Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DioswaldoVE
Jing Wei
Level 15
God Stats
1W - 10L
1,291 SR
Queue Stats
8W - 18L
1,265 Elo+
Party 2
King Arthur
King Arthur
starman076
King Arthur
Level 28
God Stats
27W - 18L
1,607 SR
Queue Stats
76W - 78L
1,435 Elo+
Party 2
Ratatoskr
Ratatoskr
yemsu
Ratatoskr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,390 Elo+
Solo
Ares
Ares
酒伴寒jiji
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,252 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,368 Elo+

VS

Team Averages
Level 57
1,531 SR
1,469 Elo+
Agni
Agni
Crizzzzpy
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 162L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
GreenEyedDevil
Gilgamesh
Level 27
God Stats
32W - 26L
1,455 SR
Queue Stats
107W - 103L
1,321 Elo+
Solo
Mulan
Mulan
MAYFIELD115
Mulan
Level 136
God Stats
9W - 5L
1,702 SR
Queue Stats
165W - 172L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
RainXDD
Heimdallr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,690 Elo+
Party 1
Athena
Athena
butterz0117
Athena
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 3 / 0
5,405
541
1,770
4,517
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
DioswaldoVE
Jing Wei
8
2 / 1 / 0
5,204
520
2,739
3,282
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
starman076
King Arthur
9
0 / 3 / 0
5,003
500
1,544
7,632
2,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
yemsu
Ratatoskr
6
0 / 5 / 0
4,303
430
829
6,755
1,450
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 2
4,642
464
1,404
5,309
2,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 1 / 0
5,828
583
1,334
3,253
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
GreenEyedDevil
Gilgamesh
10
2 / 0 / 2
6,002
600
4,792
3,724
1,731
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
9 / 0 / 3
7,316
732
8,164
7,227
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
RainXDD
Heimdallr
8
0 / 3 / 2
4,923
492
2,266
3,614
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
8
2 / 0 / 4
5,490
549
2,004
4,857
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Agni
1
1
0
1
L
Jing Wei
DioswaldoVE
Jing Wei
2
1
0
2
W
Gilgamesh
GreenEyedDevil
Gilgamesh
2
0
2
3
W
9
0
3
10.5
W
Heimdallr
RainXDD
Heimdallr
0
3
2
0.33
W
Athena
2
0
4
4
L
King Arthur
starman076
King Arthur
0
3
0
0
L
Ratatoskr
yemsu
Ratatoskr
0
5
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,286
Damage
18,560
27,495
Taken
22,675
8,570
Mitigated
8,432
5,126
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,770
262
0
339
4,517
1,284
40
1,266
3,051
26,048
0
W
Agni
1,334
159
0
1,496
3,253
817
730
1,202
2,051
23,060
0
L
Jing Wei
DioswaldoVE
Jing Wei
2,739
1,708
0
974
3,282
795
0
89
3,193
0
23,453
W
Gilgamesh
GreenEyedDevil
Gilgamesh
4,792
1,168
0
416
3,724
1,731
0
65
3,659
0
25,639
W
8,164
2,192
0
4,163
7,227
2,540
0
550
6,677
0
45,376
W
Heimdallr
RainXDD
Heimdallr
2,266
815
0
235
3,614
890
0
122
3,492
0
17,134
W
Athena
2,004
528
0
1,990
4,857
2,454
0
1,235
3,622
10,735
0
L
King Arthur
starman076
King Arthur
1,544
118
0
1,645
7,632
2,677
0
468
7,164
0
21,849
L
Ratatoskr
yemsu
Ratatoskr
829
163
0
1,001
6,755
1,450
0
175
6,526
0
19,089
L
1,404
118
0
1,167
5,309
2,364
0
1,086
4,223
6,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
29,559
185
Minions Killed
256
0
Camps Cleared
0
963,696
Distance Traveled
1,032,160
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,405
541
57
6
0
190,633
2
W
Agni
5,828
583
65
7
0
194,391
4
L
Jing Wei
5,204
520
47
5
0
188,724
2
W
Gilgamesh
6,002
600
57
6
0
220,679
0
W
Mulan
7,316
732
82
8
0
211,983
0
W
Heimdallr
4,923
492
37
4
0
167,275
0
W
Athena
5,490
549
15
2
0
237,832
0
L
King Arthur
5,003
500
45
5
0
182,621
2
L
Ratatoskr
4,303
430
31
3
0
208,499
0
L
Ares
4,642
464
5
1
0
193,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role