Player Matchup

Gilgamesh
Gilgamesh
DirtNapDan
Gilgamesh
Level 149
God Stats
22W - 14L
1,659 SR
Queue Stats
842W - 865L
1,647 Elo+
Party 1
Cabrakan
Cabrakan
JimboIsntReal
Cabrakan
Level 51
God Stats
7W - 5L
1,637 SR
Queue Stats
27W - 19L
1,668 Elo+
Party 1
Nu Wa
Nu Wa
LadyRegalBeagle
Nu Wa
Level 158
God Stats
10W - 6L
1,711 SR
Queue Stats
938W - 957L
1,638 Elo+
Party 1
Medusa
Medusa
MoMoneyMomma272
Medusa
Level 26
God Stats
128W - 103L
1,570 SR
Queue Stats
190W - 136L
1,576 Elo+
Party 1
Achilles
Achilles
userwithoutnames
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,657 Elo+
Party 1
Team Averages
Level 81
1,615 SR
1,637 Elo+

VS

Team Averages
Level 85
1,614 SR
1,567 Elo+
Cupid
Cupid
Bizonmadness
Cupid
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 46L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
Killerdan64
Cthulhu
Level 158
God Stats
0W - 4L
1,736 SR
Queue Stats
45W - 48L
1,567 Elo+
Party 2
Bellona
Bellona
Lunar0
Bellona
Level 87
God Stats
16W - 4L
1,756 SR
Queue Stats
220W - 192L
1,598 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OleDirtyBill69
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,436 Elo+
Party 2
Da Ji
Da Ji
dcioffi
Da Ji
Level 106
God Stats
8W - 5L
1,579 SR
Queue Stats
449W - 411L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DirtNapDan
Gilgamesh
17
7 / 4 / 4
10,890
573
9,327
13,031
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
JimboIsntReal
Cabrakan
13
4 / 4 / 6
8,955
471
5,363
13,817
12,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 9
10,423
549
15,686
10,583
3,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 1
9,309
490
2,532
11,793
4,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 3 / 7
11,214
590
12,231
16,382
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
10,138
534
10,592
13,768
4,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Killerdan64
Cthulhu
13
1 / 3 / 6
9,067
477
9,437
16,995
11,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Lunar0
Bellona
17
4 / 2 / 2
11,415
601
9,399
12,438
12,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
OleDirtyBill69
Morgan Le Fay
12
0 / 5 / 2
7,233
381
1,890
9,967
3,828
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
dcioffi
Da Ji
16
6 / 9 / 1
10,053
529
9,860
15,344
7,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
22
Kills
17
17
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
Gilgamesh
DirtNapDan
Gilgamesh
7
4
4
2.25
W
Cabrakan
JimboIsntReal
Cabrakan
4
4
6
1.75
L
Cthulhu
Killerdan64
Cthulhu
1
3
6
1.33
W
5
2
9
4.75
L
Bellona
Lunar0
Bellona
4
2
2
2.5
W
1
4
1
0.38
L
Morgan Le Fay
OleDirtyBill69
Morgan Le Fay
0
5
2
0.2
L
Da Ji
dcioffi
Da Ji
6
9
1
0.72
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,139
Damage
41,178
65,606
Taken
68,512
38,690
Mitigated
39,723
15,860
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,592
5,735
217
7,474
13,768
4,798
2,494
2,024
11,744
0
75,093
W
Gilgamesh
DirtNapDan
Gilgamesh
9,327
2,660
0
2,911
13,031
10,416
231
2,056
10,975
0
53,701
W
Cabrakan
JimboIsntReal
Cabrakan
5,363
911
0
1,500
13,817
12,215
116
5,286
8,531
16,289
0
L
Cthulhu
Killerdan64
Cthulhu
9,437
1,275
119
990
16,995
11,088
0
9,372
7,535
29,636
0
W
15,686
2,899
0
685
10,583
3,366
612
3,616
6,967
74,718
0
L
Bellona
Lunar0
Bellona
9,399
1,896
0
2,268
12,438
12,800
903
2,018
9,853
6,456
61,748
W
2,532
822
0
3,949
11,793
4,270
0
649
11,144
0
62,205
L
Morgan Le Fay
OleDirtyBill69
Morgan Le Fay
1,890
0
0
586
9,967
3,828
0
5,049
4,876
27,466
0
L
Da Ji
dcioffi
Da Ji
9,860
3,113
0
2,148
15,344
7,209
0
3,062
12,084
0
67,262
W
12,231
5,522
0
6,815
16,382
8,423
0
1,868
14,514
0
96,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
47,906
497
Minions Killed
480
0
Camps Cleared
0
1,803,320
Distance Traveled
1,702,021
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,138
534
122
6
0
324,974
5
W
Gilgamesh
10,890
573
109
6
0
391,486
4
W
Cabrakan
8,955
471
21
1
0
335,671
1
L
Cthulhu
9,067
477
45
2
0
374,322
5
W
Nu Wa
10,423
549
108
6
0
367,910
4
L
Bellona
11,415
601
159
8
0
363,010
4
W
Medusa
9,309
490
104
5
0
322,191
1
L
Morgan Le Fay
7,233
381
53
3
0
293,152
4
L
Da Ji
10,053
529
101
5
0
346,563
5
W
Achilles
11,214
590
155
8
0
386,062
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role