Player Matchup

Rama
Rama
B1ossom14
Rama
Level 27
God Stats
19W - 8L
1,587 SR
Queue Stats
169W - 138L
1,514 Elo+
Party 3
Nike
Nike
B2Saucey_510
Nike
Level 83
God Stats
4W - 2L
1,656 SR
Queue Stats
81W - 85L
1,486 Elo+
Party 2
Cabrakan
Cabrakan
Burtonian-
Cabrakan
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 65L
1,574 Elo+
Party 3
Chronos
Chronos
EmperorDues
Chronos
Level 32
God Stats
2W - 0L
1,674 SR
Queue Stats
19W - 16L
1,565 Elo+
Party 2
Chang'e
Chang'e
not_D-Nation
Chang'e
Level 35
God Stats
54W - 36L
1,589 SR
Queue Stats
202W - 174L
1,555 Elo+
Party 3
Team Averages
Level 43
1,601 SR
1,539 Elo+

VS

Team Averages
Level 42
1,538 SR
1,431 Elo+
Danzaburou
Danzaburou
CardioToxic
Danzaburou
Level 18
God Stats
6W - 7L
1,519 SR
Queue Stats
42W - 46L
1,404 Elo+
Party 4
Cthulhu
Cthulhu
Gabraham415
Cthulhu
Level 21
God Stats
13W - 25L
1,479 SR
Queue Stats
89W - 123L
1,359 Elo+
Party 1
Bakasura
Bakasura
Mommy Lotus
Bakasura
Level 82
God Stats
17W - 13L
1,628 SR
Queue Stats
231W - 260L
1,439 Elo+
Party 1
Nike
Nike
NiTTrogen25
Nike
Level 68
God Stats
7W - 6L
1,403 SR
Queue Stats
184W - 158L
1,572 Elo+
Party 4
Nu Wa
Nu Wa
SetsunaRose22
Nu Wa
Level 23
God Stats
24W - 33L
1,664 SR
Queue Stats
55W - 90L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
4 / 0 / 1
6,826
525
4,656
6,121
2,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 0 / 1
7,858
604
4,210
8,988
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Burtonian-
Cabrakan
11
1 / 1 / 5
6,555
504
3,916
7,014
5,985
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
EmperorDues
Chronos
13
3 / 0 / 1
7,503
577
6,317
6,406
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
not_D-Nation
Chang'e
12
0 / 1 / 3
7,121
548
4,094
9,158
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CardioToxic
Danzaburou
10
0 / 6 / 1
5,880
452
3,377
7,615
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Gabraham415
Cthulhu
10
1 / 0 / 0
5,741
442
3,771
6,077
3,234
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Mommy Lotus
Bakasura
12
0 / 2 / 0
6,584
506
3,702
9,727
4,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 0
7,417
571
4,299
7,120
3,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,231
402
3,878
6,430
2,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
4
0
1
4.5
W
5
0
1
5.5
W
Cabrakan
Burtonian-
Cabrakan
1
1
5
3.5
L
Danzaburou
CardioToxic
Danzaburou
0
6
1
0.08
W
Chronos
EmperorDues
Chronos
3
0
1
3.5
L
Cthulhu
Gabraham415
Cthulhu
1
0
0
1
L
Bakasura
Mommy Lotus
Bakasura
0
2
0
0
L
1
2
0
0.5
L
0
3
0
0
W
Chang'e
not_D-Nation
Chang'e
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
19,027
37,687
Taken
36,969
19,136
Mitigated
15,249
18,717
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,656
3,224
0
3,826
6,121
2,048
0
2,029
4,092
0
44,547
W
4,210
666
0
3,880
8,988
5,362
804
1,196
7,752
0
47,260
W
Cabrakan
Burtonian-
Cabrakan
3,916
406
0
2,584
7,014
5,985
0
2,016
4,998
17,394
0
L
Danzaburou
CardioToxic
Danzaburou
3,377
1,451
0
583
7,615
1,840
0
2,225
5,390
0
29,242
W
Chronos
EmperorDues
Chronos
6,317
1,395
0
2,613
6,406
2,106
146
1,790
4,354
52,091
0
L
Cthulhu
Gabraham415
Cthulhu
3,771
82
278
3,479
6,077
3,234
0
1,406
4,671
28,064
0
L
Bakasura
Mommy Lotus
Bakasura
3,702
2,243
172
4,149
9,727
4,487
550
3,594
6,133
0
36,930
L
4,299
418
0
1,424
7,120
3,678
0
2,788
4,332
0
49,808
L
3,878
823
0
1,990
6,430
2,010
65
4,314
2,116
22,158
0
W
Chang'e
not_D-Nation
Chang'e
4,094
301
497
5,317
9,158
3,635
0
618
7,910
39,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
30,853
403
Minions Killed
373
0
Camps Cleared
0
1,250,182
Distance Traveled
1,317,436
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,826
525
89
7
0
226,757
3
W
Nike
7,858
604
92
7
0
286,070
1
W
Cabrakan
6,555
504
33
3
0
227,814
6
L
Danzaburou
5,880
452
61
5
0
228,112
2
W
Chronos
7,503
577
93
7
0
270,720
4
L
Cthulhu
5,741
442
56
4
0
305,074
3
L
Bakasura
6,584
506
105
8
0
309,730
2
L
Nike
7,417
571
111
9
0
227,620
5
L
Nu Wa
5,231
402
40
3
0
246,900
2
W
Chang'e
7,121
548
96
7
0
238,821
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role