Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Brrgy
Nox
Level 152
God Stats
1W - 8L
1,258 SR
Queue Stats
287W - 302L
1,488 Elo+
Party 3
Ganesha
Ganesha
CobaltThunder
Ganesha
Level 146
God Stats
1W - 1L
1,693 SR
Queue Stats
51W - 46L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GheeMan
Tsukuyomi
Level 57
God Stats
5W - 1L
1,727 SR
Queue Stats
17W - 17L
1,524 Elo+
Party 2
Izanami
Izanami
TheBlackInferno
Izanami
Level 24
God Stats
1W - 1L
1,251 SR
Queue Stats
13W - 12L
1,516 Elo+
Party 2
Team Averages
Level 93
1,486 SR
1,519 Elo+

VS

Team Averages
Level 131
1,518 SR
1,505 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
BlazeKick7
Rama
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,402 Elo+
Solo
Fenrir
Fenrir
FishStix9394
Fenrir
Level 127
God Stats
5W - 10L
1,466 SR
Queue Stats
330W - 319L
1,513 Elo+
Party 1
Achilles
Achilles
luisd48
Achilles
Level 151
God Stats
15W - 16L
1,624 SR
Queue Stats
724W - 680L
1,538 Elo+
Party 1
Hera
Hera
thejuan1013000
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
442W - 406L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 0 / 4
7,120
548
3,743
8,882
4,311
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Brrgy
Nox
12
3 / 1 / 8
7,250
558
6,248
5,998
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
10
1 / 2 / 9
6,694
515
3,748
10,049
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
GheeMan
Tsukuyomi
12
9 / 1 / 4
7,642
588
5,881
8,179
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 1 / 3
7,185
553
5,753
6,374
2,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 5 / 3
5,995
461
4,426
10,459
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
6,607
508
4,560
6,212
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
10
0 / 4 / 4
6,194
476
3,398
9,024
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
luisd48
Achilles
13
0 / 1 / 0
7,159
551
5,588
8,513
7,034
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
3 / 5 / 2
7,097
546
7,033
6,010
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
5
5
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
0
4
2
L
Bacchus
 
Bacchus
1
5
3
0.5
L
1
3
1
0.5
W
Nox
Brrgy
Nox
3
1
8
7
W
Ganesha
1
2
9
2.75
L
Fenrir
0
4
4
0.5
W
Tsukuyomi
GheeMan
Tsukuyomi
9
1
4
11
W
5
1
3
6.5
L
Achilles
luisd48
Achilles
0
1
0
0
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
25,005
39,482
Taken
40,218
18,329
Mitigated
21,134
11,910
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,743
677
0
3,136
8,882
4,311
0
328
8,554
0
45,206
L
Bacchus
 
Bacchus
4,426
775
0
3,384
10,459
7,339
0
2,477
7,940
13,972
0
L
4,560
3,707
0
1,838
6,212
1,702
1,106
1,730
4,472
0
28,965
W
Nox
Brrgy
Nox
6,248
189
0
1,732
5,998
2,036
186
1,352
4,646
37,667
0
W
Ganesha
3,748
749
0
2,752
10,049
7,517
26
4,126
5,891
18,186
0
L
Fenrir
3,398
576
0
680
9,024
3,147
0
2,414
6,422
0
32,257
W
Tsukuyomi
GheeMan
Tsukuyomi
5,881
1,029
0
2,420
8,179
2,462
40
2,651
5,275
0
31,826
W
5,753
4,574
0
1,870
6,374
2,003
571
2,846
3,380
0
40,822
L
Achilles
luisd48
Achilles
5,588
1,416
0
2,011
8,513
7,034
0
1,114
7,290
0
40,439
L
7,033
1,573
0
250
6,010
1,912
0
1,838
4,052
47,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
33,052
325
Minions Killed
316
0
Camps Cleared
0
1,292,013
Distance Traveled
1,224,066
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,120
548
94
7
0
247,424
0
L
Bacchus
5,995
461
16
1
0
244,965
4
L
Rama
6,607
508
64
5
0
241,829
0
W
Nox
7,250
558
89
7
0
263,789
6
W
Ganesha
6,694
515
3
0
0
239,472
3
L
Fenrir
6,194
476
61
5
0
259,775
6
W
Tsukuyomi
7,642
588
57
4
0
304,364
0
W
Izanami
7,185
553
82
6
0
236,964
0
L
Achilles
7,159
551
88
7
0
252,056
2
L
Hera
7,097
546
87
7
0
225,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role