Player Matchup

Ra
Ra
BjzmaOBoots
Ra
Level 6
God Stats
6W - 6L
1,469 SR
Queue Stats
10W - 8L
1,293 Elo+
Party 2
Artemis
Artemis
Sn3akyCheese
Artemis
Level 72
God Stats
8W - 1L
1,931 SR
Queue Stats
14W - 9L
1,425 Elo+
Party 2
Nemesis
Nemesis
dalzmc
Nemesis
Level 13
God Stats
1W - 0L
1,760 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,720 SR
1,406 Elo+

VS

Team Averages
Level 67
1,365 SR
1,362 Elo+
Jormungandr
Jormungandr
Seratchi
Jormungandr
Level 39
God Stats
3W - 18L
1,331 SR
Queue Stats
126W - 214L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
TTVcaptntumtum
Cthulhu
Level 73
God Stats
0W - 2L
1,191 SR
Queue Stats
292W - 518L
1,328 Elo+
Party 1
Izanami
Izanami
trobinson0054
Izanami
Level 90
God Stats
25W - 18L
1,573 SR
Queue Stats
188W - 264L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 13
11,783
655
6,692
10,818
3,989
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Sn3akyCheese
Artemis
19
22 / 5 / 2
15,374
854
33,281
22,164
7,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
dalzmc
Nemesis
15
4 / 7 / 12
12,336
685
8,095
14,954
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Seratchi
Jormungandr
16
6 / 7 / 6
12,948
719
11,558
18,942
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 9 / 7
11,983
666
13,169
17,661
10,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
15
5 / 11 / 7
12,747
708
14,317
18,657
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
27
Kills
17
17
Deaths
27
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
L
Jormungandr
Seratchi
Jormungandr
6
7
6
1.29
W
Artemis
Sn3akyCheese
Artemis
22
5
2
4.6
L
6
9
7
1.06
W
Nemesis
dalzmc
Nemesis
4
7
12
1.43
L
Izanami
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
39,044
47,936
Taken
55,260
19,810
Mitigated
23,880
10,768
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,692
1,286
429
642
10,818
3,989
58
6,908
3,910
31,248
0
L
Jormungandr
Seratchi
Jormungandr
11,558
1,478
0
2,100
18,942
9,404
904
2,807
16,135
40,520
0
W
Artemis
Sn3akyCheese
Artemis
33,281
20,165
0
9,068
22,164
7,565
2,457
12,916
9,248
0
83,677
L
13,169
504
68
958
17,661
10,012
546
3,476
14,185
31,008
0
W
Nemesis
dalzmc
Nemesis
8,095
3,744
0
629
14,954
8,256
0
4,903
10,051
0
32,834
L
Izanami
14,317
9,085
201
2,315
18,657
4,464
686
409
18,248
0
50,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
37,678
169
Minions Killed
169
0
Camps Cleared
0
893,122
Distance Traveled
875,910
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,783
655
50
3
0
285,870
0
L
Jormungandr
12,948
719
60
3
0
291,741
3
W
Artemis
15,374
854
85
5
0
288,984
4
L
Cthulhu
11,983
666
33
2
0
311,626
0
W
Nemesis
12,336
685
34
2
0
318,268
1
L
Izanami
12,747
708
76
4
0
272,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role