Player Matchup

Ymir
Ymir
GoatMaster247
Ymir
Level 24
God Stats
8W - 4L
1,314 SR
Queue Stats
190W - 233L
1,377 Elo+
Party 2
Nemesis
Nemesis
OnlyNephilim
Nemesis
Level 152
God Stats
12W - 10L
1,670 SR
Queue Stats
309W - 267L
1,536 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vexed Alchemy
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
Yuji Slaps
Neith
Level 7
God Stats
1W - 0L
1,738 SR
Queue Stats
16W - 12L
1,515 Elo+
Party 3
Medusa
Medusa
cr00798
Medusa
Level 88
God Stats
8W - 5L
1,434 SR
Queue Stats
171W - 180L
1,367 Elo+
Party 2
Team Averages
Level 74
1,531 SR
1,459 Elo+

VS

Team Averages
Level 69
1,456 SR
1,422 Elo+
Susano
Susano
BIGCheesyC
Susano
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,323 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FracturedSnipes
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,393 Elo+
Party 4
Danzaburou
Danzaburou
Youngin336
Danzaburou
Level 27
God Stats
6W - 5L
1,708 SR
Queue Stats
65W - 69L
1,493 Elo+
Party 4
Poseidon
Poseidon
starfire739
Poseidon
Level 102
God Stats
0W - 3L
1,219 SR
Queue Stats
540W - 527L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
toxic venom1996
Cthulhu
Level 49
God Stats
2W - 6L
1,355 SR
Queue Stats
96W - 102L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 12
11,435
572
8,743
21,806
24,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
OnlyNephilim
Nemesis
19
9 / 3 / 9
12,772
639
16,477
16,918
10,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Vexed Alchemy
Morgan Le Fay
18
5 / 4 / 4
12,242
612
6,276
15,241
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
20
13 / 0 / 6
13,884
694
32,265
13,936
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
cr00798
Medusa
18
14 / 5 / 6
12,505
625
18,524
14,192
5,987
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BIGCheesyC
Susano
13
2 / 8 / 2
8,665
433
5,769
18,892
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
FracturedSnipes
Cu Chulainn
17
3 / 8 / 2
10,065
503
12,448
23,870
21,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Youngin336
Danzaburou
16
3 / 11 / 1
10,339
517
10,756
18,490
4,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
starfire739
Poseidon
18
7 / 8 / 4
11,859
593
13,410
15,138
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 10 / 8
9,541
477
7,401
25,932
16,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
45
Kills
17
17
Deaths
45
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
BIGCheesyC
Susano
2
8
2
0.38
L
Cu Chulainn
FracturedSnipes
Cu Chulainn
3
8
2
0.5
W
4
5
12
2
W
Nemesis
OnlyNephilim
Nemesis
9
3
9
4.5
W
Morgan Le Fay
Vexed Alchemy
Morgan Le Fay
5
4
4
1.75
L
Danzaburou
Youngin336
Danzaburou
3
11
1
0.32
W
Neith
13
0
6
16
W
Medusa
cr00798
Medusa
14
5
6
3.4
L
Poseidon
starfire739
Poseidon
7
8
4
1.13
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,285
Damage
49,784
82,093
Taken
102,322
54,682
Mitigated
53,578
22,822
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BIGCheesyC
Susano
5,769
1,035
0
6,158
18,892
6,611
0
3,515
15,377
0
46,758
L
Cu Chulainn
FracturedSnipes
Cu Chulainn
12,448
1,074
0
1,443
23,870
21,734
0
2,121
21,749
4,995
49,721
W
8,743
2,705
661
6,130
21,806
24,095
1,786
5,713
16,093
37,234
0
W
Nemesis
OnlyNephilim
Nemesis
16,477
8,028
0
2,666
16,918
10,018
1,344
4,152
12,766
0
89,672
W
Morgan Le Fay
Vexed Alchemy
Morgan Le Fay
6,276
893
139
2,368
15,241
6,790
1,211
6,006
9,235
76,426
0
L
Danzaburou
Youngin336
Danzaburou
10,756
4,872
0
4,716
18,490
4,531
290
2,744
15,746
0
59,027
W
Neith
32,265
15,266
0
7,485
13,936
7,792
6,488
2,361
11,575
0
103,277
W
Medusa
cr00798
Medusa
18,524
9,860
0
3,373
14,192
5,987
4,209
4,630
9,562
0
91,319
L
Poseidon
starfire739
Poseidon
13,410
1,302
0
1,283
15,138
3,727
607
1,261
13,877
82,402
0
L
7,401
792
1,128
3,373
25,932
16,975
276
5,378
20,554
20,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,838
Gold Earned
50,469
602
Minions Killed
431
0
Camps Cleared
0
1,823,983
Distance Traveled
1,627,362
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,665
433
70
4
0
315,900
0
L
Cu Chulainn
10,065
503
92
5
0
337,259
0
W
Ymir
11,435
572
58
3
0
317,959
2
W
Nemesis
12,772
639
118
6
0
431,979
1
W
Morgan Le Fay
12,242
612
135
7
0
370,875
0
L
Danzaburou
10,339
517
105
5
0
315,897
0
W
Neith
13,884
694
163
8
0
351,960
2
W
Medusa
12,505
625
128
6
0
351,210
1
L
Poseidon
11,859
593
138
7
0
324,352
6
L
Cthulhu
9,541
477
26
1
0
333,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role