solo
Izanami
Izanami
Jew36
Izanami
Level 15
God Stats
17W - 15L
1,399 SR
Queue Stats
17W - 19L
1,335 Elo+
Party 1
Fenrir
Fenrir
MeaterBeater36
Fenrir
Level 9
God Stats
10W - 10L
1,351 SR
Queue Stats
10W - 18L
1,258 Elo+
Party 1
Ymir
Ymir
NIKHILLO-_-
Ymir
Level 26
God Stats
5W - 8L
1,597 SR
Queue Stats
85W - 88L
1,451 Elo+
Solo
Artemis
Artemis
TinyBoelts
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 12
9,126
1,014
7,904
7,814
3,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
16
11 / 2 / 7
10,983
1,220
13,465
9,592
5,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
Rkas707
Kukulkan
16
3 / 0 / 12
9,652
1,072
9,756
2,450
1,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 4 / 16
10,761
1,196
7,755
12,456
5,375
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
16
4 / 6 / 9
9,472
1,052
9,811
12,843
5,458
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

295

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 12
9,569
1,063
11,590
8,349
7,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Jew36
Izanami
15
6 / 7 / 9
10,377
1,153
11,707
13,278
4,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 5 / 6
9,980
1,109
7,427
9,997
4,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 6
8,790
977
5,678
16,206
12,002
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
TinyBoelts
Artemis
14
1 / 5 / 7
8,234
915
3,755
5,575
1,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
25
Kills
18
18
Deaths
25
56
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
6
12
1.33
L
2
4
12
2
L
Izanami
Jew36
Izanami
6
7
9
1.5
L
7
5
6
2
W
Fenrir
11
2
7
7.25
L
2
4
6
1.25
W
Kukulkan
Rkas707
Kukulkan
3
0
12
9
L
Artemis
TinyBoelts
Artemis
1
5
7
0.9
W
5
4
16
3.25
W
Nemesis
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,691
Damage
40,157
45,155
Taken
53,405
20,438
Mitigated
30,385
7,400
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,904
3,887
0
614
7,814
3,084
0
2,922
4,892
0
21,360
L
11,590
1,141
0
1,054
8,349
7,770
0
1,483
6,866
20,239
0
L
Izanami
Jew36
Izanami
11,707
7,654
0
742
13,278
4,618
0
2,594
10,684
0
31,077
L
7,427
2,128
0
142
9,997
4,267
0
2,629
7,368
0
9,003
W
Fenrir
13,465
5,848
100
2,796
9,592
5,489
0
4,157
5,435
0
18,642
L
5,678
1,128
130
545
16,206
12,002
0
1,485
14,721
16,380
0
W
Kukulkan
Rkas707
Kukulkan
9,756
941
0
122
2,450
1,032
0
622
1,828
31,245
0
L
Artemis
TinyBoelts
Artemis
3,755
2,042
0
408
5,575
1,728
0
1,565
4,010
0
11,352
W
7,755
5,533
144
3,362
12,456
5,375
0
5,500
6,956
0
14,514
W
Nemesis
9,811
4,145
0
262
12,843
5,458
0
4,067
8,776
0
17,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,994
Gold Earned
46,950
113
Minions Killed
95
3
Camps Cleared
4
863,576
Distance Traveled
785,710
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,126
1,014
25
3
0
163,255
3
L
Tiamat
9,569
1,063
19
2
0
180,212
0
L
Izanami
10,377
1,153
42
5
0
158,151
0
L
Fenrir
9,980
1,109
2
0
0
207,563
0
W
Fenrir
10,983
1,220
7
1
1
178,358
0
L
Ymir
8,790
977
19
2
2
157,473
0
W
Kukulkan
9,652
1,072
52
6
1
167,411
3
L
Artemis
8,234
915
13
1
2
82,311
0
W
Kali
10,761
1,196
17
2
0
173,049
0
W
Nemesis
9,472
1,052
12
1
1
181,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role