Player Matchup

Janus
Janus
Mrx01
Janus
Level 116
God Stats
2W - 4L
1,467 SR
Queue Stats
314W - 190L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
TheHamstah
Cthulhu
Level 123
God Stats
7W - 4L
1,758 SR
Queue Stats
421W - 263L
1,617 Elo+
Party 2
Chang'e
Chang'e
TomXmas
Chang'e
Level 115
God Stats
14W - 8L
1,878 SR
Queue Stats
319W - 170L
1,640 Elo+
Party 2
Pele
Pele
spift1
Pele
Level 60
God Stats
0W - 4L
1,380 SR
Queue Stats
197W - 115L
1,595 Elo+
Party 2
Izanami
Izanami
xXsoysauceXx
Izanami
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
19W - 20L
1,551 Elo+
Party 2
Team Averages
Level 86
1,597 SR
1,604 Elo+

VS

Team Averages
Level 95
1,518 SR
1,497 Elo+
Artemis
Artemis
Kelstar97
Artemis
Level 84
God Stats
6W - 8L
1,279 SR
Queue Stats
264W - 308L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
Terenke
Sylvanus
Level 109
God Stats
7W - 3L
1,665 SR
Queue Stats
98W - 92L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
VenomousHawk86
Sun Wukong
Level 128
God Stats
8W - 2L
1,749 SR
Queue Stats
28W - 30L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
paneyzops123
Erlang Shen
Level 129
God Stats
5W - 5L
1,483 SR
Queue Stats
513W - 425L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
pekemxc
Nu Wa
Level 27
God Stats
18W - 23L
1,413 SR
Queue Stats
243W - 267L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mrx01
Janus
17
5 / 6 / 1
10,996
478
11,084
18,277
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TheHamstah
Cthulhu
13
1 / 5 / 3
9,537
415
14,235
27,276
22,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
TomXmas
Chang'e
18
4 / 3 / 1
11,705
509
25,077
19,266
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
spift1
Pele
14
1 / 9 / 1
9,342
406
6,933
21,971
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
xXsoysauceXx
Izanami
11
0 / 8 / 1
8,230
358
441
10,654
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kelstar97
Artemis
20
9 / 4 / 7
13,205
574
16,182
16,536
6,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Terenke
Sylvanus
17
4 / 0 / 14
11,571
503
9,422
16,770
14,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
VenomousHawk86
Sun Wukong
18
1 / 3 / 5
11,633
506
7,239
20,268
22,263
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
paneyzops123
Erlang Shen
20
12 / 1 / 8
13,595
591
18,948
21,136
16,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
pekemxc
Nu Wa
18
5 / 4 / 16
12,086
525
21,552
14,225
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
11
Kills
31
31
Deaths
12
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
Kelstar97
Artemis
9
4
7
3.13
L
Janus
Mrx01
Janus
5
6
1
0.92
W
Sylvanus
Terenke
Sylvanus
4
0
14
11
L
Cthulhu
TheHamstah
Cthulhu
1
5
3
0.5
L
Chang'e
TomXmas
Chang'e
4
3
1
1.5
W
Sun Wukong
VenomousHawk86
Sun Wukong
1
3
5
1.17
W
Erlang Shen
paneyzops123
Erlang Shen
12
1
8
16
W
Nu Wa
pekemxc
Nu Wa
5
4
16
3.25
L
Pele
spift1
Pele
1
9
1
0.17
L
Izanami
xXsoysauceXx
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,770
Damage
73,343
97,444
Taken
88,935
46,287
Mitigated
66,677
21,154
Healing
33,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Kelstar97
Artemis
16,182
7,724
0
3,822
16,536
6,916
1,111
8,480
7,496
0
109,868
L
Janus
Mrx01
Janus
11,084
837
92
2,920
18,277
6,541
10
6,301
11,976
82,145
0
W
Sylvanus
Terenke
Sylvanus
9,422
1,973
5,877
5,064
16,770
14,896
0
10,618
5,876
35,019
0
L
Cthulhu
TheHamstah
Cthulhu
14,235
688
213
1,360
27,276
22,708
0
11,521
15,189
45,304
0
L
Chang'e
TomXmas
Chang'e
25,077
1,175
3,205
9,825
19,266
6,528
422
5,777
13,280
102,369
0
W
Sun Wukong
VenomousHawk86
Sun Wukong
7,239
1,632
0
6,265
20,268
22,263
432
12,076
7,214
0
79,778
W
Erlang Shen
paneyzops123
Erlang Shen
18,948
10,826
0
10,145
21,136
16,745
0
7,535
12,778
0
131,950
W
Nu Wa
pekemxc
Nu Wa
21,552
4,474
0
2,642
14,225
5,857
790
11,131
2,707
67,757
0
L
Pele
spift1
Pele
6,933
1,705
0
3,289
21,971
8,127
0
7,199
14,772
0
70,702
L
Izanami
xXsoysauceXx
Izanami
441
437
0
250
10,654
2,383
0
2,261
8,358
0
27,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
62,090
574
Minions Killed
610
0
Camps Cleared
0
2,206,364
Distance Traveled
2,208,836
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,205
574
165
7
0
414,924
4
L
Janus
10,996
478
149
6
0
446,642
1
W
Sylvanus
11,571
503
42
2
0
439,060
9
L
Cthulhu
9,537
415
52
2
0
469,894
1
L
Chang'e
11,705
509
196
9
0
450,132
1
W
Sun Wukong
11,633
506
148
6
0
457,261
2
W
Erlang Shen
13,595
591
153
7
0
478,678
0
W
Nu Wa
12,086
525
102
4
0
418,913
2
L
Pele
9,342
406
100
4
0
463,519
3
L
Izanami
8,230
358
77
3
0
376,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role