Player Matchup

Cerberus
Cerberus
BlackSc0rpi0
Cerberus
Level 15
God Stats
13W - 26L
1,240 SR
Queue Stats
46W - 85L
1,294 Elo+
Solo
Da Ji
Da Ji
Draizen01
Da Ji
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 62L
1,245 Elo+
Solo
Baron Samedi
Baron Samedi
LordNeptune43
Baron Samedi
Level 28
God Stats
27W - 37L
1,344 SR
Queue Stats
63W - 80L
1,369 Elo+
Solo
Thor
Thor
OattyOats
Thor
Level 7
God Stats
1W - 7L
1,054 SR
Queue Stats
3W - 11L
1,199 Elo+
Solo
Kukulkan
Kukulkan
Reaper0163745
Kukulkan
Level 26
God Stats
34W - 26L
1,397 SR
Queue Stats
259W - 330L
1,311 Elo+
Solo
Team Averages
Level 18
1,307 SR
1,284 Elo+

VS

Team Averages
Level 41
1,456 SR
1,510 Elo+
Hades
Hades
Alex Soft Hands
Hades
Level 16
God Stats
19W - 16L
1,530 SR
Queue Stats
24W - 21L
1,504 Elo+
Party 1
Bellona
Bellona
Cxrruptixn5695
Bellona
Level 48
God Stats
5W - 3L
1,394 SR
Queue Stats
48W - 32L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Faminn
Cthulhu
Level 119
God Stats
15W - 7L
1,417 SR
Queue Stats
37W - 22L
1,525 Elo+
Party 1
The Morrigan
The Morrigan
Purpl3 Ali3n
The Morrigan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,641 Elo+
Party 1
Izanami
Izanami
jhowthay
Izanami
Level 23
God Stats
29W - 28L
1,438 SR
Queue Stats
246W - 273L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackSc0rpi0
Cerberus
15
2 / 15 / 6
8,834
982
10,423
28,835
18,131
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Draizen01
Da Ji
15
4 / 12 / 5
9,445
1,049
11,272
18,925
8,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
LordNeptune43
Baron Samedi
15
3 / 6 / 4
9,046
1,005
5,642
11,361
7,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
13
0 / 4 / 1
7,503
834
2,191
6,261
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
Reaper0163745
Kukulkan
15
2 / 2 / 5
8,864
985
13,576
4,170
1,463
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 25
10,855
1,206
15,302
15,049
7,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
13 / 0 / 18
11,401
1,267
16,733
10,332
7,459
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Faminn
Cthulhu
16
7 / 0 / 24
10,929
1,214
13,938
9,828
10,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Purpl3 Ali3n
The Morrigan
15
2 / 5 / 16
9,049
1,005
5,093
6,439
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
jhowthay
Izanami
17
11 / 2 / 15
11,135
1,237
13,834
5,720
2,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
137
11
Kills
39
39
Deaths
11
21
Assists
98
Player
Kills
Deaths
Assists
KDA
W
6
4
25
4.63
L
Cerberus
BlackSc0rpi0
Cerberus
2
15
6
0.33
W
13
0
18
22
L
Da Ji
Draizen01
Da Ji
4
12
5
0.54
W
Cthulhu
Faminn
Cthulhu
7
0
24
19
L
Baron Samedi
LordNeptune43
Baron Samedi
3
6
4
0.83
L
Thor
0
4
1
0.13
W
The Morrigan
Purpl3 Ali3n
The Morrigan
2
5
16
2
L
Kukulkan
Reaper0163745
Kukulkan
2
2
5
2.25
W
Izanami
jhowthay
Izanami
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,104
Damage
64,900
69,552
Taken
47,368
38,313
Mitigated
30,309
7,573
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,302
2,370
882
7,242
15,049
7,207
0
10,292
4,757
39,257
0
L
Cerberus
BlackSc0rpi0
Cerberus
10,423
1,145
218
5,393
28,835
18,131
0
11,303
17,532
23,352
0
W
16,733
10,407
790
1,655
10,332
7,459
0
7,785
2,547
0
23,099
L
Da Ji
Draizen01
Da Ji
11,272
4,005
0
68
18,925
8,215
0
10,837
8,088
0
17,898
W
Cthulhu
Faminn
Cthulhu
13,938
1,362
1,717
1,310
9,828
10,675
0
5,169
4,659
28,278
0
L
Baron Samedi
LordNeptune43
Baron Samedi
5,642
628
1,093
580
11,361
7,363
0
7,093
4,268
15,471
0
L
Thor
2,191
251
0
221
6,261
3,141
0
2,414
3,847
0
6,722
W
The Morrigan
Purpl3 Ali3n
The Morrigan
5,093
2,376
0
0
6,439
2,662
0
3,394
3,045
7,673
0
L
Kukulkan
Reaper0163745
Kukulkan
13,576
735
0
0
4,170
1,463
0
2,686
1,484
33,312
0
W
Izanami
jhowthay
Izanami
13,834
12,180
83
1,075
5,720
2,306
0
3,001
2,719
0
40,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,692
Gold Earned
53,369
124
Minions Killed
184
3
Camps Cleared
6
642,664
Distance Traveled
780,054
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,855
1,206
67
7
0
149,389
0
L
Cerberus
8,834
982
46
5
0
124,748
1
W
Bellona
11,401
1,267
12
1
2
196,276
3
L
Da Ji
9,445
1,049
12
1
2
136,798
0
W
Cthulhu
10,929
1,214
42
5
2
184,501
0
L
Baron Samedi
9,046
1,005
10
1
0
107,711
0
L
Thor
7,503
834
11
1
1
106,139
0
W
The Morrigan
9,049
1,005
6
1
1
114,539
0
L
Kukulkan
8,864
985
45
5
0
167,268
0
W
Izanami
11,135
1,237
57
6
1
135,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role