Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
Dragonelement12
Cu Chulainn
Bronze III
Level 156
God Stats
0W - 1L
1,626 SR
Queue Stats
13W - 23L
1,430 MMR
Solo
Scylla
Scylla
Gold II
Ledezma420
Scylla
Gold II
Level 133
God Stats
15W - 21L
1,478 SR
Queue Stats
478W - 481L
1,545 MMR
Solo
Sylvanus
Sylvanus
Gold V
ONYX SA1NT
Sylvanus
Gold V
Level 142
God Stats
1W - 5L
1,624 SR
Queue Stats
64W - 71L
1,414 MMR
Solo
Chernobog
Chernobog
Bronze III
SHOOKIANNA
Chernobog
Bronze III
Level 120
God Stats
0W - 1L
1,628 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
pedgar106
Fenrir
Gold II
Level 145
God Stats
2W - 2L
1,570 SR
Queue Stats
360W - 364L
1,583 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,585 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,535 SR
1,491 MMR
Vulcan
Vulcan
Gold V
A Cow T1pp3r
Vulcan
Gold V
Level 118
God Stats
14W - 16L
1,440 SR
Queue Stats
205W - 202L
1,540 MMR
Party 1
Cthulhu
Cthulhu
Gold III
DKJ40
Cthulhu
Gold III
Level 68
God Stats
19W - 16L
1,646 SR
Queue Stats
329W - 322L
1,438 MMR
Solo
Thanatos
Thanatos
Gold V
Falcon 1515
Thanatos
Gold V
Level 123
God Stats
2W - 0L
1,552 SR
Queue Stats
40W - 36L
1,387 MMR
Solo
Hachiman
Hachiman
Gold I
GrizzzyBear
Hachiman
Gold I
Level 149
God Stats
8W - 24L
1,453 SR
Queue Stats
217W - 221L
1,660 MMR
Party 1
Chaac
Chaac
Gold IV
SILENTKILLER415
Chaac
Gold IV
Level 108
God Stats
20W - 16L
1,584 SR
Queue Stats
102W - 92L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dragonelement12
Cu Chulainn
18
0 / 7 / 5
11,807
454
22,070
35,810
38,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Ledezma420
Scylla
20
11 / 5 / 7
13,924
536
20,275
18,458
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
ONYX SA1NT
Sylvanus
17
2 / 5 / 14
11,263
433
10,505
31,774
35,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
SHOOKIANNA
Chernobog
19
2 / 10 / 13
12,527
482
16,680
22,033
9,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
pedgar106
Fenrir
20
12 / 4 / 7
14,719
566
21,946
27,722
19,710
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Morgan Le FayThe MorriganAthenaGilgameshArtemis

VS

Bans
DanzaburouCupidOdinCabrakanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
2 / 7 / 9
12,948
498
21,686
20,654
10,904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
DKJ40
Cthulhu
20
6 / 3 / 14
14,871
572
15,818
24,124
27,421
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Falcon 1515
Thanatos
20
9 / 11 / 8
14,200
546
19,344
24,353
11,522
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
GrizzzyBear
Hachiman
20
9 / 4 / 4
15,305
589
21,705
19,926
8,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 15
14,580
561
32,577
37,727
46,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
81
27
Kills
31
31
Deaths
27
46
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
7
9
0.93
W
Cthulhu
DKJ40
Cthulhu
6
3
14
4.33
L
Cu Chulainn
Dragonelement12
Cu Chulainn
0
7
5
0.36
W
Thanatos
Falcon 1515
Thanatos
9
11
8
1.18
W
Hachiman
GrizzzyBear
Hachiman
9
4
4
2.75
L
Scylla
Ledezma420
Scylla
11
5
7
2.9
L
Sylvanus
ONYX SA1NT
Sylvanus
2
5
14
1.8
L
Chernobog
SHOOKIANNA
Chernobog
2
10
13
0.85
W
5
2
15
6.25
L
Fenrir
pedgar106
Fenrir
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,476
Damage
111,130
135,797
Taken
126,784
109,829
Mitigated
104,226
38,804
Healing
51,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
21,686
5,929
50
4,694
20,654
10,904
509
8,222
11,974
109,950
0
W
Cthulhu
DKJ40
Cthulhu
15,818
1,244
298
1,812
24,124
27,421
16
8,825
15,087
55,253
0
L
Cu Chulainn
Dragonelement12
Cu Chulainn
22,070
5,004
0
8,315
35,810
38,652
0
7,061
28,749
13,063
74,732
W
Thanatos
Falcon 1515
Thanatos
19,344
5,729
0
12,969
24,353
11,522
2,116
6,146
18,077
0
98,030
W
Hachiman
GrizzzyBear
Hachiman
21,705
12,888
0
8,380
19,926
8,067
7,840
2,957
16,963
0
114,224
L
Scylla
Ledezma420
Scylla
20,275
809
184
1,892
18,458
7,100
352
8,160
10,298
83,066
0
L
Sylvanus
ONYX SA1NT
Sylvanus
10,505
2,421
4,427
9,878
31,774
35,326
0
12,375
19,399
30,788
0
L
Chernobog
SHOOKIANNA
Chernobog
16,680
6,298
0
2,850
22,033
9,041
594
5,380
16,653
189
77,166
W
32,577
7,626
0
23,118
37,727
46,312
1,299
7,510
30,035
531
113,861
L
Fenrir
pedgar106
Fenrir
21,946
3,136
0
11,258
27,722
19,710
0
5,129
22,593
0
123,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,240
Gold Earned
71,904
627
Minions Killed
719
0
Camps Cleared
0
2,353,763
Distance Traveled
2,413,820
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,948
498
161
6
0
505,629
1
W
Cthulhu
14,871
572
66
3
0
525,070
8
L
Cu Chulainn
11,807
454
149
6
0
445,127
0
W
Thanatos
14,200
546
135
5
0
443,422
1
W
Hachiman
15,305
589
165
6
0
428,599
2
L
Scylla
13,924
536
150
6
0
457,186
6
L
Sylvanus
11,263
433
37
1
0
431,919
2
L
Chernobog
12,527
482
145
6
0
468,303
2
W
Chaac
14,580
561
192
7
0
511,100
3
L
Fenrir
14,719
566
146
6
0
551,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role