Player Matchup

The Morrigan
The Morrigan
CuomoMoment
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,234 Elo+
Party 1
Geb
Geb
ZingyClown
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,284 Elo+
Party 1
Mulan
Mulan
cuomosbestfirend
Mulan
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 8L
1,457 Elo+
Party 1
Sol
Sol
dynamitcsleet
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,253 Elo+
Party 1
Ymir
Ymir
iConsume
Ymir
Level 4
God Stats
2W - 2L
1,576 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 1
Team Averages
Level 6
1,515 SR
1,306 Elo+

VS

Team Averages
Level 26
1,746 SR
1,661 Elo+
Zeus
Zeus
 
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HoraDelRikolino
Danzaburou
Level 64
God Stats
6W - 2L
1,641 SR
Queue Stats
120W - 130L
1,522 Elo+
Party 3
Susano
Susano
I troll u xD
Susano
Level 20
God Stats
27W - 0L
2,029 SR
Queue Stats
68W - 5L
1,963 Elo+
Party 2
Baron Samedi
Baron Samedi
PhatMushroomTip
Baron Samedi
Level 20
God Stats
16W - 4L
1,849 SR
Queue Stats
85W - 33L
1,671 Elo+
Party 2
Bellona
Bellona
edersito07
Bellona
Level 1
God Stats
7W - 3L
1,710 SR
Queue Stats
8W - 5L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CuomoMoment
The Morrigan
14
0 / 11 / 1
8,456
846
5,113
14,714
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 2
9,138
914
6,519
18,777
20,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 11 / 2
10,165
1,017
14,003
22,716
24,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 11 / 2
9,497
950
7,530
17,456
4,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
15
1 / 11 / 3
9,404
940
8,918
25,378
28,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
22 / 1 / 21
14,815
1,482
37,448
4,573
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
HoraDelRikolino
Danzaburou
19
5 / 0 / 23
11,491
1,149
14,624
9,341
4,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
18
11 / 1 / 21
11,713
1,171
17,838
9,318
3,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
PhatMushroomTip
Baron Samedi
18
9 / 2 / 25
12,202
1,220
15,122
10,569
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
edersito07
Bellona
18
4 / 1 / 23
10,641
1,064
6,247
12,806
7,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
164
5
Kills
51
51
Deaths
5
10
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
22
1
21
32.5
L
The Morrigan
CuomoMoment
The Morrigan
0
11
1
0.05
W
Danzaburou
HoraDelRikolino
Danzaburou
5
0
23
16.5
W
Susano
11
1
21
21.5
W
Baron Samedi
PhatMushroomTip
Baron Samedi
9
2
25
10.75
L
1
7
2
0.29
L
2
11
2
0.27
L
1
11
2
0.18
W
Bellona
edersito07
Bellona
4
1
23
15.5
L
Ymir
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,083
Damage
91,279
99,041
Taken
46,607
82,311
Mitigated
21,985
1,721
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
37,448
2,163
0
346
4,573
1,813
0
2,690
1,883
55,240
0
L
The Morrigan
CuomoMoment
The Morrigan
5,113
574
0
0
14,714
4,635
0
7,811
6,665
25,820
503
W
Danzaburou
HoraDelRikolino
Danzaburou
14,624
10,379
0
4,007
9,341
4,243
0
5,471
3,870
0
44,328
W
Susano
17,838
5,592
0
0
9,318
3,872
0
6,396
2,922
0
29,348
W
Baron Samedi
PhatMushroomTip
Baron Samedi
15,122
1,238
4,176
4,624
10,569
4,887
0
5,950
4,619
31,045
0
L
6,519
160
0
0
18,777
20,040
0
9,965
8,812
14,781
0
L
14,003
2,064
0
747
22,716
24,307
0
9,639
13,077
466
28,366
L
7,530
1,342
0
974
17,456
4,892
0
12,029
5,427
24,516
0
W
Bellona
edersito07
Bellona
6,247
645
0
0
12,806
7,170
0
7,722
4,050
0
12,368
L
Ymir
8,918
1,501
0
0
25,378
28,437
0
12,888
12,490
23,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,660
Gold Earned
60,862
142
Minions Killed
189
3
Camps Cleared
9
932,696
Distance Traveled
968,560
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,815
1,482
43
4
3
207,825
1
L
The Morrigan
8,456
846
40
4
1
171,358
0
W
Danzaburou
11,491
1,149
83
8
3
174,933
0
W
Susano
11,713
1,171
20
2
1
202,793
1
W
Baron Samedi
12,202
1,220
23
2
2
170,804
0
L
Geb
9,138
914
13
1
0
215,953
1
L
Mulan
10,165
1,017
28
3
1
182,294
0
L
Sol
9,497
950
33
3
0
178,222
0
W
Bellona
10,641
1,064
20
2
0
212,205
0
L
Ymir
9,404
940
28
3
1
184,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role