Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Eaugh
Awilix
Level 46
God Stats
1W - 0L
1,254 SR
Queue Stats
195W - 84L
1,808 Elo+
Party 1
Rama
Rama
ToxicSprayz9370
Rama
Level 159
God Stats
11W - 1L
1,643 SR
Queue Stats
615W - 139L
1,960 Elo+
Party 1
Agni
Agni
thumps07
Agni
Level 154
God Stats
2W - 1L
1,556 SR
Queue Stats
337W - 59L
1,966 Elo+
Party 1
Odin
Odin
vl RioT lv
Odin
Level 119
God Stats
3W - 4L
1,632 SR
Queue Stats
107W - 88L
1,606 Elo+
Party 1
Team Averages
Level 125
1,517 SR
1,768 Elo+

VS

Team Averages
Level 58
1,473 SR
1,422 Elo+
Da Ji
Da Ji
A-Annoying
Da Ji
Level 62
God Stats
0W - 2L
1,439 SR
Queue Stats
110W - 125L
1,489 Elo+
Party 3
Hercules
Hercules
DazedReptar
Hercules
Level 127
God Stats
0W - 1L
1,751 SR
Queue Stats
21W - 19L
1,572 Elo+
Party 2
Hades
Hades
YourConscience69
Hades
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 54L
1,240 Elo+
Party 2
Danzaburou
Danzaburou
killer-the-beez
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 83L
1,522 Elo+
Party 3
Fenrir
Fenrir
xMythic DRGNx
Fenrir
Level 66
God Stats
4W - 4L
1,175 SR
Queue Stats
19W - 19L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 0 / 31
10,335
1,148
12,319
13,333
15,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Eaugh
Awilix
17
4 / 1 / 26
9,706
1,078
3,420
6,068
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
24 / 0 / 21
12,328
1,370
30,986
8,471
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
18
9 / 1 / 30
10,632
1,181
23,020
6,300
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
8 / 1 / 27
10,118
1,124
9,345
9,565
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
1 / 10 / 2
8,046
894
5,986
16,541
6,508
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
DazedReptar
Hercules
14
1 / 6 / 2
8,038
893
7,993
18,034
17,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 12 / 2
7,587
843
7,646
18,118
7,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
killer-the-beez
Danzaburou
14
0 / 9 / 2
7,988
888
9,390
14,978
5,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 10 / 1
7,938
882
8,043
17,729
6,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
12
47
Kills
3
3
Deaths
47
135
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
31
17.5
L
Da Ji
1
10
2
0.2
L
Hercules
DazedReptar
Hercules
1
6
2
0.33
W
Awilix
Eaugh
Awilix
4
1
26
17
W
24
0
21
34.5
L
0
12
2
0.08
L
Danzaburou
killer-the-beez
Danzaburou
0
9
2
0.11
W
Agni
9
1
30
24
W
8
1
27
21.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,090
Damage
39,058
43,737
Taken
85,400
38,151
Mitigated
42,875
5,957
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,319
1,998
0
0
13,333
15,663
0
1,840
11,289
21,298
0
L
Da Ji
5,986
1,066
0
84
16,541
6,508
0
6,309
9,922
0
10,722
L
Hercules
DazedReptar
Hercules
7,993
1,056
0
1,803
18,034
17,212
0
6,450
11,219
0
21,868
W
Awilix
Eaugh
Awilix
3,420
1,631
0
855
6,068
3,035
0
939
5,129
0
13,698
W
30,986
23,082
0
2,511
8,471
4,386
0
1,518
6,953
0
51,635
L
7,646
555
187
715
18,118
7,079
0
7,807
10,052
17,479
0
L
Danzaburou
killer-the-beez
Danzaburou
9,390
2,790
0
779
14,978
5,285
0
7,626
7,145
0
32,117
W
Agni
23,020
1,222
646
1,127
6,300
2,634
0
586
5,714
47,145
0
W
9,345
2,043
0
818
9,565
12,433
0
2,763
6,802
0
11,394
L
8,043
954
0
371
17,729
6,791
0
6,928
10,567
0
18,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,119
Gold Earned
39,597
158
Minions Killed
121
8
Camps Cleared
3
901,621
Distance Traveled
736,075
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,335
1,148
17
2
1
161,008
0
L
Da Ji
8,046
894
4
0
1
154,736
0
L
Hercules
8,038
893
36
4
0
158,515
0
W
Awilix
9,706
1,078
20
2
1
201,750
0
W
Rama
12,328
1,370
52
6
3
166,157
4
L
Hades
7,587
843
27
3
1
115,527
0
L
Danzaburou
7,988
888
42
5
0
137,957
0
W
Agni
10,632
1,181
51
6
1
189,412
0
W
Odin
10,118
1,124
18
2
2
183,294
0
L
Fenrir
7,938
882
12
1
1
169,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role