Player Matchup

Apollo
Apollo
HyogaCisne
Apollo
Level 55
God Stats
6W - 4L
1,547 SR
Queue Stats
14W - 8L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IkarinI
Morgan Le Fay
Level 122
God Stats
20W - 22L
1,464 SR
Queue Stats
538W - 542L
1,484 Elo+
Party 3
Yemoja
Yemoja
KTDoppelganger
Yemoja
Level 82
God Stats
4W - 6L
1,197 SR
Queue Stats
457W - 451L
1,532 Elo+
Party 3
Thor
Thor
lucas_bz_007
Thor
Level 107
God Stats
5W - 9L
1,397 SR
Queue Stats
521W - 505L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
matiasproplayer
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
1,470 Elo+
Party 2
Team Averages
Level 85
1,421 SR
1,505 Elo+

VS

Team Averages
Level 107
1,427 SR
1,269 Elo+
Ares
Ares
JeanMarcellP
Ares
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
122W - 138L
1,065 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Leandraunm
Morgan Le Fay
Level 118
God Stats
1W - 2L
1,222 SR
Queue Stats
23W - 38L
1,065 Elo+
Party 1
Da Ji
Da Ji
RaPIMoser
Da Ji
Level 78
God Stats
8W - 5L
1,497 SR
Queue Stats
26W - 30L
1,372 Elo+
Solo
Ra
Ra
Reikon013
Ra
Level 84
God Stats
20W - 31L
1,402 SR
Queue Stats
386W - 454L
1,362 Elo+
Solo
Sol
Sol
toximanos
Sol
Level 128
God Stats
146W - 127L
1,512 SR
Queue Stats
671W - 676L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HyogaCisne
Apollo
9
1 / 0 / 2
7,045
371
2,755
4,807
1,403
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
IkarinI
Morgan Le Fay
17
7 / 3 / 4
9,958
524
14,315
15,783
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 6
8,514
448
3,224
10,195
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 0 / 5
10,543
555
9,521
12,222
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
matiasproplayer
Danzaburou
9
0 / 6 / 1
6,585
347
2,107
8,775
2,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
9,134
481
9,645
14,342
12,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Leandraunm
Morgan Le Fay
14
1 / 6 / 0
8,758
461
5,502
9,886
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
RaPIMoser
Da Ji
17
3 / 0 / 3
10,515
553
6,575
10,161
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 1 / 0
11,399
600
3,064
4,489
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 4
11,386
599
12,104
13,602
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
15
Kills
10
10
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
HyogaCisne
Apollo
1
0
2
2
L
Morgan Le Fay
IkarinI
Morgan Le Fay
7
3
4
3
W
1
5
6
0.8
L
2
1
6
5
W
Morgan Le Fay
Leandraunm
Morgan Le Fay
1
6
0
0.17
W
Da Ji
RaPIMoser
Da Ji
3
0
3
4.5
W
1
1
0
1
L
5
0
5
7.5
L
Danzaburou
matiasproplayer
Danzaburou
0
6
1
0.08
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,922
Damage
36,890
51,782
Taken
52,480
28,064
Mitigated
26,163
10,727
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
HyogaCisne
Apollo
2,755
1,552
0
1,516
4,807
1,403
470
2,436
2,145
0
24,751
L
Morgan Le Fay
IkarinI
Morgan Le Fay
14,315
1,791
244
3,747
15,783
6,371
447
10,635
5,148
76,211
0
W
9,645
229
0
442
14,342
12,028
0
6,721
7,621
32,483
0
L
3,224
965
1,384
1,825
10,195
11,366
75
4,917
5,278
24,359
0
W
Morgan Le Fay
Leandraunm
Morgan Le Fay
5,502
557
290
809
9,886
3,272
0
4,616
5,270
48,926
0
W
Da Ji
RaPIMoser
Da Ji
6,575
1,828
0
6,797
10,161
4,183
0
2,043
8,118
0
71,140
W
3,064
125
85
2,023
4,489
1,598
1,488
0
4,489
77,412
0
L
9,521
3,097
0
250
12,222
6,343
0
5,954
6,222
0
89,556
L
Danzaburou
matiasproplayer
Danzaburou
2,107
419
0
1,761
8,775
2,581
0
4,942
3,735
0
19,396
W
12,104
4,508
0
7,683
13,602
5,082
3,184
4,271
9,331
89,151
11,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
51,192
457
Minions Killed
624
0
Camps Cleared
0
1,498,565
Distance Traveled
1,735,209
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,045
371
62
3
0
174,784
0
L
Morgan Le Fay
9,958
524
137
7
0
327,686
1
W
Ares
9,134
481
32
2
0
321,858
7
L
Yemoja
8,514
448
50
3
0
344,907
5
W
Morgan Le Fay
8,758
461
101
5
0
319,391
0
W
Da Ji
10,515
553
122
6
0
382,152
0
W
Ra
11,399
600
197
10
0
381,974
0
L
Thor
10,543
555
166
9
0
379,698
4
L
Danzaburou
6,585
347
42
2
0
271,490
0
W
Sol
11,386
599
172
9
0
329,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role