Player Matchup

Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
RummmmmHammmmm
Medusa
Platinum IV
Level 67
God Stats
0W - 1L
1,863 SR
Queue Stats
58W - 42L
1,813 MMR
Solo
Sobek
Sobek
Platinum III
Volkrem
Sobek
Platinum III
Level 126
God Stats
30W - 28L
1,647 SR
Queue Stats
98W - 92L
1,826 MMR
Solo
Fenrir
Fenrir
Platinum III
obix123
Fenrir
Platinum III
Level 148
God Stats
2W - 3L
1,635 SR
Queue Stats
123W - 131L
1,832 MMR
Solo
King Arthur
King Arthur
Platinum III
plazmanemesis
King Arthur
Platinum III
Level 160
God Stats
23W - 19L
1,668 SR
Queue Stats
434W - 422L
1,859 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,663 SR
1,766 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,590 SR
1,792 MMR
Arachne
Arachne
Platinum V
GranMagno
Arachne
Platinum V
Level 158
God Stats
7W - 4L
1,500 SR
Queue Stats
62W - 70L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
GrantedSun
Danzaburou
Platinum IV
Level 158
God Stats
34W - 26L
1,564 SR
Queue Stats
880W - 885L
1,721 MMR
Party 1
Eset
Eset
Diamond V
ImTooWavey
Eset
Diamond V
Level 129
God Stats
14W - 5L
1,865 SR
Queue Stats
256W - 251L
2,064 MMR
Party 1
Bacchus
Bacchus
Platinum V
Lextyr
Bacchus
Platinum V
Level 124
God Stats
3W - 3L
1,442 SR
Queue Stats
48W - 48L
1,786 MMR
Solo
Agni
Agni
Platinum II
øBanditoø
Agni
Platinum II
Level 145
God Stats
45W - 35L
1,577 SR
Queue Stats
801W - 791L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 8 / 2
11,790
491
15,214
14,175
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 1
12,519
522
14,561
16,048
6,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Volkrem
Sobek
15
1 / 4 / 2
10,176
424
4,301
24,770
25,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
obix123
Fenrir
19
2 / 6 / 9
12,194
508
9,911
23,453
17,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
plazmanemesis
King Arthur
19
2 / 5 / 1
12,057
502
12,417
31,466
27,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayTiamatSetAthenaArtemis

VS

Bans
GilgameshZhong KuiOdinGaneshaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GranMagno
Arachne
20
7 / 6 / 8
13,989
583
10,681
23,082
12,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
GrantedSun
Danzaburou
20
5 / 2 / 9
15,033
626
23,065
17,826
7,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 7
13,828
576
16,566
12,940
4,538
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lextyr
Bacchus
18
5 / 0 / 10
12,974
541
8,276
19,501
31,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 2 / 7
15,092
629
25,593
15,966
15,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
13
Kills
26
26
Deaths
13
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
8
2
0.63
W
Arachne
GranMagno
Arachne
7
6
8
1.83
W
Danzaburou
GrantedSun
Danzaburou
5
2
9
4.75
W
4
3
7
2.5
W
Bacchus
Lextyr
Bacchus
5
0
10
10
L
4
3
1
1.5
L
Sobek
Volkrem
Sobek
1
4
2
0.5
L
Fenrir
obix123
Fenrir
2
6
9
1.08
L
King Arthur
plazmanemesis
King Arthur
2
5
1
0.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,404
Damage
84,181
109,912
Taken
89,315
81,352
Mitigated
71,638
24,188
Healing
39,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,214
440
0
606
14,175
4,603
0
8,871
5,304
91,286
0
W
Arachne
GranMagno
Arachne
10,681
7,369
0
10,957
23,082
12,114
932
5,023
18,059
0
122,640
W
Danzaburou
GrantedSun
Danzaburou
23,065
13,818
0
8,960
17,826
7,456
6,319
3,501
14,325
0
133,620
W
16,566
1,065
923
5,580
12,940
4,538
1,978
5,173
7,767
106,853
0
W
Bacchus
Lextyr
Bacchus
8,276
868
0
5,137
19,501
31,956
707
5,450
14,051
31,711
0
L
14,561
5,739
0
3,979
16,048
6,308
0
1,839
14,081
0
119,208
L
Sobek
Volkrem
Sobek
4,301
199
0
5,201
24,770
25,498
0
13,150
11,466
32,473
0
L
Fenrir
obix123
Fenrir
9,911
1,999
0
4,354
23,453
17,817
0
8,304
15,142
0
89,682
L
King Arthur
plazmanemesis
King Arthur
12,417
753
0
10,048
31,466
27,126
0
17,982
13,484
0
84,560
W
25,593
2,625
0
7,880
15,966
15,574
1,408
2,473
13,493
117,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,736
Gold Earned
70,916
723
Minions Killed
716
0
Camps Cleared
0
2,289,060
Distance Traveled
2,452,462
44
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,790
491
170
7
0
429,063
8
W
Arachne
13,989
583
147
6
0
490,741
5
W
Danzaburou
15,033
626
166
7
0
483,772
11
W
Eset
13,828
576
167
7
0
477,815
13
W
Bacchus
12,974
541
32
1
0
521,313
10
L
Medusa
12,519
522
211
9
0
449,706
11
L
Sobek
10,176
424
38
2
0
465,459
16
L
Fenrir
12,194
508
134
6
0
499,190
2
L
King Arthur
12,057
502
170
7
0
445,642
7
W
Agni
15,092
629
204
9
0
478,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role