Player Matchup

Cthulhu
Cthulhu
Anderson_Diogo
Cthulhu
Level 13
God Stats
1W - 1L
1,760 SR
Queue Stats
13W - 11L
1,454 Elo+
Party 4
Zeus
Zeus
DeadPooL48473
Zeus
Level 20
God Stats
12W - 14L
1,433 SR
Queue Stats
17W - 22L
1,390 Elo+
Solo
Tyr
Tyr
Itz DarkGold
Tyr
Level 25
God Stats
4W - 12L
1,500 SR
Queue Stats
65W - 93L
1,343 Elo+
Party 3
Olorun
Olorun
LucasMuca121
Olorun
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
6W - 3L
1,553 Elo+
Party 4
Artemis
Artemis
S7VEN7291
Artemis
Level 26
God Stats
11W - 25L
1,307 SR
Queue Stats
46W - 94L
1,295 Elo+
Party 3
Team Averages
Level 18
1,541 SR
1,407 Elo+

VS

Team Averages
Level 24
1,423 SR
1,455 Elo+
Da Ji
Da Ji
B4T4T4EXPL0S1V4
Da Ji
Level 22
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 3L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Saixor_Rezeer
Danzaburou
Level 17
God Stats
1W - 1L
1,242 SR
Queue Stats
30W - 34L
1,344 Elo+
Party 1
Ymir
Ymir
Yamilelec
Ymir
Level 26
God Stats
106W - 77L
1,580 SR
Queue Stats
131W - 99L
1,540 Elo+
Party 2
Janus
Janus
Zeke1999
Janus
Level 27
God Stats
23W - 23L
1,532 SR
Queue Stats
120W - 94L
1,518 Elo+
Party 2
Mercury
Mercury
maxyy9x
Mercury
Level 27
God Stats
11W - 16L
1,032 SR
Queue Stats
310W - 322L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,529
453
2,415
7,322
2,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 0
4,617
462
2,963
4,671
1,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 0
4,629
463
3,357
7,138
3,122
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
7
0 / 7 / 0
4,369
437
1,762
6,815
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
S7VEN7291
Artemis
8
1 / 2 / 1
4,750
475
2,415
5,539
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 3
5,493
549
3,857
6,499
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Saixor_Rezeer
Danzaburou
9
4 / 2 / 1
5,630
563
3,862
3,771
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
8
1 / 0 / 5
5,005
501
4,478
6,759
3,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Zeke1999
Janus
12
8 / 0 / 5
7,253
725
8,986
4,354
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
maxyy9x
Mercury
10
2 / 0 / 0
5,872
587
1,692
3,918
1,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
19
19
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
1
3
5.5
L
1
4
0
0.25
L
0
2
0
0
L
Olorun
0
7
0
0
L
Artemis
S7VEN7291
Artemis
1
2
1
0.75
W
Danzaburou
Saixor_Rezeer
Danzaburou
4
2
1
2.25
W
Ymir
1
0
5
3.5
W
Janus
Zeke1999
Janus
8
0
5
10.5
W
Mercury
maxyy9x
Mercury
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,912
Damage
22,875
31,485
Taken
25,301
11,013
Mitigated
9,845
4,837
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,415
314
42
250
7,322
2,508
0
3,345
3,977
9,893
0
W
3,857
1,550
0
2,630
6,499
1,852
0
1,115
5,384
0
22,154
L
2,963
88
267
976
4,671
1,277
270
2,501
2,128
19,420
0
L
3,357
298
0
1,226
7,138
3,122
0
1,461
5,485
0
17,597
L
Olorun
1,762
713
0
455
6,815
2,469
868
3,293
3,522
16,475
1,861
L
Artemis
S7VEN7291
Artemis
2,415
1,016
0
1,621
5,539
1,637
0
2,864
2,675
0
16,123
W
Danzaburou
Saixor_Rezeer
Danzaburou
3,862
2,042
0
560
3,771
1,129
462
1,479
2,292
0
20,573
W
Ymir
4,478
1,353
60
305
6,759
3,731
81
2,202
4,557
12,740
0
W
Janus
Zeke1999
Janus
8,986
691
0
1,935
4,354
1,316
256
1,703
2,651
43,412
0
W
Mercury
maxyy9x
Mercury
1,692
628
0
734
3,918
1,817
668
399
3,519
0
24,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
29,253
160
Minions Killed
230
0
Camps Cleared
0
810,562
Distance Traveled
966,321
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,529
453
8
1
0
155,508
1
W
Da Ji
5,493
549
44
4
0
210,013
0
L
Zeus
4,617
462
44
4
0
162,587
3
L
Tyr
4,629
463
32
3
0
184,454
0
L
Olorun
4,369
437
34
3
0
148,873
0
L
Artemis
4,750
475
42
4
0
159,140
1
W
Danzaburou
5,630
563
38
4
0
161,566
0
W
Ymir
5,005
501
21
2
0
188,112
0
W
Janus
7,253
725
74
7
0
186,967
2
W
Mercury
5,872
587
53
5
0
219,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role