Player Matchup

Skadi
Skadi
CobaltThunder
Skadi
Level 146
God Stats
1W - 5L
1,519 SR
Queue Stats
439W - 458L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Dialtech
Nu Wa
Level 129
God Stats
6W - 4L
1,612 SR
Queue Stats
103W - 103L
1,531 Elo+
Solo
Achilles
Achilles
Double Wasp
Achilles
Level 142
God Stats
15W - 20L
1,493 SR
Queue Stats
97W - 103L
1,501 Elo+
Party 3
Hercules
Hercules
GheeMan
Hercules
Level 57
God Stats
1W - 3L
1,454 SR
Queue Stats
10W - 10L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
RED X60
Jormungandr
Level 108
God Stats
0W - 4L
1,236 SR
Queue Stats
104W - 104L
1,551 Elo+
Party 3
Team Averages
Level 116
1,463 SR
1,520 Elo+

VS

Team Averages
Level 141
1,574 SR
1,507 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
EmoKids
Jing Wei
Level 160
God Stats
3W - 0L
1,577 SR
Queue Stats
91W - 80L
1,484 Elo+
Party 2
Xing Tian
Xing Tian
Mirjoonie
Xing Tian
Level 103
God Stats
1W - 1L
1,425 SR
Queue Stats
174W - 163L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
SoulControler
Baron Samedi
Level 159
God Stats
10W - 12L
1,658 SR
Queue Stats
295W - 286L
1,493 Elo+
Solo
Guan Yu
Guan Yu
TheJackLantern
Guan Yu
Level 159
God Stats
1W - 1L
1,709 SR
Queue Stats
66W - 53L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 11
9,197
657
18,319
13,076
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Dialtech
Nu Wa
14
1 / 3 / 8
8,458
604
10,283
8,777
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Double Wasp
Achilles
17
9 / 3 / 2
11,844
846
12,829
13,608
5,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
GheeMan
Hercules
15
1 / 5 / 7
8,614
615
5,168
19,086
13,883
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
RED X60
Jormungandr
16
1 / 4 / 9
9,921
709
9,968
19,180
21,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 3 / 9
10,590
756
8,572
11,121
6,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
EmoKids
Jing Wei
18
7 / 2 / 7
11,840
846
23,098
11,719
3,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Mirjoonie
Xing Tian
14
0 / 1 / 10
9,456
675
4,922
19,063
22,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
SoulControler
Baron Samedi
18
4 / 4 / 9
10,981
784
15,768
12,312
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 11
11,681
834
13,082
18,848
21,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
66
13
Kills
20
20
Deaths
13
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
9
2.5
L
1
5
11
1.3
L
Nu Wa
Dialtech
Nu Wa
1
3
8
1.67
L
Achilles
Double Wasp
Achilles
9
3
2
3.33
W
Jing Wei
EmoKids
Jing Wei
7
2
7
5.25
L
Hercules
GheeMan
Hercules
1
5
7
0.9
W
Xing Tian
Mirjoonie
Xing Tian
0
1
10
5
L
Jormungandr
RED X60
Jormungandr
1
4
9
1.38
W
Baron Samedi
SoulControler
Baron Samedi
4
4
9
2.13
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,567
Damage
65,442
73,727
Taken
73,063
48,466
Mitigated
59,989
10,800
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,572
283
0
4,843
11,121
6,121
656
3,538
7,459
49,823
0
L
18,319
9,150
0
2,460
13,076
4,525
1
5,757
6,969
0
42,304
L
Nu Wa
Dialtech
Nu Wa
10,283
2,733
0
1,246
8,777
2,931
0
3,591
4,931
25,519
0
L
Achilles
Double Wasp
Achilles
12,829
2,274
0
292
13,608
5,248
0
4,905
8,436
0
32,435
W
Jing Wei
EmoKids
Jing Wei
23,098
20,189
0
3,314
11,719
3,926
3,753
3,188
8,379
0
57,860
L
Hercules
GheeMan
Hercules
5,168
1,007
0
5,604
19,086
13,883
0
9,167
9,237
0
10,383
W
Xing Tian
Mirjoonie
Xing Tian
4,922
323
0
3,299
19,063
22,297
26
5,202
13,501
13,800
0
L
Jormungandr
RED X60
Jormungandr
9,968
2,559
0
1,198
19,180
21,879
0
8,596
10,296
30,156
0
W
Baron Samedi
SoulControler
Baron Samedi
15,768
720
2,974
3,796
12,312
6,169
1,060
4,138
7,933
47,708
0
W
13,082
855
2,166
4,668
18,848
21,476
126
3,438
15,158
7,401
16,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,034
Gold Earned
54,548
221
Minions Killed
333
4
Camps Cleared
10
1,257,484
Distance Traveled
1,368,429
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,590
756
94
7
4
254,188
1
L
Skadi
9,197
657
70
5
2
223,723
0
L
Nu Wa
8,458
604
34
2
0
247,910
3
L
Achilles
11,844
846
52
4
2
279,193
2
W
Jing Wei
11,840
846
93
7
2
272,892
1
L
Hercules
8,614
615
19
1
0
267,904
0
W
Xing Tian
9,456
675
14
1
1
296,349
1
L
Jormungandr
9,921
709
46
3
0
238,754
3
W
Baron Samedi
10,981
784
99
7
2
248,253
2
W
Guan Yu
11,681
834
33
2
1
296,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role