Player Matchup

Heimdallr
Heimdallr
Catalinawolf
Heimdallr
Level 157
God Stats
3W - 2L
1,523 SR
Queue Stats
75W - 69L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gallent
Ah Muzen Cab
Level 84
God Stats
29W - 15L
1,673 SR
Queue Stats
133W - 131L
1,559 Elo+
Solo
Raijin
Raijin
Ishlovek
Raijin
Level 156
God Stats
2W - 0L
1,628 SR
Queue Stats
72W - 43L
1,672 Elo+
Party 1
Loki
Loki
Martigan2214
Loki
Level 160
God Stats
16W - 18L
1,627 SR
Queue Stats
243W - 250L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Naomasa11
Cthulhu
Level 63
God Stats
6W - 4L
1,220 SR
Queue Stats
15W - 24L
1,345 Elo+
Solo
Team Averages
Level 124
1,534 SR
1,524 Elo+

VS

Team Averages
Level 62
1,491 SR
1,540 Elo+
Chang'e
Chang'e
DeffoDan
Chang'e
Level 18
God Stats
6W - 7L
1,390 SR
Queue Stats
29W - 26L
1,547 Elo+
Party 2
Mercury
Mercury
IxI_VENTRY_IxI
Mercury
Level 74
God Stats
8W - 23L
1,394 SR
Queue Stats
21W - 48L
1,482 Elo+
Solo
Pele
Pele
Lewdcatgirls
Pele
Level 64
God Stats
5W - 5L
1,274 SR
Queue Stats
82W - 77L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
RotaryGT
Cabrakan
Level 29
God Stats
6W - 3L
1,568 SR
Queue Stats
55W - 43L
1,561 Elo+
Party 2
Discordia
Discordia
TommyTheeCat
Discordia
Level 126
God Stats
2W - 1L
1,827 SR
Queue Stats
107W - 88L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Catalinawolf
Heimdallr
19
4 / 2 / 16
12,420
1,129
18,249
13,154
5,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
Gallent
Ah Muzen Cab
18
4 / 2 / 12
11,662
1,060
16,919
10,113
4,124
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Ishlovek
Raijin
19
11 / 3 / 14
13,130
1,194
27,258
14,898
6,484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 14
11,965
1,088
12,920
15,004
6,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Naomasa11
Cthulhu
18
2 / 1 / 22
11,408
1,037
8,397
7,690
11,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

205

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeffoDan
Chang'e
17
0 / 5 / 9
10,137
922
9,870
16,392
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 10 / 6
10,287
935
5,185
19,222
8,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 5 / 6
11,882
1,080
10,879
16,162
7,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RotaryGT
Cabrakan
17
3 / 2 / 10
11,247
1,022
12,626
24,628
35,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
TommyTheeCat
Discordia
17
2 / 5 / 5
10,520
956
19,321
12,422
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
27
Kills
13
13
Deaths
27
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Catalinawolf
Heimdallr
4
2
16
6
L
Chang'e
DeffoDan
Chang'e
0
5
9
0.9
W
Ah Muzen Cab
Gallent
Ah Muzen Cab
4
2
12
5
W
Raijin
Ishlovek
Raijin
11
3
14
6
L
2
10
6
0.5
L
6
5
6
1.8
W
6
5
14
2.6
W
Cthulhu
Naomasa11
Cthulhu
2
1
22
13
L
Cabrakan
RotaryGT
Cabrakan
3
2
10
4
L
Discordia
TommyTheeCat
Discordia
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,743
Damage
57,881
60,859
Taken
88,826
33,412
Mitigated
62,057
13,520
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Catalinawolf
Heimdallr
18,249
8,868
0
3,652
13,154
5,589
0
8,231
4,923
0
62,358
L
Chang'e
DeffoDan
Chang'e
9,870
1,513
3,841
3,503
16,392
6,341
0
6,273
10,119
32,409
0
W
Ah Muzen Cab
Gallent
Ah Muzen Cab
16,919
8,232
0
3,472
10,113
4,124
0
5,795
4,318
0
45,561
W
Raijin
Ishlovek
Raijin
27,258
2,359
154
3,673
14,898
6,484
0
10,799
4,099
38,260
0
L
5,185
879
8
1,635
19,222
8,171
0
8,464
10,758
0
22,374
L
10,879
1,984
0
733
16,162
7,271
0
5,727
10,435
0
29,650
W
12,920
2,032
0
1,781
15,004
6,113
0
11,295
3,709
0
23,912
W
Cthulhu
Naomasa11
Cthulhu
8,397
90
480
308
7,690
11,102
0
5,697
1,993
22,135
0
L
Cabrakan
RotaryGT
Cabrakan
12,626
1,590
0
0
24,628
35,888
0
9,112
15,516
22,905
0
L
Discordia
TommyTheeCat
Discordia
19,321
967
0
0
12,422
4,386
0
6,079
6,340
45,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,585
Gold Earned
54,073
247
Minions Killed
228
15
Camps Cleared
3
1,102,105
Distance Traveled
1,253,600
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,420
1,129
108
10
4
201,905
1
L
Chang'e
10,137
922
61
6
0
219,392
2
W
Ah Muzen Cab
11,662
1,060
70
6
6
216,511
4
W
Raijin
13,130
1,194
23
2
1
223,015
0
L
Mercury
10,287
935
49
4
0
232,123
0
L
Pele
11,882
1,080
44
4
0
303,722
0
W
Loki
11,965
1,088
17
2
4
239,407
1
W
Cthulhu
11,408
1,037
29
3
0
221,267
0
L
Cabrakan
11,247
1,022
15
1
2
254,173
1
L
Discordia
10,520
956
59
5
1
244,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role