Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold II
Jackkzedd
Sobek
Gold II
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
224W - 238L
1,614 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Santicool
Cu Chulainn
Platinum III
Level 111
God Stats
31W - 33L
1,548 SR
Queue Stats
269W - 269L
1,790 MMR
Party 4
Rama
Rama
Gold II
ĐestelloAmarillo
Rama
Gold II
Level 68
God Stats
11W - 6L
1,701 SR
Queue Stats
69W - 56L
1,649 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,550 SR
1,611 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,627 SR
1,628 MMR
Jing Wei
Jing Wei
Gold II
 
Jing Wei
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold V
FACU753
Yemoja
Gold V
Level 140
God Stats
0W - 2L
1,460 SR
Queue Stats
22W - 22L
1,609 MMR
Party 3
The Morrigan
The Morrigan
Gold I
JorgePedreiro
The Morrigan
Gold I
Level 125
God Stats
76W - 62L
1,637 SR
Queue Stats
169W - 162L
1,705 MMR
Solo
Arachne
Arachne
Gold V
Matycabj
Arachne
Gold V
Level 144
God Stats
4W - 4L
1,729 SR
Queue Stats
23W - 27L
1,560 MMR
Party 3
Chronos
Chronos
Gold I
SquallLeonhard
Chronos
Gold I
Level 160
God Stats
1W - 1L
1,811 SR
Queue Stats
144W - 134L
1,764 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
6 / 3 / 9
14,209
568
15,362
20,324
15,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
 
Sol
20
5 / 2 / 9
14,139
566
23,100
18,544
7,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Jackkzedd
Sobek
15
1 / 7 / 7
11,526
461
10,298
28,658
33,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Santicool
Cu Chulainn
20
8 / 2 / 8
14,672
587
16,421
20,313
22,373
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 5 / 8
13,975
559
13,655
21,420
8,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatMorgan Le FaySetGilgameshTsukuyomi

VS

Bans
AthenaKaliGebKumbhakarnaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 6 / 3
12,875
515
16,935
20,653
8,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
FACU753
Yemoja
15
3 / 3 / 9
10,963
439
6,618
22,342
25,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
JorgePedreiro
The Morrigan
19
4 / 6 / 5
13,082
523
15,302
11,017
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Matycabj
Arachne
16
3 / 5 / 8
11,236
449
9,672
25,109
11,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 4 / 7
12,705
508
24,521
26,672
13,194
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
24
Kills
19
19
Deaths
24
41
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
9
3.5
W
Sol
 
Sol
5
2
9
4.75
L
Jing Wei
 
Jing Wei
5
6
3
1.08
L
Yemoja
FACU753
Yemoja
3
3
9
2.5
W
Sobek
Jackkzedd
Sobek
1
7
7
0.64
L
The Morrigan
JorgePedreiro
The Morrigan
4
6
5
1.08
L
Arachne
Matycabj
Arachne
3
5
8
1.4
W
Cu Chulainn
Santicool
Cu Chulainn
8
2
8
6
L
4
4
7
1.88
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,836
Damage
73,048
109,259
Taken
105,793
87,924
Mitigated
63,095
43,418
Healing
32,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,362
5,496
0
6,186
20,324
15,981
536
7,399
12,877
0
117,235
W
Sol
 
Sol
23,100
6,465
0
12,464
18,544
7,975
3,718
9,942
8,488
122,870
0
L
Jing Wei
 
Jing Wei
16,935
11,417
0
5,421
20,653
8,971
2,158
5,799
14,854
0
117,834
L
Yemoja
FACU753
Yemoja
6,618
2,151
3,358
2,788
22,342
25,137
0
7,603
14,739
26,458
0
W
Sobek
Jackkzedd
Sobek
10,298
690
0
8,857
28,658
33,556
225
10,698
17,819
36,325
0
L
The Morrigan
JorgePedreiro
The Morrigan
15,302
3,243
0
3,008
11,017
4,426
160
1,431
9,397
86,065
4,734
L
Arachne
Matycabj
Arachne
9,672
5,463
0
9,314
25,109
11,367
0
8,119
16,990
0
60,460
W
Cu Chulainn
Santicool
Cu Chulainn
16,421
1,334
0
6,849
20,313
22,373
817
7,709
12,276
11,378
84,873
L
24,521
9,286
0
8,842
26,672
13,194
2,794
12,566
14,106
114,338
0
W
13,655
10,981
0
9,062
21,420
8,039
5,356
7,911
13,429
0
124,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,521
Gold Earned
60,861
740
Minions Killed
637
0
Camps Cleared
0
2,595,643
Distance Traveled
2,364,054
39
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,209
568
173
7
0
606,831
7
W
Sol
14,139
566
174
7
0
495,527
11
L
Jing Wei
12,875
515
187
7
0
451,324
5
L
Yemoja
10,963
439
27
1
0
457,100
7
W
Sobek
11,526
461
43
2
0
466,159
8
L
The Morrigan
13,082
523
152
6
0
442,503
11
L
Arachne
11,236
449
102
4
0
528,514
8
W
Cu Chulainn
14,672
587
157
6
0
560,176
4
L
Chronos
12,705
508
169
7
0
484,613
4
W
Rama
13,975
559
193
8
0
466,950
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role