Player Matchup

Chang'e
Chang'e
DaNggaGrimy
Chang'e
Level 26
God Stats
8W - 7L
1,712 SR
Queue Stats
64W - 71L
1,660 Elo+
Party 1
Nu Wa
Nu Wa
DatNggaGrimy
Nu Wa
Level 42
God Stats
14W - 6L
1,917 SR
Queue Stats
120W - 122L
1,591 Elo+
Party 1
Bastet
Bastet
Raiden996
Bastet
Level 120
God Stats
29W - 26L
1,394 SR
Queue Stats
435W - 429L
1,589 Elo+
Party 3
Ganesha
Ganesha
Sardo17
Ganesha
Level 48
God Stats
3W - 6L
1,561 SR
Queue Stats
192W - 189L
1,550 Elo+
Party 3
Izanami
Izanami
sardotv
Izanami
Level 24
God Stats
42W - 28L
1,653 SR
Queue Stats
148W - 159L
1,533 Elo+
Party 3
Team Averages
Level 52
1,648 SR
1,584 Elo+

VS

Team Averages
Level 101
1,610 SR
1,560 Elo+
Khepri
Khepri
 
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Chelo8a
Artemis
Level 148
God Stats
5W - 1L
1,829 SR
Queue Stats
212W - 190L
1,607 Elo+
Party 2
Discordia
Discordia
Leo_ofred
Discordia
Level 18
God Stats
1W - 1L
1,557 SR
Queue Stats
28W - 21L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Louvel123
Cu Chulainn
Level 43
God Stats
39W - 28L
1,612 SR
Queue Stats
174W - 134L
1,468 Elo+
Solo
Fenrir
Fenrir
RD100
Fenrir
Level 145
God Stats
10W - 9L
1,553 SR
Queue Stats
471W - 419L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaNggaGrimy
Chang'e
10
4 / 1 / 1
6,182
562
1,955
7,187
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 0
6,382
580
4,863
3,018
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Raiden996
Bastet
9
2 / 4 / 2
6,174
561
5,230
8,632
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Sardo17
Ganesha
8
0 / 2 / 2
4,923
448
2,028
7,954
3,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
sardotv
Izanami
9
0 / 6 / 1
5,219
474
2,778
7,895
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 4
5,214
474
2,243
4,595
2,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Chelo8a
Artemis
11
9 / 1 / 0
7,048
641
10,611
5,982
2,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Leo_ofred
Discordia
11
0 / 1 / 2
6,061
551
4,344
3,178
1,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Louvel123
Cu Chulainn
11
0 / 1 / 0
6,051
550
1,637
6,334
4,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
RD100
Fenrir
10
4 / 3 / 2
6,144
559
4,232
7,646
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
13
13
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
4
2
W
Artemis
Chelo8a
Artemis
9
1
0
9
L
Chang'e
DaNggaGrimy
Chang'e
4
1
1
4.5
L
0
0
0
0
W
Discordia
Leo_ofred
Discordia
0
1
2
1
W
Cu Chulainn
Louvel123
Cu Chulainn
0
1
0
0
W
Fenrir
RD100
Fenrir
4
3
2
1.67
L
Bastet
Raiden996
Bastet
2
4
2
0.75
L
Ganesha
Sardo17
Ganesha
0
2
2
0.5
L
Izanami
sardotv
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,854
Damage
23,067
34,686
Taken
27,735
11,036
Mitigated
13,326
12,915
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,243
347
0
800
4,595
2,945
0
1,391
3,204
8,783
0
W
Artemis
Chelo8a
Artemis
10,611
5,823
0
2,030
5,982
2,100
697
1,356
4,626
0
42,720
L
Chang'e
DaNggaGrimy
Chang'e
1,955
113
772
4,398
7,187
2,210
310
3,195
3,992
25,826
0
L
4,863
1,943
0
2,006
3,018
1,073
790
0
3,018
38,980
3,969
W
Discordia
Leo_ofred
Discordia
4,344
324
0
276
3,178
1,048
0
1,090
2,088
44,752
0
W
Cu Chulainn
Louvel123
Cu Chulainn
1,637
214
0
2,135
6,334
4,682
0
3,234
3,100
0
46,134
W
Fenrir
RD100
Fenrir
4,232
934
0
3,163
7,646
2,551
0
1,519
6,127
0
28,984
L
Bastet
Raiden996
Bastet
5,230
2,053
0
2,757
8,632
2,468
0
1,732
6,900
0
22,165
L
Ganesha
Sardo17
Ganesha
2,028
296
337
1,092
7,954
3,538
126
1,392
6,562
12,169
0
L
Izanami
sardotv
Izanami
2,778
1,415
121
1,432
7,895
1,747
0
268
7,627
0
29,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
30,518
265
Minions Killed
345
0
Camps Cleared
0
983,613
Distance Traveled
1,061,048
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,214
474
11
1
0
204,042
3
W
Artemis
7,048
641
75
7
0
178,166
2
L
Chang'e
6,182
562
59
5
0
199,273
2
L
Nu Wa
6,382
580
86
8
0
191,576
5
W
Discordia
6,061
551
100
9
0
207,457
2
W
Cu Chulainn
6,051
550
98
9
0
224,695
1
W
Fenrir
6,144
559
61
6
0
246,688
3
L
Bastet
6,174
561
52
5
0
214,987
1
L
Ganesha
4,923
448
8
1
0
202,520
3
L
Izanami
5,219
474
60
5
0
175,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role