Player Matchup

Serqet
Serqet
Altfiend
Serqet
Level 29
God Stats
2W - 3L
1,487 SR
Queue Stats
191W - 203L
1,429 Elo+
Solo
Neith
Neith
BF6 Dark
Neith
Level 18
God Stats
11W - 10L
1,504 SR
Queue Stats
239W - 273L
1,349 Elo+
Party 3
Ganesha
Ganesha
BurtoYTF
Ganesha
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Party 4
Olorun
Olorun
Epic Sly Stitch
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
FledMicrobe155
Sun Wukong
Level 24
God Stats
62W - 56L
1,345 SR
Queue Stats
135W - 144L
1,330 Elo+
Party 3
Team Averages
Level 23
1,467 SR
1,383 Elo+

VS

Team Averages
Level 8
1,458 SR
1,505 Elo+
Anhur
Anhur
ArchAngelAdams
Anhur
Level 4
God Stats
1W - 1L
1,347 SR
Queue Stats
14W - 17L
1,466 Elo+
Party 1
Arachne
Arachne
JjoshB95
Arachne
Level 8
God Stats
0W - 1L
1,411 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artio
Artio
Rageglitter
Artio
Level 18
God Stats
2W - 5L
1,464 SR
Queue Stats
36W - 32L
1,558 Elo+
Party 1
The Morrigan
The Morrigan
baconWAFFLES12
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
primitive726
Neith
Level 8
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Altfiend
Serqet
19
19 / 3 / 6
13,916
557
18,792
17,841
10,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
BF6 Dark
Neith
20
9 / 1 / 5
14,557
582
15,628
14,269
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
BurtoYTF
Ganesha
16
0 / 7 / 18
11,891
476
10,318
19,363
19,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 13 / 3
11,389
456
7,864
23,664
9,494
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
FledMicrobe155
Sun Wukong
18
8 / 1 / 9
12,590
504
13,002
20,364
12,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
10,359
414
10,312
15,558
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
JjoshB95
Arachne
18
15 / 10 / 1
13,183
527
26,063
25,034
11,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 4
9,354
374
5,198
22,804
23,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
baconWAFFLES12
The Morrigan
13
2 / 9 / 5
9,202
368
9,178
12,149
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 8 / 5
8,607
344
6,939
13,495
5,567
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
40
Kills
21
25
Deaths
40
41
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
Altfiend
Serqet
19
3
6
7.33
L
1
5
3
0.5
W
Neith
BF6 Dark
Neith
9
1
5
11.5
W
Ganesha
BurtoYTF
Ganesha
0
7
18
1.29
W
4
13
3
0.42
W
Sun Wukong
FledMicrobe155
Sun Wukong
8
1
9
12.5
L
Arachne
JjoshB95
Arachne
15
10
1
1.55
L
1
8
4
0.38
L
The Morrigan
baconWAFFLES12
The Morrigan
2
9
5
0.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,604
Damage
57,690
95,501
Taken
89,040
57,099
Mitigated
49,485
28,312
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Altfiend
Serqet
18,792
5,139
0
2,002
17,841
10,306
1,985
3,458
14,213
134
77,499
L
10,312
6,433
0
3,114
15,558
4,849
880
3,399
11,423
0
76,508
W
Neith
BF6 Dark
Neith
15,628
6,413
0
10,126
14,269
5,632
7,381
1,638
12,631
0
105,548
W
Ganesha
BurtoYTF
Ganesha
10,318
609
0
2,035
19,363
19,343
1,422
2,022
17,115
33,046
0
W
7,864
5,491
58
4,804
23,664
9,494
4,068
549
23,071
39,016
0
W
Sun Wukong
FledMicrobe155
Sun Wukong
13,002
1,926
0
9,287
20,364
12,324
1,491
2,535
17,631
89
65,723
L
Arachne
JjoshB95
Arachne
26,063
17,736
0
4,699
25,034
11,173
470
7,692
15,519
0
63,983
L
5,198
996
140
3,906
22,804
23,906
0
1,882
19,633
25,324
0
L
The Morrigan
baconWAFFLES12
The Morrigan
9,178
2,684
0
0
12,149
3,990
0
2,397
9,381
25,989
3,854
L
6,939
3,463
0
1,136
13,495
5,567
0
2,885
10,559
0
22,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
50,705
502
Minions Killed
306
0
Camps Cleared
0
2,222,793
Distance Traveled
1,919,098
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,916
557
113
5
0
509,864
0
L
Anhur
10,359
414
130
5
0
336,699
1
W
Neith
14,557
582
181
7
0
438,766
6
W
Ganesha
11,891
476
19
1
0
456,309
4
W
Olorun
11,389
456
70
3
0
345,123
1
W
Sun Wukong
12,590
504
119
5
0
472,731
0
L
Arachne
13,183
527
75
3
0
478,587
0
L
Artio
9,354
374
29
1
0
352,712
2
L
The Morrigan
9,202
368
44
2
0
342,698
0
L
Neith
8,607
344
28
1
0
408,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role