Player Matchup

Mercury
Mercury
HardlineJarl94
Mercury
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 24L
1,847 Elo+
Party 1
Sol
Sol
IKronkI
Sol
Level 43
God Stats
11W - 14L
1,465 SR
Queue Stats
89W - 100L
1,466 Elo+
Party 1
Athena
Athena
Leoncio VI
Athena
Level 9
God Stats
0W - 3L
1,263 SR
Queue Stats
10W - 15L
1,601 Elo+
Solo
Medusa
Medusa
SUKAFREE OG
Medusa
Level 14
God Stats
9W - 5L
1,690 SR
Queue Stats
20W - 11L
1,641 Elo+
Solo
Kukulkan
Kukulkan
ShiftyEyedHeeb
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,251 Elo+
Party 1
Team Averages
Level 15
1,484 SR
1,561 Elo+

VS

Team Averages
Level 35
1,619 SR
1,515 Elo+
Odin
Odin
Atlo
Odin
Level 18
God Stats
13W - 6L
1,563 SR
Queue Stats
247W - 122L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
Holdavish
Danzaburou
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 12L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
PrincessPEPPA77
Nu Wa
Level 29
God Stats
9W - 14L
1,410 SR
Queue Stats
47W - 61L
1,309 Elo+
Solo
Ares
Ares
Torrukz
Ares
Level 108
God Stats
9W - 2L
1,828 SR
Queue Stats
357W - 177L
1,503 Elo+
Party 2
Zeus
Zeus
gRiZx_Merciless
Zeus
Level 14
God Stats
21W - 7L
1,793 SR
Queue Stats
31W - 16L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,490
1,098
1,376
4,997
1,788
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
10
0 / 0 / 0
4,900
980
0
230
71
Athena
Leoncio VI
Athena
11
0 / 4 / 2
5,842
1,168
2,923
11,130
4,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
0 / 2 / 0
5,212
1,042
1,110
2,977
864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
11
0 / 4 / 1
5,734
1,147
2,996
5,458
1,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

262

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Atlo
Odin
11
1 / 0 / 7
5,861
1,172
2,890
2,489
1,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Holdavish
Danzaburou
12
3 / 0 / 5
6,234
1,247
2,635
1,464
512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 1 / 8
6,617
1,323
2,203
2,810
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Torrukz
Ares
12
2 / 0 / 12
6,958
1,392
5,657
3,337
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 1 / 6
7,477
1,495
9,562
1,784
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
14
14
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Odin
Atlo
Odin
1
0
7
4.5
L
1
4
0
0.25
W
Danzaburou
Holdavish
Danzaburou
3
0
5
5.5
L
Sol
0
0
0
0
L
Athena
Leoncio VI
Athena
0
4
2
0.25
W
2
1
8
6
L
Medusa
0
2
0
0
L
Kukulkan
0
4
1
0.13
W
Ares
Torrukz
Ares
2
0
12
8
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,405
Damage
22,947
24,792
Taken
11,884
9,456
Mitigated
6,205
186
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Atlo
Odin
2,890
245
0
171
2,489
1,461
0
1,845
644
0
5,416
L
1,376
0
13
0
4,997
1,788
0
3,342
1,494
0
4,577
W
Danzaburou
Holdavish
Danzaburou
2,635
1,539
0
507
1,464
512
0
897
567
0
10,843
L
Sol
0
0
0
0
230
71
0
190
0
0
0
L
Athena
Leoncio VI
Athena
2,923
849
0
0
11,130
4,972
0
6,548
3,966
10,248
0
W
2,203
776
0
457
2,810
911
0
1,189
1,621
13,596
0
L
Medusa
1,110
171
0
173
2,977
864
0
1,863
950
0
5,887
L
Kukulkan
2,996
911
0
0
5,458
1,761
0
4,643
619
17,789
0
W
Ares
Torrukz
Ares
5,657
487
0
741
3,337
2,700
0
1,648
1,689
8,390
0
W
9,562
635
333
204
1,784
621
0
340
1,444
23,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
33,147
66
Minions Killed
112
3
Camps Cleared
5
310,924
Distance Traveled
528,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,861
1,172
9
2
0
119,485
0
L
Mercury
5,490
1,098
8
2
0
83,060
1
W
Danzaburou
6,234
1,247
23
5
0
79,708
0
L
Sol
4,900
980
0
0
0
0
0
L
Athena
5,842
1,168
18
4
1
102,416
0
W
Nu Wa
6,617
1,323
37
7
2
97,192
0
L
Medusa
5,212
1,042
7
1
1
40,145
0
L
Kukulkan
5,734
1,147
33
7
1
85,303
1
W
Ares
6,958
1,392
2
0
0
129,975
0
W
Zeus
7,477
1,495
41
8
3
101,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role