Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Arturix
Set
Level 112
God Stats
5W - 7L
1,445 SR
Queue Stats
12W - 14L
1,493 Elo+
Party 1
Ra
Ra
LeitionWTG
Ra
Level 58
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
Smxxke
Fafnir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 110L
1,473 Elo+
Party 1
Xbalanque
Xbalanque
blackpool1331
Xbalanque
Level 67
God Stats
2W - 6L
1,327 SR
Queue Stats
230W - 274L
1,440 Elo+
Solo
Team Averages
Level 81
1,503 SR
1,481 Elo+

VS

Team Averages
Level 122
1,540 SR
1,505 Elo+
Thoth
Thoth
 
Thoth
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DaWyOo
Hachiman
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 87L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Dj5557
Baron Samedi
Level 137
God Stats
3W - 1L
1,449 SR
Queue Stats
118W - 124L
1,521 Elo+
Solo
Kali
Kali
Scaredrip04
Kali
Level 123
God Stats
9W - 3L
1,750 SR
Queue Stats
323W - 294L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 0
8,125
580
6,640
5,638
1,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Set
11
1 / 3 / 1
6,529
466
5,090
10,341
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 8 / 0
6,328
452
2,620
7,605
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Smxxke
Fafnir
9
0 / 4 / 4
6,101
436
2,834
11,734
7,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
blackpool1331
Xbalanque
11
2 / 3 / 2
6,808
486
6,575
8,928
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 1 / 1
8,721
623
9,922
5,443
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
 
Ganesha
11
0 / 1 / 8
6,293
450
4,436
8,666
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
DaWyOo
Hachiman
12
1 / 3 / 4
7,079
506
4,467
6,554
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Dj5557
Baron Samedi
16
10 / 0 / 1
9,894
707
8,525
6,624
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 4
7,453
532
2,479
10,881
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
18
18
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
0
2
W
Thoth
 
Thoth
7
1
1
7.5
W
Ganesha
 
Ganesha
0
1
8
4
L
Set
1
3
1
0.5
W
Hachiman
DaWyOo
Hachiman
1
3
4
1
W
Baron Samedi
Dj5557
Baron Samedi
10
0
1
10.5
L
0
8
0
0
W
0
0
4
2
L
Fafnir
Smxxke
Fafnir
0
4
4
0.5
L
Xbalanque
blackpool1331
Xbalanque
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
29,829
44,246
Taken
38,168
17,785
Mitigated
17,096
8,360
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,640
1,121
0
925
5,638
1,524
992
3,096
2,542
0
62,807
W
Thoth
 
Thoth
9,922
470
0
500
5,443
1,865
637
483
4,960
61,556
0
W
Ganesha
 
Ganesha
4,436
141
0
1,057
8,666
5,576
0
1,422
7,244
16,010
0
L
Set
5,090
2,526
0
859
10,341
3,160
0
4,395
5,896
0
45,918
W
Hachiman
DaWyOo
Hachiman
4,467
1,997
0
985
6,554
1,807
2,418
638
5,916
0
40,629
W
Baron Samedi
Dj5557
Baron Samedi
8,525
659
331
4,088
6,624
3,028
432
2,217
4,407
58,400
0
L
2,620
60
134
810
7,605
2,627
0
5,655
1,668
34,457
0
W
2,479
1,268
0
4,598
10,881
4,820
0
1,078
9,803
0
53,618
L
Fafnir
Smxxke
Fafnir
2,834
564
0
2,365
11,734
7,867
25
5,683
6,027
10,359
0
L
Xbalanque
blackpool1331
Xbalanque
6,575
3,034
0
3,267
8,928
2,607
630
3,652
5,230
0
41,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
39,440
378
Minions Killed
436
0
Camps Cleared
0
1,276,086
Distance Traveled
1,499,601
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,125
580
137
10
0
282,398
3
W
Thoth
8,721
623
124
9
0
297,247
5
W
Ganesha
6,293
450
7
1
0
297,822
2
L
Set
6,529
466
81
6
0
276,254
2
W
Hachiman
7,079
506
78
6
0
279,214
3
W
Baron Samedi
9,894
707
128
9
0
282,707
3
L
Ra
6,328
452
68
5
0
213,644
0
W
Kali
7,453
532
99
7
0
342,611
1
L
Fafnir
6,101
436
12
1
0
272,490
3
L
Xbalanque
6,808
486
80
6
0
231,300
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role