Player Matchup

Awilix
Awilix
IMCF_Pabs
Awilix
Level 107
God Stats
7W - 4L
1,310 SR
Queue Stats
106W - 49L
1,632 Elo+
Party 2
Apollo
Apollo
Jujuvibez
Apollo
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 73L
1,818 Elo+
Party 2
Scylla
Scylla
ajmatthysse
Scylla
Level 46
God Stats
11W - 5L
1,638 SR
Queue Stats
165W - 69L
1,674 Elo+
Party 2
Sylvanus
Sylvanus
estevibez
Sylvanus
Level 7
God Stats
16W - 6L
1,737 SR
Queue Stats
96W - 37L
1,945 Elo+
Party 2
Nemesis
Nemesis
jinksd123
Nemesis
Level 28
God Stats
36W - 40L
1,459 SR
Queue Stats
158W - 190L
1,407 Elo+
Solo
Team Averages
Level 40
1,529 SR
1,695 Elo+

VS

Team Averages
Level 23
1,540 SR
1,508 Elo+
Cthulhu
Cthulhu
Dranov218
Cthulhu
Level 16
God Stats
0W - 2L
1,519 SR
Queue Stats
7W - 11L
1,549 Elo+
Solo
Cernunnos
Cernunnos
HS DekTsu
Cernunnos
Level 21
God Stats
6W - 2L
1,735 SR
Queue Stats
29W - 23L
1,456 Elo+
Party 1
Loki
Loki
Infinitedeth960
Loki
Level 29
God Stats
1W - 4L
1,331 SR
Queue Stats
66W - 70L
1,427 Elo+
Solo
Fenrir
Fenrir
TheSadStand
Fenrir
Level 24
God Stats
4W - 5L
1,633 SR
Queue Stats
29W - 22L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
pinikle
Guan Yu
Level 26
God Stats
20W - 15L
1,482 SR
Queue Stats
158W - 103L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IMCF_Pabs
Awilix
16
11 / 2 / 14
10,534
554
15,790
13,774
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Jujuvibez
Apollo
16
11 / 3 / 13
10,504
553
17,295
14,713
4,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
17 / 1 / 10
12,621
664
18,547
10,455
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
estevibez
Sylvanus
15
2 / 2 / 23
9,733
512
6,492
14,530
17,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
jinksd123
Nemesis
17
1 / 2 / 0
10,073
530
4,076
11,413
5,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dranov218
Cthulhu
9
0 / 13 / 2
6,628
349
5,466
20,645
12,794
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
HS DekTsu
Cernunnos
13
2 / 10 / 2
8,241
434
8,679
17,103
4,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 7 / 2
8,161
430
4,918
13,347
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
11
2 / 8 / 1
8,294
437
3,813
13,403
4,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
pinikle
Guan Yu
17
5 / 4 / 3
10,584
557
17,586
20,843
26,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
42
Kills
10
10
Deaths
42
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dranov218
Cthulhu
0
13
2
0.08
L
Cernunnos
HS DekTsu
Cernunnos
2
10
2
0.3
W
Awilix
IMCF_Pabs
Awilix
11
2
14
9
L
1
7
2
0.29
W
Apollo
Jujuvibez
Apollo
11
3
13
5.83
L
Fenrir
2
8
1
0.31
W
Scylla
17
1
10
22
W
Sylvanus
estevibez
Sylvanus
2
2
23
6.75
W
Nemesis
jinksd123
Nemesis
1
2
0
0.5
L
Guan Yu
pinikle
Guan Yu
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,200
Damage
40,462
64,885
Taken
85,341
36,281
Mitigated
52,159
18,981
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dranov218
Cthulhu
5,466
1,039
223
1,341
20,645
12,794
0
7,295
13,099
18,522
0
L
Cernunnos
HS DekTsu
Cernunnos
8,679
4,300
0
3,656
17,103
4,371
132
7,887
8,628
0
34,049
W
Awilix
IMCF_Pabs
Awilix
15,790
7,875
0
1,965
13,774
5,039
1,317
3,354
10,049
0
58,760
L
4,918
897
0
2,774
13,347
4,014
0
2,860
10,265
0
42,379
W
Apollo
Jujuvibez
Apollo
17,295
12,022
0
3,269
14,713
4,676
2,989
2,182
12,153
0
68,878
L
Fenrir
3,813
1,066
0
2,989
13,403
4,107
0
1,901
11,372
0
32,445
W
Scylla
18,547
1,768
0
1,510
10,455
3,597
1,336
1,603
8,802
86,937
0
W
Sylvanus
estevibez
Sylvanus
6,492
1,774
4,358
3,922
14,530
17,557
167
4,029
10,058
29,886
0
W
Nemesis
jinksd123
Nemesis
4,076
2,203
0
3,957
11,413
5,412
1,122
355
10,765
0
72,512
L
Guan Yu
pinikle
Guan Yu
17,586
1,131
639
7,112
20,843
26,873
213
4,380
16,197
22,126
63,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,465
Gold Earned
41,908
488
Minions Killed
386
0
Camps Cleared
0
1,735,265
Distance Traveled
1,605,614
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,628
349
37
2
0
326,168
2
L
Cernunnos
8,241
434
72
4
0
279,456
1
W
Awilix
10,534
554
97
5
0
411,647
0
L
Loki
8,161
430
68
4
0
355,919
2
W
Apollo
10,504
553
77
4
0
342,127
0
L
Fenrir
8,294
437
68
4
0
297,824
4
W
Scylla
12,621
664
141
7
0
356,249
4
W
Sylvanus
9,733
512
43
2
0
311,069
5
W
Nemesis
10,073
530
130
7
0
314,173
2
L
Guan Yu
10,584
557
141
7
0
346,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role