Player Matchup

Bellona
Bellona
Blizard214
Bellona
Level 60
God Stats
11W - 16L
1,567 SR
Queue Stats
516W - 464L
1,498 Elo+
Solo
Serqet
Serqet
Destructor30
Serqet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
Star Phoenix447
Jormungandr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,492 Elo+
Solo
Rama
Rama
WolfZoro
Rama
Level 158
God Stats
2W - 6L
1,456 SR
Queue Stats
124W - 125L
1,510 Elo+
Party 1
Hera
Hera
ZICLOPZR9
Hera
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 273L
1,423 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,478 Elo+

VS

Team Averages
Level 121
1,533 SR
1,490 Elo+
Athena
Athena
Angry Turtle02
Athena
Level 120
God Stats
2W - 1L
1,432 SR
Queue Stats
118W - 102L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarKSadowRX467
Tsukuyomi
Level 103
God Stats
5W - 4L
1,527 SR
Queue Stats
131W - 141L
1,422 Elo+
Solo
Arachne
Arachne
T-TVHenry_A_C_L
Arachne
Level 128
God Stats
14W - 7L
1,621 SR
Queue Stats
180W - 175L
1,535 Elo+
Party 2
Medusa
Medusa
here_for_now
Medusa
Level 127
God Stats
35W - 27L
1,474 SR
Queue Stats
134W - 145L
1,425 Elo+
Solo
Neith
Neith
kanelsnurr o
Neith
Level 125
God Stats
71W - 61L
1,610 SR
Queue Stats
530W - 587L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blizard214
Bellona
17
2 / 5 / 1
10,328
574
9,397
15,277
10,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
13
1 / 8 / 1
8,360
464
4,683
17,777
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Star Phoenix447
Jormungandr
12
3 / 4 / 3
8,313
462
8,777
19,093
20,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
15
4 / 9 / 2
9,735
541
7,002
18,017
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
13
0 / 6 / 0
8,125
451
3,643
11,033
3,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,945
553
11,344
11,638
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
DarKSadowRX467
Tsukuyomi
17
3 / 2 / 6
10,315
573
11,689
12,525
9,283
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
14 / 0 / 9
11,390
633
16,810
11,013
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
4 / 7 / 4
8,965
498
4,955
12,388
4,171
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 0 / 4
10,137
563
8,436
6,052
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
10
Kills
32
32
Deaths
10
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Bellona
Blizard214
Bellona
2
5
1
0.5
W
Tsukuyomi
DarKSadowRX467
Tsukuyomi
3
2
6
3
L
Serqet
1
8
1
0.19
L
Jormungandr
Star Phoenix447
Jormungandr
3
4
3
1.13
W
14
0
9
18.5
L
Rama
4
9
2
0.56
L
Hera
0
6
0
0
W
Medusa
4
7
4
0.86
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,502
Damage
53,234
81,197
Taken
53,616
47,250
Mitigated
33,812
18,698
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,344
3,256
0
829
11,638
12,862
0
4,783
6,567
28,465
0
L
Bellona
Blizard214
Bellona
9,397
3,207
0
6,794
15,277
10,296
852
1,188
14,089
0
72,442
W
Tsukuyomi
DarKSadowRX467
Tsukuyomi
11,689
3,108
0
2,055
12,525
9,283
598
1,686
9,891
0
71,187
L
Serqet
4,683
406
0
4,426
17,777
6,672
0
3,308
14,469
0
47,134
L
Jormungandr
Star Phoenix447
Jormungandr
8,777
3,172
190
3,000
19,093
20,273
114
4,247
14,846
32,035
0
W
16,810
12,110
0
4,377
11,013
5,117
858
2,271
8,556
0
72,019
L
Rama
7,002
5,787
0
3,094
18,017
6,546
3,216
1,537
16,480
0
70,878
L
Hera
3,643
1,246
0
1,194
11,033
3,463
0
1,131
9,902
44,583
0
W
Medusa
4,955
2,803
412
1,183
12,388
4,171
844
2,339
9,893
0
55,245
W
8,436
2,362
0
3,439
6,052
2,379
462
1,803
4,249
0
74,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
50,752
513
Minions Killed
500
0
Camps Cleared
0
1,618,615
Distance Traveled
1,878,946
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,945
553
37
2
0
373,178
1
L
Bellona
10,328
574
155
9
0
353,151
3
W
Tsukuyomi
10,315
573
142
8
0
381,227
3
L
Serqet
8,360
464
97
5
0
356,691
4
L
Jormungandr
8,313
462
48
3
0
312,382
0
W
Arachne
11,390
633
102
6
0
460,030
1
L
Rama
9,735
541
122
7
0
298,996
1
L
Hera
8,125
451
91
5
0
297,395
1
W
Medusa
8,965
498
75
4
0
328,374
6
W
Neith
10,137
563
144
8
0
336,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role