Player Matchup

Horus
Horus
AlmimiWasTaken
Horus
Level 16
God Stats
4W - 2L
1,770 SR
Queue Stats
15W - 8L
1,556 Elo+
Party 3
Olorun
Olorun
LeekBoyo
Olorun
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,616 Elo+
Party 3
Guan Yu
Guan Yu
Peetyboi
Guan Yu
Level 3
God Stats
5W - 1L
1,770 SR
Queue Stats
5W - 3L
1,768 Elo+
Party 3
Neith
Neith
Rockteller
Neith
Level 9
God Stats
6W - 0L
1,938 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 3
Ao Kuang
Ao Kuang
Tegome5
Ao Kuang
Level 23
God Stats
8W - 1L
1,713 SR
Queue Stats
25W - 20L
1,478 Elo+
Party 3
Team Averages
Level 13
1,738 SR
1,607 Elo+

VS

Team Averages
Level 20
1,391 SR
1,214 Elo+
Medusa
Medusa
LP-Thee-Great
Medusa
Level 11
God Stats
2W - 7L
1,324 SR
Queue Stats
11W - 16L
1,123 Elo+
Party 2
Hades
Hades
SillyCaasi
Hades
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 79L
1,180 Elo+
Party 1
Baba Yaga
Baba Yaga
Tetrix328
Baba Yaga
Level 18
God Stats
3W - 4L
1,441 SR
Queue Stats
11W - 18L
1,185 Elo+
Party 2
Amaterasu
Amaterasu
cinncinatireds19
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,298 Elo+
Party 1
Cerberus
Cerberus
temp-750095
Cerberus
Level 29
God Stats
32W - 18L
1,192 SR
Queue Stats
94W - 89L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 10
6,379
580
4,262
4,536
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
LeekBoyo
Olorun
12
14 / 2 / 1
8,222
747
11,529
7,606
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Peetyboi
Guan Yu
10
1 / 0 / 1
5,670
515
2,919
4,743
2,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
8 / 0 / 4
7,178
653
7,247
5,782
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Tegome5
Ao Kuang
12
2 / 0 / 3
6,858
623
3,844
5,762
1,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,811
437
925
7,679
1,364
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
9
2 / 8 / 0
6,115
556
5,932
9,507
4,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Tetrix328
Baba Yaga
6
0 / 2 / 0
4,666
424
1,014
6,318
1,728
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
6
0 / 8 / 0
4,199
382
1,973
7,855
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
temp-750095
Cerberus
10
0 / 2 / 0
5,291
481
3,050
8,148
2,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
27
Kills
2
2
Deaths
27
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
0
7
0
0
W
Olorun
LeekBoyo
Olorun
14
2
1
7.25
W
Guan Yu
Peetyboi
Guan Yu
1
0
1
1.5
W
Neith
8
0
4
10
L
Hades
2
8
0
0.25
W
Ao Kuang
Tegome5
Ao Kuang
2
0
3
3.5
L
Baba Yaga
Tetrix328
Baba Yaga
0
2
0
0
L
Amaterasu
0
8
0
0
L
Cerberus
temp-750095
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
12,894
28,429
Taken
39,507
11,625
Mitigated
12,706
11,315
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,262
2,053
115
1,356
4,536
2,534
234
1,481
3,055
0
11,736
L
925
270
0
152
7,679
1,364
0
0
7,679
0
13,112
W
Olorun
LeekBoyo
Olorun
11,529
5,591
238
2,720
7,606
2,766
1,699
5,188
2,418
37,104
3,288
W
Guan Yu
Peetyboi
Guan Yu
2,919
194
94
760
4,743
2,793
0
2,402
2,341
0
16,546
W
Neith
7,247
4,301
0
4,299
5,782
1,829
1,465
150
5,632
0
38,543
L
Hades
5,932
1,158
119
1,625
9,507
4,819
309
6,946
2,561
25,425
0
W
Ao Kuang
Tegome5
Ao Kuang
3,844
1,177
0
1,733
5,762
1,703
0
925
4,837
47,246
0
L
Baba Yaga
Tetrix328
Baba Yaga
1,014
191
0
1,090
6,318
1,728
0
1,391
4,927
20,898
0
L
Amaterasu
1,973
815
0
514
7,855
2,474
0
3,026
4,829
0
8,649
L
Cerberus
temp-750095
Cerberus
3,050
70
0
3,009
8,148
2,321
619
2,768
5,380
21,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
25,082
294
Minions Killed
205
0
Camps Cleared
0
1,026,374
Distance Traveled
950,648
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,379
580
17
2
0
219,360
2
L
Medusa
4,811
437
25
2
0
174,464
0
W
Olorun
8,222
747
78
7
0
174,573
1
W
Guan Yu
5,670
515
38
3
0
211,965
0
W
Neith
7,178
653
67
6
0
176,276
0
L
Hades
6,115
556
60
5
0
175,810
0
W
Ao Kuang
6,858
623
94
9
0
244,200
0
L
Baba Yaga
4,666
424
37
3
0
176,245
1
L
Amaterasu
4,199
382
13
1
0
210,980
0
L
Cerberus
5,291
481
70
6
0
213,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role