Player Matchup

Cthulhu
Cthulhu
BruhNation1
Cthulhu
Level 15
God Stats
4W - 4L
1,745 SR
Queue Stats
11W - 19L
1,520 Elo+
Party 1
Sol
Sol
Nerek21
Sol
Level 53
God Stats
2W - 6L
1,510 SR
Queue Stats
45W - 62L
1,468 Elo+
Solo
Izanami
Izanami
OatmealQueenPie
Izanami
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 1
Team Averages
Level 24
1,652 SR
1,565 Elo+

VS

Team Averages
Level 75
1,580 SR
1,652 Elo+
Ao Kuang
Ao Kuang
MaEl4599
Ao Kuang
Level 108
God Stats
18W - 13L
1,596 SR
Queue Stats
157W - 165L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Sasuke56789
Danzaburou
Level 88
God Stats
1W - 0L
1,899 SR
Queue Stats
24W - 11L
1,748 Elo+
Party 2
Chaac
Chaac
TATTO7
Chaac
Level 29
God Stats
1W - 0L
1,246 SR
Queue Stats
32W - 15L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BruhNation1
Cthulhu
10
0 / 5 / 4
6,870
625
5,446
11,563
10,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
12
4 / 4 / 0
7,897
718
6,615
8,419
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 10 / 2
6,494
590
3,403
11,473
4,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MaEl4599
Ao Kuang
12
4 / 3 / 7
8,814
801
6,932
11,362
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Sasuke56789
Danzaburou
14
11 / 0 / 6
10,776
980
11,430
7,257
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
TATTO7
Chaac
12
4 / 1 / 13
8,883
808
9,055
10,193
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
19
19
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BruhNation1
Cthulhu
0
5
4
0.4
W
Ao Kuang
MaEl4599
Ao Kuang
4
3
7
2.5
L
Sol
4
4
0
1
L
0
10
2
0.1
W
Danzaburou
Sasuke56789
Danzaburou
11
0
6
14
W
Chaac
TATTO7
Chaac
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
27,417
31,455
Taken
28,812
17,728
Mitigated
14,585
2,705
Healing
11,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BruhNation1
Cthulhu
5,446
848
89
0
11,563
10,467
0
4,022
7,342
13,750
0
W
Ao Kuang
MaEl4599
Ao Kuang
6,932
2,025
0
4,184
11,362
3,987
8
4,150
7,090
34,021
0
L
Sol
6,615
2,018
0
2,257
8,419
2,670
0
1,012
7,074
30,853
0
L
3,403
2,664
0
359
11,473
4,591
0
1,898
9,160
0
11,498
W
Danzaburou
Sasuke56789
Danzaburou
11,430
5,230
0
1,846
7,257
3,026
1,739
2,840
4,195
0
42,572
W
Chaac
TATTO7
Chaac
9,055
817
0
5,547
10,193
7,572
264
4,507
5,466
0
24,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,261
Gold Earned
28,473
96
Minions Killed
152
0
Camps Cleared
0
539,646
Distance Traveled
659,290
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,870
625
14
1
0
209,773
0
W
Ao Kuang
8,814
801
37
3
0
213,382
5
L
Sol
7,897
718
63
6
0
188,875
1
L
Izanami
6,494
590
19
2
0
140,998
0
W
Danzaburou
10,776
980
86
8
0
219,442
1
W
Chaac
8,883
808
29
3
0
226,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role