Player Matchup

Morgan Le Fay
Morgan Le Fay
CabraCabroken
Morgan Le Fay
Level 124
God Stats
5W - 5L
1,674 SR
Queue Stats
24W - 30L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
ChaoticDimitri
Gilgamesh
Level 118
God Stats
5W - 2L
1,697 SR
Queue Stats
216W - 181L
1,584 Elo+
Solo
King Arthur
King Arthur
DiWaBa
King Arthur
Level 27
God Stats
2W - 0L
1,629 SR
Queue Stats
19W - 20L
1,607 Elo+
Party 1
Sol
Sol
ImThatPoppy
Sol
Level 100
God Stats
2W - 0L
1,828 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 1
Thanatos
Thanatos
battlecat95
Thanatos
Level 127
God Stats
1W - 2L
1,469 SR
Queue Stats
12W - 17L
1,572 Elo+
Party 1
Team Averages
Level 99
1,660 SR
1,549 Elo+

VS

Team Averages
Level 75
1,536 SR
1,588 Elo+
Artemis
Artemis
JackkcaJ12
Artemis
Level 45
God Stats
7W - 8L
1,495 SR
Queue Stats
244W - 254L
1,435 Elo+
Solo
Merlin
Merlin
QuantumShift123
Merlin
Level 65
God Stats
22W - 15L
1,697 SR
Queue Stats
236W - 153L
1,692 Elo+
Party 2
Cthulhu
Cthulhu
afish37
Cthulhu
Level 28
God Stats
2W - 5L
1,545 SR
Queue Stats
18W - 16L
1,625 Elo+
Party 2
Ravana
Ravana
agilliam49
Ravana
Level 84
God Stats
8W - 6L
1,315 SR
Queue Stats
232W - 226L
1,458 Elo+
Party 2
Osiris
Osiris
rogu3fg
Osiris
Level 155
God Stats
9W - 8L
1,629 SR
Queue Stats
391W - 252L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CabraCabroken
Morgan Le Fay
15
3 / 1 / 2
8,752
625
5,113
5,782
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ChaoticDimitri
Gilgamesh
12
4 / 3 / 12
8,364
597
8,723
16,657
7,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
DiWaBa
King Arthur
12
0 / 2 / 1
6,662
476
2,978
11,028
5,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
10 / 2 / 4
9,062
647
11,178
11,491
4,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
battlecat95
Thanatos
13
4 / 1 / 3
7,591
542
5,094
9,378
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JackkcaJ12
Artemis
11
1 / 9 / 0
6,470
462
5,924
10,476
3,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 3 / 2
6,999
500
4,676
7,552
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
afish37
Cthulhu
10
1 / 4 / 3
6,321
452
4,572
9,298
3,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
agilliam49
Ravana
11
3 / 3 / 2
7,179
513
5,902
7,040
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
rogu3fg
Osiris
14
3 / 2 / 0
8,170
584
10,525
8,606
7,420
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
9
9
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CabraCabroken
Morgan Le Fay
3
1
2
4
W
Gilgamesh
ChaoticDimitri
Gilgamesh
4
3
12
3.33
W
King Arthur
DiWaBa
King Arthur
0
2
1
0.25
W
10
2
4
6
L
Artemis
JackkcaJ12
Artemis
1
9
0
0.11
L
1
3
2
0.67
L
Cthulhu
afish37
Cthulhu
1
4
3
0.63
L
Ravana
agilliam49
Ravana
3
3
2
1.33
W
Thanatos
battlecat95
Thanatos
4
1
3
5.5
L
Osiris
rogu3fg
Osiris
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,086
Damage
31,599
54,336
Taken
42,972
22,155
Mitigated
19,243
25,524
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CabraCabroken
Morgan Le Fay
5,113
309
0
901
5,782
2,111
868
2,071
3,711
50,494
0
W
Gilgamesh
ChaoticDimitri
Gilgamesh
8,723
2,161
0
3,830
16,657
7,080
18
2,638
14,019
0
39,603
W
King Arthur
DiWaBa
King Arthur
2,978
227
0
2,668
11,028
5,223
46
816
10,212
0
28,135
W
11,178
5,876
0
8,043
11,491
4,603
2,887
3,158
8,333
59,675
0
L
Artemis
JackkcaJ12
Artemis
5,924
3,297
0
1,654
10,476
3,012
0
4,472
6,004
0
35,451
L
4,676
116
0
1,280
7,552
2,380
0
2,732
4,614
36,526
0
L
Cthulhu
afish37
Cthulhu
4,572
706
360
831
9,298
3,802
0
3,932
5,366
16,250
0
L
Ravana
agilliam49
Ravana
5,902
2,133
0
424
7,040
2,629
0
3,432
3,472
0
31,636
W
Thanatos
battlecat95
Thanatos
5,094
1,522
0
10,082
9,378
3,138
263
565
8,813
0
39,680
L
Osiris
rogu3fg
Osiris
10,525
4,839
0
3,303
8,606
7,420
0
1,259
7,225
0
55,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
35,139
395
Minions Killed
327
0
Camps Cleared
0
1,302,297
Distance Traveled
1,253,910
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,752
625
121
9
0
274,844
2
W
Gilgamesh
8,364
597
56
4
0
280,788
1
W
King Arthur
6,662
476
54
4
0
228,983
3
W
Sol
9,062
647
86
6
0
234,835
2
L
Artemis
6,470
462
67
5
0
229,462
0
L
Merlin
6,999
500
82
6
0
239,181
4
L
Cthulhu
6,321
452
13
1
0
244,906
4
L
Ravana
7,179
513
53
4
0
285,451
5
W
Thanatos
7,591
542
78
6
0
282,847
4
L
Osiris
8,170
584
112
8
0
254,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role