Player Matchup

Chaac
Chaac
C1emDog69
Chaac
Level 29
God Stats
2W - 2L
1,526 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
Thornberry21
Sun Wukong
Level 29
God Stats
7W - 8L
1,538 SR
Queue Stats
39W - 43L
1,429 Elo+
Party 1
Zhong Kui
Zhong Kui
borash24
Zhong Kui
Level 7
God Stats
6W - 5L
1,844 SR
Queue Stats
28W - 25L
1,622 Elo+
Party 1
Team Averages
Level 22
1,636 SR
1,496 Elo+

VS

Team Averages
Level 51
1,648 SR
1,437 Elo+
Bellona
Bellona
HansUndTiger
Bellona
Level 26
God Stats
10W - 10L
1,658 SR
Queue Stats
57W - 63L
1,413 Elo+
Solo
Anhur
Anhur
XoSkipsoX
Anhur
Level 28
God Stats
3W - 2L
1,633 SR
Queue Stats
375W - 396L
1,405 Elo+
Party 2
Nox
Nox
sharkking1000
Nox
Level 100
God Stats
19W - 20L
1,652 SR
Queue Stats
286W - 216L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C1emDog69
Chaac
15
3 / 8 / 11
12,388
688
10,095
31,758
39,450
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Thornberry21
Sun Wukong
18
11 / 7 / 9
14,564
809
12,104
23,757
22,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
borash24
Zhong Kui
18
8 / 10 / 9
13,928
774
25,570
22,877
11,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HansUndTiger
Bellona
15
3 / 7 / 15
11,830
657
16,456
19,611
14,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
XoSkipsoX
Anhur
16
13 / 9 / 9
14,091
783
23,051
17,113
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
9 / 6 / 12
13,269
737
25,989
21,512
8,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
22
Kills
25
25
Deaths
22
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
C1emDog69
Chaac
3
8
11
1.06
L
Bellona
HansUndTiger
Bellona
3
7
15
1.5
W
Sun Wukong
Thornberry21
Sun Wukong
11
7
9
2.21
L
Anhur
XoSkipsoX
Anhur
13
9
9
1.94
W
Zhong Kui
borash24
Zhong Kui
8
10
9
1.25
L
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,769
Damage
65,496
78,392
Taken
58,236
74,187
Mitigated
29,732
17,382
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
C1emDog69
Chaac
10,095
648
32
7,651
31,758
39,450
13
10,760
20,333
11,279
23,889
L
Bellona
HansUndTiger
Bellona
16,456
7,348
0
2,657
19,611
14,473
380
12,128
7,483
0
33,370
W
Sun Wukong
Thornberry21
Sun Wukong
12,104
2,141
0
2,457
23,757
22,839
129
7,161
15,925
0
37,405
L
Anhur
XoSkipsoX
Anhur
23,051
15,304
0
266
17,113
6,923
516
8,065
9,048
0
48,016
W
Zhong Kui
borash24
Zhong Kui
25,570
1,814
0
7,242
22,877
11,898
1,608
8,068
14,437
67,830
0
L
25,989
3,051
496
11,162
21,512
8,336
727
9,513
11,999
61,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
39,190
165
Minions Killed
158
0
Camps Cleared
0
864,673
Distance Traveled
870,658
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,388
688
43
2
0
287,519
1
L
Bellona
11,830
657
37
2
0
278,912
0
W
Sun Wukong
14,564
809
42
2
0
312,371
0
L
Anhur
14,091
783
48
3
0
287,602
1
W
Zhong Kui
13,928
774
80
4
0
264,783
0
L
Nox
13,269
737
73
4
0
304,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role