Player Matchup

Heimdallr
Heimdallr
Masters
Ptolomey
Heimdallr
Masters
Level 160
God Stats
12W - 15L
1,649 SR
Queue Stats
194W - 165L
2,452 MMR
Party 3
Serqet
Serqet
Masters
ShadowHuntterr
Serqet
Masters
Level 58
God Stats
2W - 3L
1,701 SR
Queue Stats
85W - 87L
2,575 MMR
Party 3
Sobek
Sobek
Platinum I
StiLeXz
Sobek
Platinum I
Level 146
God Stats
4W - 3L
1,693 SR
Queue Stats
78W - 63L
2,231 MMR
Party 2
The Morrigan
The Morrigan
Diamond V
facheritto
The Morrigan
Diamond V
Level 160
God Stats
3W - 3L
1,735 SR
Queue Stats
52W - 42L
2,301 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
iR1alld
Jormungandr
Bronze III
Level 104
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 6L
1,505 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,701 SR
2,213 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,638 SR
2,060 MMR
Chiron
Chiron
Diamond II
 
Chiron
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold IV
DrunkManki
Geb
Gold IV
Level 146
God Stats
30W - 39L
1,511 SR
Queue Stats
725W - 732L
1,371 MMR
Solo
Merlin
Merlin
Diamond II
Miderinho
Merlin
Diamond II
Level 57
God Stats
3W - 3L
1,729 SR
Queue Stats
117W - 109L
2,294 MMR
Solo
Thanatos
Thanatos
Diamond III
O0psY0uGotMeSo
Thanatos
Diamond III
Level 37
God Stats
10W - 5L
1,977 SR
Queue Stats
255W - 228L
2,674 MMR
Solo
Osiris
Osiris
Diamond I
jurse
Osiris
Diamond I
Level 149
God Stats
2W - 7L
1,473 SR
Queue Stats
296W - 286L
2,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ptolomey
Heimdallr
18
12 / 0 / 1
11,319
666
13,846
10,084
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 6
9,842
579
8,357
10,784
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
StiLeXz
Sobek
15
2 / 0 / 7
8,898
523
4,409
11,330
9,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
facheritto
The Morrigan
15
3 / 2 / 3
8,995
529
5,727
8,052
3,846
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
iR1alld
Jormungandr
15
4 / 3 / 6
9,614
566
7,492
12,236
11,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
TiamatMorgan Le FayNemesisAthenaFenrir

VS

Bans
GilgameshAresAnhurKaliDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 2 / 0
8,010
471
5,878
7,837
2,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 11 / 0
5,595
329
1,551
17,997
6,653
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Miderinho
Merlin
15
0 / 5 / 3
8,648
509
6,822
9,707
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
17
6 / 3 / 1
9,807
577
11,008
12,010
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
jurse
Osiris
15
2 / 6 / 3
8,952
527
8,295
14,249
7,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
27
Kills
8
8
Deaths
27
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
0
0
L
0
11
0
0
L
Merlin
Miderinho
Merlin
0
5
3
0.3
L
Thanatos
6
3
1
2.17
W
Heimdallr
Ptolomey
Heimdallr
12
0
1
12.5
W
6
3
6
3
W
Sobek
StiLeXz
Sobek
2
0
7
5.5
W
The Morrigan
facheritto
The Morrigan
3
2
3
2.25
W
Jormungandr
iR1alld
Jormungandr
4
3
6
2.33
L
Osiris
jurse
Osiris
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,831
Damage
33,554
52,486
Taken
61,800
36,623
Mitigated
26,096
13,908
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,878
2,300
160
3,102
7,837
2,425
0
205
7,300
0
57,317
L
1,551
146
0
2,534
17,997
6,653
0
2,087
15,910
16,740
0
L
Merlin
Miderinho
Merlin
6,822
131
0
1,137
9,707
3,039
0
3,746
5,789
63,448
0
L
Thanatos
11,008
4,953
0
11,528
12,010
6,464
664
3,998
7,202
0
80,074
W
Heimdallr
Ptolomey
Heimdallr
13,846
8,262
0
3,193
10,084
4,796
771
867
9,217
0
102,477
W
8,357
1,809
0
2,364
10,784
7,356
0
836
9,880
198
57,695
W
Sobek
StiLeXz
Sobek
4,409
473
0
3,463
11,330
9,557
0
3,874
7,180
24,150
0
W
The Morrigan
facheritto
The Morrigan
5,727
1,112
0
2,318
8,052
3,846
304
2,055
5,817
76,882
761
W
Jormungandr
iR1alld
Jormungandr
7,492
2,289
0
2,570
12,236
11,068
756
567
11,645
49,408
0
L
Osiris
jurse
Osiris
8,295
3,768
0
1,120
14,249
7,515
0
6,843
6,954
4,173
51,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,668
Gold Earned
41,012
566
Minions Killed
516
0
Camps Cleared
0
1,658,126
Distance Traveled
1,553,442
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,010
471
120
7
0
320,042
2
L
Geb
5,595
329
22
1
0
273,117
1
L
Merlin
8,648
509
125
7
0
293,143
4
L
Thanatos
9,807
577
140
8
0
365,849
0
W
Heimdallr
11,319
666
174
10
0
327,467
5
W
Serqet
9,842
579
108
6
0
364,321
6
W
Sobek
8,898
523
40
2
0
377,554
5
W
The Morrigan
8,995
529
148
9
0
296,037
5
W
Jormungandr
9,614
566
96
6
0
292,747
1
L
Osiris
8,952
527
109
6
0
301,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role