Player Matchup

Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BaseJumper92
Discordia
Level 28
God Stats
3W - 0L
1,826 SR
Queue Stats
25W - 14L
1,729 Elo+
Party 1
Anubis
Anubis
Caleza
Anubis
Level 126
God Stats
12W - 7L
1,617 SR
Queue Stats
92W - 92L
1,542 Elo+
Party 2
Set
Set
EduardoCR27
Set
Level 28
God Stats
14W - 22L
1,485 SR
Queue Stats
115W - 114L
1,541 Elo+
Party 2
Neith
Neith
TheBlob59
Neith
Level 47
God Stats
3W - 0L
2,001 SR
Queue Stats
49W - 22L
1,782 Elo+
Party 1
Team Averages
Level 63
1,686 SR
1,619 Elo+

VS

Team Averages
Level 53
1,611 SR
1,605 Elo+
Tsukuyomi
Tsukuyomi
AylexLittle
Tsukuyomi
Level 27
God Stats
29W - 21L
1,610 SR
Queue Stats
167W - 118L
1,608 Elo+
Party 3
Izanami
Izanami
GTshelby
Izanami
Level 27
God Stats
24W - 11L
1,722 SR
Queue Stats
195W - 135L
1,680 Elo+
Party 3
Eset
Eset
Kairosi
Eset
Level 57
God Stats
4W - 1L
1,658 SR
Queue Stats
100W - 55L
1,698 Elo+
Party 3
Odin
Odin
Xaleman
Odin
Level 125
God Stats
1W - 2L
1,567 SR
Queue Stats
123W - 125L
1,538 Elo+
Solo
Terra
Terra
ZerylE
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
1 / 1 / 31
11,020
1,102
10,796
11,602
11,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
BaseJumper92
Discordia
18
4 / 3 / 25
10,897
1,090
14,164
8,003
2,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Caleza
Anubis
18
12 / 2 / 13
12,329
1,233
17,118
9,219
4,562
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 5 / 17
11,334
1,133
18,136
15,534
7,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
TheBlob59
Neith
19
14 / 1 / 18
12,818
1,282
21,610
11,413
4,977
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

234

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AylexLittle
Tsukuyomi
17
1 / 9 / 9
9,984
998
13,885
19,064
9,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
GTshelby
Izanami
17
5 / 6 / 6
11,500
1,150
13,683
20,627
7,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Eset
Kairosi
Eset
17
5 / 5 / 5
11,630
1,163
13,569
11,671
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Xaleman
Odin
15
1 / 8 / 4
9,191
919
6,577
13,700
6,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
ZerylE
Terra
16
0 / 10 / 7
9,507
951
3,537
22,320
19,716
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
43
38
Kills
12
12
Deaths
38
104
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
31
16.5
L
Tsukuyomi
AylexLittle
Tsukuyomi
1
9
9
0.61
W
Discordia
BaseJumper92
Discordia
4
3
25
5.5
W
Anubis
Caleza
Anubis
12
2
13
9.25
W
7
5
17
3.1
L
Izanami
GTshelby
Izanami
5
6
6
1.33
L
Eset
Kairosi
Eset
5
5
5
1.5
W
Neith
TheBlob59
Neith
14
1
18
23
L
Odin
Xaleman
Odin
1
8
4
0.38
L
Terra
ZerylE
Terra
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,824
Damage
51,251
55,771
Taken
87,382
31,374
Mitigated
46,678
7,946
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,796
864
0
1,174
11,602
11,679
0
3,433
8,169
18,435
0
L
Tsukuyomi
AylexLittle
Tsukuyomi
13,885
2,690
0
165
19,064
9,595
0
9,632
9,102
0
21,978
W
Discordia
BaseJumper92
Discordia
14,164
1,273
0
0
8,003
2,740
0
2,598
5,405
29,012
0
W
Anubis
Caleza
Anubis
17,118
608
0
695
9,219
4,562
0
3,251
5,968
35,240
0
W
18,136
7,410
0
3,205
15,534
7,416
0
4,707
10,827
0
35,701
L
Izanami
GTshelby
Izanami
13,683
8,515
432
3,979
20,627
7,158
0
8,817
11,516
0
49,899
L
Eset
Kairosi
Eset
13,569
670
1,472
2,025
11,671
3,890
0
6,166
5,265
43,830
0
W
Neith
TheBlob59
Neith
21,610
11,776
0
2,872
11,413
4,977
0
3,117
8,296
0
47,115
L
Odin
Xaleman
Odin
6,577
1,005
0
0
13,700
6,319
0
5,414
8,060
0
16,006
L
Terra
ZerylE
Terra
3,537
998
1,527
1,599
22,320
19,716
0
10,824
11,349
10,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,398
Gold Earned
51,812
182
Minions Killed
193
5
Camps Cleared
5
982,558
Distance Traveled
920,031
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,020
1,102
19
2
0
238,792
2
L
Tsukuyomi
9,984
998
15
2
3
208,336
0
W
Discordia
10,897
1,090
30
3
2
186,487
0
W
Anubis
12,329
1,233
48
5
0
184,691
0
W
Set
11,334
1,133
33
3
1
173,946
0
L
Izanami
11,500
1,150
70
7
0
184,180
0
L
Eset
11,630
1,163
72
7
1
194,720
0
W
Neith
12,818
1,282
52
5
2
198,642
2
L
Odin
9,191
919
20
2
1
152,963
4
L
Terra
9,507
951
16
2
0
179,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role