Player Matchup

Ares
Ares
BOT-AHOLIC
Ares
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 392L
1,370 Elo+
Party 1
Apollo
Apollo
Far_Planet1_12
Apollo
Level 23
God Stats
4W - 3L
1,629 SR
Queue Stats
43W - 55L
1,303 Elo+
Party 1
Medusa
Medusa
MxsterYoda69
Medusa
Level 3
God Stats
1W - 3L
1,710 SR
Queue Stats
29W - 15L
1,686 Elo+
Party 1
Arachne
Arachne
ShriveledSack69
Arachne
Level 18
God Stats
20W - 23L
1,579 SR
Queue Stats
216W - 227L
1,395 Elo+
Party 1
Agni
Agni
WoN1-retro_YT
Agni
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
391W - 467L
1,337 Elo+
Party 1
Team Averages
Level 22
1,584 SR
1,418 Elo+

VS

Team Averages
Level 24
1,588 SR
1,417 Elo+
Yemoja
Yemoja
FrozenFacist
Yemoja
Level 18
God Stats
1W - 0L
1,719 SR
Queue Stats
20W - 12L
1,416 Elo+
Solo
Freya
Freya
JUANBONZOJIMENEZ
Freya
Level 16
God Stats
4W - 4L
1,482 SR
Queue Stats
8W - 13L
1,288 Elo+
Solo
Thor
Thor
Joyousocean9876
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 179L
1,396 Elo+
Solo
Cerberus
Cerberus
Sirisocial
Cerberus
Level 26
God Stats
3W - 1L
1,731 SR
Queue Stats
18W - 12L
1,557 Elo+
Solo
Danzaburou
Danzaburou
ssuunnyD
Danzaburou
Level 29
God Stats
21W - 20L
1,507 SR
Queue Stats
123W - 114L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,115
556
2,630
6,072
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 4 / 0
5,107
464
970
6,420
1,696
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
5
0 / 5 / 0
4,220
384
2,345
5,539
1,299
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 3 / 1
5,419
493
1,783
6,001
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
3 / 6 / 1
6,043
549
8,607
7,582
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 1 / 5
6,087
553
2,985
4,288
1,505
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 0
6,373
579
4,850
6,567
2,173
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 2
5,578
507
1,948
6,006
1,872
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Sirisocial
Cerberus
9
2 / 2 / 4
5,997
545
2,774
7,778
4,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ssuunnyD
Danzaburou
13
11 / 0 / 1
7,796
709
9,590
6,014
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
20
20
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
4
0
0
W
Yemoja
3
1
5
5.5
W
3
2
0
1.5
W
1
1
2
2
L
Medusa
0
5
0
0
L
2
3
1
0.83
W
Cerberus
Sirisocial
Cerberus
2
2
4
2
L
3
6
1
0.58
W
Danzaburou
ssuunnyD
Danzaburou
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
22,147
31,614
Taken
30,653
9,515
Mitigated
12,537
3,226
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,630
480
0
1,028
6,072
2,441
265
4,209
1,863
25,527
0
L
970
970
0
0
6,420
1,696
100
249
6,171
0
18,288
W
Yemoja
2,985
950
809
870
4,288
1,505
813
2,017
2,159
20,204
0
W
4,850
1,926
0
1,799
6,567
2,173
850
2,499
4,068
28,307
0
W
1,948
285
0
0
6,006
1,872
0
2,215
3,655
0
21,148
L
Medusa
2,345
1,334
0
0
5,539
1,299
0
505
5,034
0
9,150
L
1,783
1,173
0
1,132
6,001
2,001
0
2,226
3,775
0
18,663
W
Cerberus
Sirisocial
Cerberus
2,774
142
0
138
7,778
4,866
453
3,764
3,520
11,985
0
L
8,607
876
0
1,066
7,582
2,078
420
3,420
4,162
26,079
0
W
Danzaburou
ssuunnyD
Danzaburou
9,590
5,025
0
3,157
6,014
2,121
822
0
6,014
0
43,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
31,831
187
Minions Killed
222
0
Camps Cleared
0
996,595
Distance Traveled
1,033,507
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,115
556
53
5
0
187,253
0
L
Apollo
5,107
464
40
4
0
196,227
0
W
Yemoja
6,087
553
30
3
0
201,394
3
W
Freya
6,373
579
52
5
0
185,315
2
W
Thor
5,578
507
40
4
0
205,569
0
L
Medusa
4,220
384
17
2
0
206,529
1
L
Arachne
5,419
493
39
4
0
230,657
3
W
Cerberus
5,997
545
18
2
0
225,066
1
L
Agni
6,043
549
38
3
0
175,929
1
W
Danzaburou
7,796
709
82
7
0
216,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role