Player Matchup

Fenrir
Fenrir
JKunderscore
Fenrir
Level 28
God Stats
4W - 3L
1,706 SR
Queue Stats
95W - 90L
1,477 Elo+
Party 1
Discordia
Discordia
Johnsonic325
Discordia
Level 78
God Stats
0W - 1L
1,299 SR
Queue Stats
274W - 268L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
L0g1B34r
Cthulhu
Level 13
God Stats
10W - 8L
1,972 SR
Queue Stats
32W - 26L
1,610 Elo+
Party 1
Skadi
Skadi
MokaMochi
Skadi
Level 28
God Stats
72W - 58L
1,499 SR
Queue Stats
99W - 106L
1,468 Elo+
Party 1
Susano
Susano
RonWeasÑe
Susano
Level 26
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Team Averages
Level 35
1,578 SR
1,463 Elo+

VS

Team Averages
Level 30
1,620 SR
1,571 Elo+
Sun Wukong
Sun Wukong
CapvxD
Sun Wukong
Level 29
God Stats
17W - 14L
1,616 SR
Queue Stats
353W - 339L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
DixiNormus131
Zhong Kui
Level 44
God Stats
9W - 1L
1,941 SR
Queue Stats
172W - 128L
1,592 Elo+
Party 2
Fenrir
Fenrir
Gearhead63
Fenrir
Level 20
God Stats
1W - 2L
1,184 SR
Queue Stats
47W - 29L
1,647 Elo+
Party 2
Artemis
Artemis
SimplyDre
Artemis
Level 29
God Stats
7W - 4L
1,713 SR
Queue Stats
179W - 161L
1,597 Elo+
Party 2
Ymir
Ymir
a4eydemu
Ymir
Level 27
God Stats
4W - 2L
1,646 SR
Queue Stats
84W - 66L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 4 / 0
4,334
394
329
5,365
1,947
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Discordia
Johnsonic325
Discordia
11
3 / 2 / 0
6,265
570
5,598
4,419
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
L0g1B34r
Cthulhu
9
1 / 2 / 1
5,366
488
5,720
6,141
5,933
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
MokaMochi
Skadi
8
0 / 8 / 0
4,647
422
2,100
7,664
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Susano
RonWeasÑe
Susano
8
0 / 3 / 1
5,031
457
1,366
8,383
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CapvxD
Sun Wukong
11
1 / 1 / 2
6,243
568
2,640
8,054
3,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
DixiNormus131
Zhong Kui
13
13 / 0 / 0
8,546
777
10,089
6,371
5,466
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Gearhead63
Fenrir
10
1 / 2 / 2
5,937
540
2,211
5,433
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SimplyDre
Artemis
10
1 / 2 / 1
5,911
537
1,673
5,492
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
2 / 0 / 6
6,356
578
2,175
6,141
4,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
18
19
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CapvxD
Sun Wukong
1
1
2
2
W
Zhong Kui
DixiNormus131
Zhong Kui
13
0
0
13
W
Fenrir
Gearhead63
Fenrir
1
2
2
1
L
Fenrir
0
4
0
0
L
Discordia
Johnsonic325
Discordia
3
2
0
1.5
L
Cthulhu
L0g1B34r
Cthulhu
1
2
1
0.75
L
Skadi
MokaMochi
Skadi
0
8
0
0
L
Susano
RonWeasÑe
Susano
0
3
1
0.17
W
Artemis
SimplyDre
Artemis
1
2
1
0.75
W
Ymir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
18,788
31,972
Taken
31,491
13,179
Mitigated
17,020
6,547
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CapvxD
Sun Wukong
2,640
794
0
3,616
8,054
3,513
386
4,728
3,326
0
28,117
W
Zhong Kui
DixiNormus131
Zhong Kui
10,089
2,849
0
2,687
6,371
5,466
2,590
0
6,371
48,910
0
W
Fenrir
Gearhead63
Fenrir
2,211
571
0
2,165
5,433
2,112
728
1,372
3,969
0
26,049
L
Fenrir
329
49
0
808
5,365
1,947
0
3,232
2,133
0
10,122
L
Discordia
Johnsonic325
Discordia
5,598
494
0
1,478
4,419
1,166
565
1,702
2,717
34,565
0
L
Cthulhu
L0g1B34r
Cthulhu
5,720
516
0
496
6,141
5,933
266
503
5,638
24,974
0
L
Skadi
MokaMochi
Skadi
2,100
1,069
0
575
7,664
1,982
0
6,642
1,022
0
25,457
L
Susano
RonWeasÑe
Susano
1,366
279
0
3,190
8,383
2,151
0
185
8,198
0
26,682
W
Artemis
SimplyDre
Artemis
1,673
810
0
1,605
5,492
1,761
0
3,286
1,816
0
27,788
W
Ymir
2,175
644
452
1,051
6,141
4,168
134
1,364
4,691
16,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,643
Gold Earned
32,993
231
Minions Killed
290
0
Camps Cleared
0
1,049,082
Distance Traveled
1,004,440
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,243
568
69
6
0
209,157
0
W
Zhong Kui
8,546
777
88
8
0
199,264
6
W
Fenrir
5,937
540
58
5
0
217,789
0
L
Fenrir
4,334
394
24
2
0
215,601
1
L
Discordia
6,265
570
70
6
0
211,918
2
L
Cthulhu
5,366
488
43
4
0
203,971
0
L
Skadi
4,647
422
43
4
0
203,314
1
L
Susano
5,031
457
51
5
0
214,278
1
W
Artemis
5,911
537
59
5
0
183,194
3
W
Ymir
6,356
578
16
1
0
195,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role