Player Matchup

King Arthur
King Arthur
Fix_Lushen_AI
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 53L
1,483 Elo+
Party 2
Mercury
Mercury
Frodo4866
Mercury
Level 44
God Stats
1W - 2L
1,237 SR
Queue Stats
180W - 154L
1,487 Elo+
Party 3
Neith
Neith
FutureD3adly
Neith
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
purplesquirrel98
Scylla
Level 23
God Stats
10W - 13L
1,378 SR
Queue Stats
47W - 73L
1,354 Elo+
Party 2
Ymir
Ymir
thecooljc
Ymir
Level 57
God Stats
15W - 29L
1,332 SR
Queue Stats
115W - 174L
1,334 Elo+
Party 2
Team Averages
Level 28
1,389 SR
1,431 Elo+

VS

Team Averages
Level 8
1,412 SR
1,307 Elo+
Nemesis
Nemesis
BigMike0499
Nemesis
Level 2
God Stats
0W - 4L
1,279 SR
Queue Stats
0W - 7L
1,176 Elo+
Party 1
Set
Set
Maskeradez
Set
Level 7
God Stats
1W - 1L
1,749 SR
Queue Stats
12W - 16L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
Randamned
Danzaburou
Level 8
God Stats
6W - 7L
1,406 SR
Queue Stats
27W - 28L
1,195 Elo+
Party 1
Nu Wa
Nu Wa
Swon202
Nu Wa
Level 19
God Stats
0W - 4L
1,124 SR
Queue Stats
26W - 41L
1,399 Elo+
Solo
Da Ji
Da Ji
theobadger
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fix_Lushen_AI
King Arthur
11
1 / 0 / 0
6,215
565
2,713
5,111
2,964
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Frodo4866
Mercury
11
7 / 2 / 0
6,738
613
5,288
6,264
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 1 / 1
6,386
581
2,559
3,762
1,111
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
4,923
448
1,803
3,120
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
9
0 / 0 / 4
5,413
492
406
5,810
2,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigMike0499
Nemesis
7
0 / 1 / 1
4,308
392
1,626
3,711
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
4,914
447
3,031
7,262
3,563
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Randamned
Danzaburou
8
0 / 2 / 1
4,597
418
2,994
3,624
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Swon202
Nu Wa
9
3 / 2 / 0
5,851
532
2,598
5,054
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
5
1 / 3 / 1
4,346
395
1,644
3,749
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigMike0499
Nemesis
0
1
1
0.5
W
King Arthur
Fix_Lushen_AI
King Arthur
1
0
0
1
W
Mercury
Frodo4866
Mercury
7
2
0
3.5
W
2
1
1
2.5
L
0
2
0
0
L
Danzaburou
Randamned
Danzaburou
0
2
1
0.25
L
Nu Wa
Swon202
Nu Wa
3
2
0
1.5
W
0
1
1
0.5
W
Ymir
0
0
4
2
L
Da Ji
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,769
Damage
11,893
24,067
Taken
23,400
9,578
Mitigated
7,790
6,759
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigMike0499
Nemesis
1,626
484
0
518
3,711
995
0
1,041
2,616
0
9,520
W
King Arthur
Fix_Lushen_AI
King Arthur
2,713
470
0
1,866
5,111
2,964
0
103
5,008
0
34,523
W
Mercury
Frodo4866
Mercury
5,288
2,332
0
2,426
6,264
2,271
0
1,463
4,801
0
39,992
W
2,559
1,403
0
508
3,762
1,111
1,046
834
2,928
0
31,139
L
3,031
1,035
0
2,690
7,262
3,563
0
0
7,262
0
24,181
L
Danzaburou
Randamned
Danzaburou
2,994
1,266
0
559
3,624
1,010
0
861
2,705
0
17,993
L
Nu Wa
Swon202
Nu Wa
2,598
838
0
1,470
5,054
1,258
0
118
4,896
22,222
0
W
1,803
242
0
463
3,120
671
574
303
2,817
22,086
0
W
Ymir
406
0
0
1,496
5,810
2,561
0
104
5,706
16,689
0
L
Da Ji
1,644
482
0
510
3,749
964
0
37
3,712
0
7,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
24,016
326
Minions Killed
170
0
Camps Cleared
0
1,018,685
Distance Traveled
874,126
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,308
392
22
2
0
234,284
0
W
King Arthur
6,215
565
75
7
0
223,129
0
W
Mercury
6,738
613
77
7
0
228,704
1
W
Neith
6,386
581
78
7
0
180,655
0
L
Set
4,914
447
52
5
0
184,916
0
L
Danzaburou
4,597
418
33
3
0
188,161
0
L
Nu Wa
5,851
532
45
4
0
140,946
1
W
Scylla
4,923
448
56
5
0
176,441
2
W
Ymir
5,413
492
40
4
0
209,756
0
L
Da Ji
4,346
395
18
2
0
125,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role