Player Matchup

Ra
Ra
DopeeFTW
Ra
Level 66
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Skadi
Skadi
SuPeR_MLG_NITO
Skadi
Level 98
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Raijin
Raijin
UrUglyy
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
bats2571
Gilgamesh
Level 86
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Terra
Terra
loso46
Terra
Level 109
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 1
Team Averages
Level 85
1,436 SR
1,456 Elo+

VS

Team Averages
Level 126
1,562 SR
1,533 Elo+
Izanami
Izanami
BIargh
Izanami
Level 89
God Stats
3W - 4L
1,562 SR
Queue Stats
318W - 307L
1,635 Elo+
Solo
Hel
Hel
CandiGirl
Hel
Level 147
God Stats
23W - 18L
1,537 SR
Queue Stats
322W - 323L
1,498 Elo+
Party 2
Geb
Geb
Dialtech
Geb
Level 129
God Stats
6W - 2L
1,674 SR
Queue Stats
103W - 103L
1,519 Elo+
Solo
Bellona
Bellona
HoldingSauce956
Bellona
Level 123
God Stats
17W - 14L
1,504 SR
Queue Stats
303W - 265L
1,497 Elo+
Solo
Amaterasu
Amaterasu
superjoe3000
Amaterasu
Level 140
God Stats
14W - 12L
1,533 SR
Queue Stats
418W - 399L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,230
823
6,238
5,364
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 5
6,800
680
6,548
10,766
3,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
UrUglyy
Raijin
11
0 / 6 / 4
6,199
620
5,611
7,362
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
bats2571
Gilgamesh
12
1 / 5 / 2
6,663
666
7,522
11,106
6,581
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
loso46
Terra
14
1 / 1 / 4
7,195
720
4,568
7,977
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIargh
Izanami
17
15 / 2 / 2
11,679
1,168
16,996
8,721
3,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 10
7,645
765
3,995
4,254
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 14
7,881
788
5,512
9,405
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 1 / 10
8,274
827
4,980
10,440
7,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
superjoe3000
Amaterasu
14
2 / 0 / 10
8,196
820
4,464
7,142
4,360
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
6
Kills
20
20
Deaths
6
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
BIargh
Izanami
15
2
2
8
W
2
0
10
7
W
0
3
14
2.33
L
3
2
2
2
W
1
1
10
6
L
1
6
5
0.58
L
Raijin
UrUglyy
Raijin
0
6
4
0.33
L
Gilgamesh
bats2571
Gilgamesh
1
5
2
0.4
L
Terra
loso46
Terra
1
1
4
3
W
Amaterasu
superjoe3000
Amaterasu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
35,947
42,575
Taken
39,962
17,219
Mitigated
23,958
5,692
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BIargh
Izanami
16,996
11,934
0
2,634
8,721
3,218
1,733
3,698
4,719
0
55,139
W
3,995
183
7,697
3,180
4,254
1,486
568
2,036
1,980
13,574
0
W
5,512
351
0
1,380
9,405
7,198
0
4,425
4,614
12,819
0
L
6,238
923
1,233
969
5,364
1,695
0
381
4,983
40,913
0
W
4,980
1,026
0
600
10,440
7,696
403
3,196
6,944
0
29,720
L
6,548
3,207
0
474
10,766
3,483
0
2,005
8,761
0
16,418
L
Raijin
UrUglyy
Raijin
5,611
316
0
622
7,362
1,990
0
2,251
5,111
11,097
0
L
Gilgamesh
bats2571
Gilgamesh
7,522
2,180
0
463
11,106
6,581
1
3,332
7,774
0
19,854
L
Terra
loso46
Terra
4,568
391
781
1,150
7,977
3,470
0
1,833
6,144
22,218
0
W
Amaterasu
superjoe3000
Amaterasu
4,464
2,019
0
2,951
7,142
4,360
0
2,249
4,683
0
19,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
43,675
230
Minions Killed
235
6
Camps Cleared
10
919,555
Distance Traveled
1,129,804
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,679
1,168
109
11
4
187,580
0
W
Hel
7,645
765
17
2
0
239,681
1
W
Geb
7,881
788
13
1
0
218,269
3
L
Ra
8,230
823
101
10
0
207,568
4
W
Bellona
8,274
827
61
6
5
226,705
4
L
Skadi
6,800
680
22
2
1
165,448
0
L
Raijin
6,199
620
22
2
0
172,284
2
L
Gilgamesh
6,663
666
30
3
4
183,424
0
L
Terra
7,195
720
55
6
1
190,831
0
W
Amaterasu
8,196
820
35
4
1
257,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role