Player Matchup

Serqet
Serqet
Altfiend
Serqet
Level 29
God Stats
2W - 3L
1,602 SR
Queue Stats
191W - 203L
1,439 Elo+
Solo
Ymir
Ymir
Anticides
Ymir
Level 10
God Stats
4W - 1L
1,921 SR
Queue Stats
12W - 10L
1,635 Elo+
Party 2
Apollo
Apollo
Baruch92
Apollo
Level 108
God Stats
39W - 45L
1,543 SR
Queue Stats
268W - 272L
1,490 Elo+
Party 2
Chronos
Chronos
IIIaureliusIII
Chronos
Level 29
God Stats
101W - 84L
1,680 SR
Queue Stats
106W - 92L
1,613 Elo+
Solo
Mulan
Mulan
ToxicOrcus
Mulan
Level 28
God Stats
3W - 3L
1,617 SR
Queue Stats
6W - 5L
1,547 Elo+
Solo
Team Averages
Level 41
1,673 SR
1,545 Elo+

VS

Team Averages
Level 38
1,590 SR
1,577 Elo+
Kukulkan
Kukulkan
Abel115
Kukulkan
Level 6
God Stats
20W - 16L
1,736 SR
Queue Stats
222W - 208L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
ActionSensei
Gilgamesh
Level 9
God Stats
6W - 3L
1,500 SR
Queue Stats
111W - 49L
1,567 Elo+
Party 3
Chaac
Chaac
EmilianoFM
Chaac
Level 68
God Stats
2W - 2L
1,169 SR
Queue Stats
84W - 72L
1,504 Elo+
Party 1
Anhur
Anhur
Frihk
Anhur
Level 89
God Stats
35W - 14L
2,043 SR
Queue Stats
787W - 402L
1,694 Elo+
Party 3
Ao Kuang
Ao Kuang
GellyGod
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Altfiend
Serqet
12
4 / 7 / 2
8,038
473
4,403
11,258
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
1 / 4 / 5
8,563
504
2,974
12,271
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Baruch92
Apollo
13
2 / 7 / 2
7,838
461
5,329
12,521
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 2
9,804
577
12,909
15,575
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
14
2 / 6 / 2
8,573
504
8,841
15,246
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abel115
Kukulkan
15
2 / 1 / 1
9,527
560
3,340
6,433
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ActionSensei
Gilgamesh
15
0 / 4 / 11
9,166
539
6,198
11,400
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
17
9 / 5 / 1
11,025
649
11,338
17,952
13,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Frihk
Anhur
18
8 / 1 / 7
11,619
683
15,108
8,724
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
GellyGod
Ao Kuang
15
8 / 4 / 4
9,616
566
10,884
15,904
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
14
Kills
27
27
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Abel115
Kukulkan
2
1
1
2.5
W
Gilgamesh
ActionSensei
Gilgamesh
0
4
11
1.38
L
Serqet
Altfiend
Serqet
4
7
2
0.71
L
Ymir
1
4
5
0.88
L
Apollo
Baruch92
Apollo
2
7
2
0.43
W
Chaac
9
5
1
1.9
W
Anhur
Frihk
Anhur
8
1
7
11.5
W
Ao Kuang
GellyGod
Ao Kuang
8
4
4
2.5
L
5
3
2
2
L
Mulan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
46,868
66,871
Taken
60,413
32,080
Mitigated
29,806
11,827
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Abel115
Kukulkan
3,340
266
0
445
6,433
2,389
352
4,978
1,395
44,736
0
W
Gilgamesh
ActionSensei
Gilgamesh
6,198
1,848
0
1,478
11,400
4,260
821
3,886
7,472
0
51,040
L
Serqet
Altfiend
Serqet
4,403
1,027
0
264
11,258
4,467
0
2,287
8,971
0
28,915
L
Ymir
2,974
718
0
1,192
12,271
7,038
0
2,954
9,317
18,023
0
L
Apollo
Baruch92
Apollo
5,329
2,994
0
3,573
12,521
2,361
1,322
3,596
8,925
0
40,595
W
Chaac
11,338
3,406
0
5,740
17,952
13,627
915
1,870
14,634
1,031
57,338
W
Anhur
Frihk
Anhur
15,108
11,483
0
2,969
8,724
2,863
3,776
1,995
6,729
0
89,122
W
Ao Kuang
GellyGod
Ao Kuang
10,884
3,589
0
7,899
15,904
6,667
80
3,398
12,457
45,303
13,065
L
12,909
3,056
0
696
15,575
5,057
0
3,739
11,836
79,488
0
L
Mulan
8,841
2,121
121
5,981
15,246
13,157
0
647
14,599
0
39,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,816
Gold Earned
50,953
386
Minions Killed
534
0
Camps Cleared
0
1,563,722
Distance Traveled
1,539,888
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,527
560
99
6
0
342,464
4
W
Gilgamesh
9,166
539
79
5
0
310,449
0
L
Serqet
8,038
473
54
3
0
340,650
1
L
Ymir
8,563
504
37
2
0
317,730
4
L
Apollo
7,838
461
79
5
0
284,061
8
W
Chaac
11,025
649
124
7
0
260,997
0
W
Anhur
11,619
683
161
9
0
304,135
4
W
Ao Kuang
9,616
566
71
4
0
321,843
0
L
Chronos
9,804
577
137
8
0
325,613
1
L
Mulan
8,573
504
79
5
0
295,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role